bugsniper, lawful female trapper Kurwa -----#-------- ---- |..|..............| .......I........$.| |......@..........| ------------------- [Bugsniper the Cheap Sex Slave] St12 Dx12 Co13 In16 Wi4 Ch14 KurTrpFemLaw+JD Dlvl:1 $0 HP0(23) Pw17(17) AC-7 Exp1 T21 Latest messages It is killed! hy14 h5]~ ʝqIݘݐ:$ It misses. LNFҤ.jW;zJ9a< It is killed! !&żႅ/$@ \n You feel an unseen monster! It bites you! [-7 -> 16] What do you want to read? [h-ns-w or ?*] As you read the scroll, it disappears. Your cloak crumbles and turns to dust! It is killed! It bites you! [-9 -> 7] IfQUK9 3\A You die... Your inventory Weapons a - a cursed +0 collusion knife (weapon in hand) {2} Armor b - a cursed -25 evil dragon scale mail (being worn) {20} d - a cursed +2 momhat (being worn) {20} e - a cursed +0 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield (being worn) {20} g - a cursed +0 pair of red spell heels (being worn) {8} Scrolls i - an uncursed scroll of taming {1} j - a blessed scroll of trap detection {1} k - an uncursed scroll of boss companion {1} l - an uncursed scroll of relocation {1} m - 2 blessed scrolls of repair item {2} n - 3 uncursed scrolls of repair item {3} s - 5 uncursed scrolls of healing {5} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} Wands r - an uncursed wand of trap creation (0:0) {1} Gems o - a cursed +10 fleece stone p - a cursed +10 speedbug stone q - a cursed +10 covetous stone Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: manaleech You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 390 Ring identification only worked 4 times out of 21 Amulet identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 15% Wand drop chance was reduced to 86% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 36% of the time only The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: devices (turn 47) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42425 Monster spawn increase reached its maximum at turn 139705 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 549729 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: leprechaun (freq bonus 12) The monster color that was spawned more often: transparent (freq bonus 2) The monster species that spawned more often: spectral hunter (freq bonus 13) The monster species that spawned more often: mini gremlin (freq bonus 39) The monster species that spawned more often: Uruk-shark (freq bonus 17) The monster species that spawned more often: stairway to heaven (freq bonus 13) The monster species that spawned more often: giant gem trove (freq bonus 78) The monster species that spawned more often: hunger vortex (freq bonus 26) The monster species that spawned more often: burrower gnome (freq bonus 39) The monster species that spawned more often: Uruk-hai (freq bonus 39) The monster species that spawned more often: watch captain (freq bonus 40) The monster species that spawned more often: Amelje's sandal (freq bonus 30) The monster species that spawned more often: loud mold (freq bonus 14) The monster species that spawned more often: agent black stalk (freq bonus 128) The monster species that spawned more often: centaur shaman (freq bonus 39) The monster species that spawned more often: N0&և (freq bonus 60) The monster species that spawned more often: pile of killer gold coins (freq bonus 48) The monster species that spawned more often: epidote mold (freq bonus 60) The monster species that spawned more often: inertia patch (freq bonus 26) The monster species that spawned more often: wood wife (freq bonus 216) The monster species that spawned more often: Tinanya (freq bonus 156) The monster species that spawned more often: cyan growth (freq bonus 14) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters that have bite attacks (freq bonus 4) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster trait that was more common: monsters with petrification resistance (freq bonus 2) The monster species that never randomly spawned: farting queen The monster species that never randomly spawned: party breaker The monster species that never randomly spawned: scrap titan The monster species that never randomly spawned: sootball The monster species that never randomly spawned: Rita's high-heeled sneaker The monster species that never randomly spawned: force dwarf The monster species that never randomly spawned: wild card The monster species that never randomly spawned: wide eye type The monster species that never randomly spawned: night-drake The monster species that never randomly spawned: greater ice spawn The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was never generated: conflict (monospace) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 63) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 8) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 150) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 18) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 19) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 24) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 14) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 11) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 5) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 11) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: enchant (legit) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: metal lamellar armor ((null)) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: leather shoes ((null)) The RNG hath decreed that this trap was always invisible: crap trap The RNG hath decreed that this trap was generated more often: missingno trap (freq bonus 11) Next attribute increase check would have come at turn 307 Strength training was 0 Dexterity training was 0 Wisdom training was 9 Constitution training was 0 You had the speed bug. (0) You had a hearing break. (0) You had the following problem: Stairs were always trapped. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You were not going to see traps (0) You were prevented from having manaleech (0) You were prevented from having curse resistance (0) Your chance to block was 0% You had 1479 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (2e310b3d) - last build Sun Jul 9 11:03:31 2017. You could have safely prayed (157) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor eerie cloak (bituminous mantle) momhat (poor helmet) scaler mittens (slippery gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (torn boots) Scrolls scroll of destroy armor (PATENT PENDING) scroll of taming (MORAL RISE WHEN BURN) scroll of trap detection (SUS QUO SUM) scroll of boss companion (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of relocation (BANDARCHOR GO HOME) scroll of repair item (HIGH RATE LOWER VOLTAGE IS LOW) scroll of healing (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of mana (COMBATDEPTH LAB CORRODE) scroll of phase door (VITIO SUS) scroll of standard id (PHD IN HIGH HEELING) scroll of cure (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) Wands wand of trap creation (cyclic) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (26 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Kurwa...