bugsniper, lawful female trapper Kurwa ----------- |.......|.. ---.-----.|.| ^ |...| |...| |.--- ----- ..I ------ --- ----...<.--- -......II@.. I........II.. I.......II.I. .......I.. .........- -.....---- ------- ^ [Bugsniper the Kidnapped Beauty] St3 Dx5 Co3 In3 Wi3 Ch5 KurTrpFemLaw+JD Dlvl:2 $10 HP0(35) Pw40(40) AC3 Exp3 T878 Latest messages [-2 -> 20] What do you want to read? [i-mr-vD or ?*] Never mind. You attack thin air. It bites you! :,z It misses. You miss it. It bites you! [-6 -> 10] It bites you! You hear the howling of the CwnAnnwn... [-7 -> 3] Warning: HP low! Unknown command ' '. # Are you sure you want to pray? [yn] (n) You begin praying to Ewa. It bites you! 5MR[9<kc Your inventory Weapons a - a blessed -2 collusion knife (weapon in hand) {2} y - a cursed -1 dart {1} C - an uncursed +0 morning star {48} E - a blessed +2 spirit thrower {8} Armor b - an uncursed -25 evil dragon scale mail (being worn) {20} c - an uncursed +0 eerie cloak (being worn) {4} g - an uncursed -1 pair of red spell heels (being worn) {8} F - an uncursed +0 gnomish suit {20} Scrolls i - a blessed scroll of taming {1} j - an uncursed scroll of trap detection {1} k - an uncursed scroll of boss companion {1} l - a blessed scroll of relocation {1} m - 5 uncursed scrolls of repair item {5} r - 4 uncursed scrolls of healing {2} s - 4 uncursed scrolls of mana {4} t - an uncursed scroll of phase door {1} u - 2 uncursed scrolls of standard id {2} v - an uncursed scroll of cure {1} Potions H - an uncursed potion of hallucination {1} I - an uncursed potion of extra healing {1} Rings D - a blessed +1 ring of protection (on right hand) {1} Wands q - an uncursed wand of trap creation (0:0) {1} Gems n - an uncursed +10 fleece stone o - an uncursed +10 speedbug stone p - an uncursed +10 covetous stone Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 2 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: stun resistance You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 73% Wand drop chance was reduced to 95% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 12) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45235 Monster spawn increase reached its maximum at turn 70616 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2873502 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: chillbug (freq bonus 6) The monster species that spawned more often: guy with such a little penis (freq bonus 8) The monster species that spawned more often: crocodile (freq bonus 8) The monster species that spawned more often: plasma warp fungus (freq bonus 24) The monster species that spawned more often: adult draken (freq bonus 9) The monster species that spawned more often: Dora (freq bonus 16) The monster species that spawned more often: umbra colony (freq bonus 44) The monster species that spawned more often: bastard elemental (freq bonus 10) The monster species that spawned more often: sprigling (freq bonus 42) The monster species that spawned more often: Gromph (freq bonus 24) The monster species that spawned more often: Anubis, Dark Warlord of Cruelty (freq bonus 10) The monster species that spawned more often: energy force fungus (freq bonus 16) The monster species that spawned more often: triad champion (freq bonus 6) The monster species that spawned more often: orange jelly (freq bonus 24) The monster species that spawned more often: color changer (freq bonus 8) The monster species that spawned more often: Tobi (freq bonus 15) The monster species that spawned more often: joyous girl (freq bonus 10) The monster species that spawned more often: false accretion (freq bonus 15) The monster species that spawned more often: earth elemental (freq bonus 20) The monster species that spawned more often: clicking mushroom (freq bonus 12) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 4) The monster trait that was more common: monsters that have no hands (freq bonus 1) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 1) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 1) The monster species that never randomly spawned: vanship The monster species that never randomly spawned: Maladjusted Leon The monster species that never randomly spawned: Uniform Kchief The monster species that never randomly spawned: eight of spades The monster species that never randomly spawned: Antitank Kop The monster species that never randomly spawned: steamy rot monster The monster species that never randomly spawned: aircraft carrier The monster species that never randomly spawned: gloam spawner The monster species that never randomly spawned: t-a-n-k The monster species that never randomly spawned: poison elemental The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: bombing (exciting) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: meltdown (salted) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: wonder stone (violet) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 30) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 7) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 16) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 11) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 18) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 11) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 4) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 13) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 4) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 6) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 104) The RNG hath decreed that this item was always generated cursed: reduce max hitpoints (noticeable) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: amulet of leech (hard metal) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: thunder (rollover) The RNG hath decreed that this item was always generated cursed: water flame (complementary) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: spell forgetting trap (freq bonus 3) Next attribute increase check would have come at turn 2121 Strength training was 24 Dexterity training was 3 Wisdom training was 23 Constitution training was 28 You were paralyzed (-3) You had the speed bug. (0) You had the following problem: Your maximum alignment decreased over time. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Your directional keys are shifted 90 degrees counterclockwise. (0) You had the following problem: If you use wands or tools that have charges, more charges are used up than normal. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: All of your stats were lowered. (0) You were in a ghost world (0) You were prevented from having speed (0) You were prevented from having stun resistance (0) You had 562 points of nutrition remaining You aggravated monsters You were protected You were very unlucky (-8) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(3440) invoke deity 3 R LIMIT(0) Discoveries Armor eerie cloak (shrouded cloak) momhat (etched helmet) scaler mittens (mirrored gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (street boots) gnomish suit (little blue vest) Scrolls scroll of destroy armor (YOU HAVE 200 QUESTIONS ABOUT THIS GAME SO YOU SHOULD ASK AMY) scroll of taming (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of trap detection (PHD IN HIGH HEELING) scroll of boss companion (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of relocation (THX FEMMY) scroll of repair item (THERE IS NO SPOON) scroll of healing (DAIYEN FOOELS) scroll of mana (THARR) scroll of phase door (STATUS DISAPER WHEN RAIN) scroll of standard id (CHE NON SONO IO) scroll of cure (LDL 750 MG SLASH DL) scroll of identify (RECOVER BY SMEEL) scroll of remove curse (NOBIMUS UPSCOTI) Potions potion of extra healing (vermillion) potion of hallucination (vapor) Rings ring of protection (nickel) Wands wand of trap creation (veggy) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 5 times You killed 4 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Grand Master) (30 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (44 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (24 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Kurwa...