bugsniper, lawful female trapper Kurwa ---------- |<%......| |.I....}.| |...%..@.. |......}.| |....I---- -----.- [Bugsniper the Cheap Sex Slave] St11 Dx7 Co3 In8 Wi3 Ch6 KurTrpFemLaw+JD Dlvl:1 $124 HP27(27) Pw27(27) AC3 Exp2 T52 Latest messages Talk to whom? (in what direction) # Talk to whom? (in what direction) # Talk to whom? (in what direction) # Talk to whom? (in what direction) ”“ÜæÜDaä;qŤ It murmurs in your ear, while helping you undress. "Take off your cloak; it's in the way." "Take off your suit; let's get a little closer." "Take off your shield; it's in the way." "Take off your helmet; let me run my fingers through your hair." It softly caresses your fleecy bra, and gently pulls it off to reveal your breasts... Time stands still while you and the invisible water demon lie in each other's arms... The invisible water demon seems to have enjoyed it more than you... You are down in the dumps. "You're great! Here, this money is for you." # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: searching You could not have this property intrinsically: stealth Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Gem identification only worked 100 times out of 321 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 62% Wand drop chance was reduced to 77% Potion drop chance was reduced to 95% Monster death drops spawned with only 80% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 20) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16665 Monster spawn increase reached its maximum at turn 60898 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 198990 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: sea monster (freq bonus 3) The monster species that spawned more often: ghoul king (freq bonus 10) The monster species that spawned more often: card fungus (freq bonus 5) The monster species that spawned more often: large harpy (freq bonus 10) The monster species that spawned more often: novice rogue (freq bonus 16) The monster species that spawned more often: mandrake (freq bonus 42) The monster species that spawned more often: Mirko (freq bonus 12) The monster species that spawned more often: regenerating mind flayer (freq bonus 12) The monster species that spawned more often: burning dead potato (freq bonus 10) The monster species that spawned more often: loud colony (freq bonus 24) The monster species that spawned more often: Sing (freq bonus 8) The monster species that spawned more often: young adult gray dragon (freq bonus 30) The monster species that spawned more often: intelligent fly (freq bonus 8) The monster species that spawned more often: snake of Yig (freq bonus 21) The monster species that spawned more often: irresistible fungus (freq bonus 5) The monster species that spawned more often: sludge warp fungus (freq bonus 30) The monster species that spawned more often: sepia force fungus (freq bonus 18) The monster species that spawned more often: memory corruption (freq bonus 16) The monster species that spawned more often: gelatinous thief (freq bonus 14) The monster species that spawned more often: giant red swarm ant (freq bonus 12) The monster species that spawned more often: disturbance head (freq bonus 10) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 3) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster trait that was more common: monsters that eat meat (freq bonus 1) The monster trait that was more common: monsters which petrify others on touch (freq bonus 1) The monster trait that was more common: monsters that have weapon attacks (freq bonus 1) The monster trait that was more common: monsters that can be genocided (freq bonus 4) The monster species that never randomly spawned: dim force fungus The monster species that never randomly spawned: inficated one The monster species that never randomly spawned: bright green jelly The monster species that never randomly spawned: eastern shimmerfly The monster species that never randomly spawned: petty nupperibo The monster species that never randomly spawned: werespider The monster species that never randomly spawned: dagger turret The monster species that never randomly spawned: wild rabbit The monster species that never randomly spawned: shrieking spirit The monster species that never randomly spawned: Giulia's dancing shoe The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: killer heels (ski heels) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 40) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 22) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 8) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 27) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 4) The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 373) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 3) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 7) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 10) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 3) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 6) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 12) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: meatsword ((null)) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: clockwise stone (gray) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this trap was always invisible: pendulum trap The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 20) Next attribute increase check would have come at turn 102 Strength training was 4 Dexterity training was 2 Wisdom training was 17 Constitution training was 4 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Certain messages may be replaced with generic ones. (9) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Farlooking peaceful monsters angered them. (0) You were prevented from having automatic searching (0) You were prevented from having phasing (0) You had 1382 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could not have safely prayed (164) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor eerie cloak (disgusting cloak) momhat (great helmet) scaler mittens (fingerless gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (chess boots) Scrolls scroll of destroy armor (MY PRIVATE IS TENMETERS ACROSS) scroll of taming (APOCALYPSE) scroll of trap detection (NO SPACE) scroll of boss companion (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of relocation (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of repair item (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of healing (GENIE STUNT IS MORE POWER) scroll of mana (DOUBTFUL BRUSH BUNDLE) scroll of phase door (STAT STUNT IS MORE IMPORTANT) scroll of standard id (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of cure (SEE IF I CARE) Wands wand of trap creation (flapping) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (56 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (25 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Kurwa...