bugsniper, lawful female trapper Kurwa | --------########### |...$.....# ..$$$$$$-,,,,,,,,,,###### |.. |..$$$$ ##########,,,,,%,#### # | |$$$$ ----------#,,#,,,-# #$$ ..}.}.}.}.+,,,,#,+.#- --- |>.}.}.}.}|#,,,,,|#<# ..}.}.}%}F%@,,,,,..#- |})}.}.}.}|#####`--# ---------- [Bugsniper the Kidnapped Beauty] St3 Dx3 Co3 In3 Wi3 Ch3 KurTrpFemLaw+JD Dlvl:2 $5 HP0(48) Pw35(35) AC4 Exp3 T265 Latest messages The burned out kogepan rips into your breast with maniacal fervor! [-8 -> 20] [-7 -> 13] The burned out kogepan just misses! You can move again. Unknown command ' '. Ìr What do you want to write with? [- oqrBC or ?*] You write in the dust with an uncursed wand of trap creation named cancellation (0:0) {1}. What do you want to write in the dust here? The burned out kogepan claws you! You can't move! [-2 -> 12] The burned out kogepan claws you! ïÚŸøöß [-7 -> 5] Warning: HP low! The burned out kogepan claws you! You can't move! You die... Your inventory Weapons B - an uncursed +2 riding crop (weapon in hand) {7} Armor b - a cursed -25 evil dragon scale mail {20} d - a cursed +0 momhat {20} e - a cursed +0 pair of scaler mittens {4} f - a cursed -11 evil dragon scale shield {20} g - a cursed +0 pair of red spell heels (being worn) {8} Scrolls i - a blessed scroll of taming {1} j - an uncursed scroll of trap detection {1} k - a blessed scroll of boss companion {1} l - an uncursed scroll of relocation {1} m - 4 uncursed scrolls of repair item {4} n - a blessed scroll of repair item {1} s - 4 uncursed scrolls of healing {2} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} w - an uncursed scroll of cure {1} y - an uncursed scroll of teleportation {1} Wands r - an uncursed wand of trap creation named cancellation (0:0) {1} Tools C - an uncursed towel {1} Gems o - a cursed +10 fleece stone q - a cursed +10 covetous stone Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: invisibility You could not have this property intrinsically: hallu party Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 5 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 65% Musable item generation frequency had a negative bias of 56% Concealing monsters were spawned underneath items 85% of the time only The following skill could not be trained at all: riding The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: axe The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19714 Monster spawn increase reached its maximum at turn 62068 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 171788 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: random number generator elemental (freq bonus 16) The monster species that spawned more often: non-Geneva-compliant bomb (freq bonus 6) The monster species that spawned more often: Lars the Schizophrenic (freq bonus 15) The monster species that spawned more often: coin turret (freq bonus 8) The monster species that spawned more often: selenite elite guard (freq bonus 84) The monster species that spawned more often: pr0n girl (freq bonus 6) The monster species that spawned more often: blue naga (freq bonus 24) The monster species that spawned more often: vacuum growth (freq bonus 4) The monster species that spawned more often: porter suspicious vortex (freq bonus 15) The monster species that spawned more often: chaos polymorpher (freq bonus 18) The monster species that spawned more often: insane nymph (freq bonus 2) The monster species that spawned more often: lethe growth (freq bonus 6) The monster species that spawned more often: morph vortex (freq bonus 12) The monster species that spawned more often: ancient plain dragon (freq bonus 9) The monster species that spawned more often: Hanh's translucent sandal (freq bonus 9) The monster species that spawned more often: ufo (freq bonus 8) The monster species that spawned more often: secluded mold (freq bonus 8) The monster species that spawned more often: russian hentai (freq bonus 6) The monster species that spawned more often: uber lloigor (freq bonus 3) The monster species that spawned more often: decayed corpse (freq bonus 18) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 3) The monster trait that was more common: monsters with sleep resistance (freq bonus 8) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: monsters that are always female (freq bonus 2) The monster trait that was more common: monsters that are always female (freq bonus 1) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 16) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 26) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 6) The monster species that never randomly spawned: furious growth The monster species that never randomly spawned: living iron chain The monster species that never randomly spawned: domestic spider The monster species that never randomly spawned: water skeleton The monster species that never randomly spawned: evolved gorilla The monster species that never randomly spawned: psychic warp patch The monster species that never randomly spawned: minion The monster species that never randomly spawned: giant mosquito The monster species that never randomly spawned: viper tree The monster species that never randomly spawned: summoned fire golem The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was never generated: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 101) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 30) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 9) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 4) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 15) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 2) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 9) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 5) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 2) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 2) The RNG hath decreed that this item was always generated cursed: debugging (terminal) The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this item was always generated cursed: untame monster (classy) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: underlayer trap (freq bonus 1) Next attribute increase check would have come at turn 1043 Strength training was 21 Dexterity training was 4 Wisdom training was 3 Constitution training was 15 You were paralyzed (-2) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Picking up potions may break them and subject you to their vapors. (0) You had the following problem: Your spells became red. (0) You had the following problem: Higher-level monsters were more likely to spawn. (0) You had the following problem: All of your stats were lowered. (0) You were prevented from having invisibility (0) You were prevented from having half spell damage (0) You had 1271 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(534) invoke deity 3 R LIMIT(0) Discoveries Armor eerie cloak (heavenly cloak) momhat (weeping helmet) scaler mittens (sensor gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (ski heels) Scrolls scroll of destroy armor (MY PRIVATE IS TENMETERS ACROSS) scroll of taming (KIRJE) scroll of trap detection (DEJIZ FRADO) scroll of boss companion (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of relocation (6 TIME) scroll of repair item (EN SNORING HEALTHITS LOWERED) scroll of healing (DIFFER SEX CANT USE STUNTS) scroll of mana (TEMOV) scroll of phase door (DEF STAND PROTECT THE ATTACK LOWED IS HARSH) scroll of standard id (IGNORE SHELL BLOC RING) scroll of cure (DAIYEN FOOELS) scroll of teleportation (XOR OTA) Potions potion of gain level (spiritual) Wands wand of trap creation (tetragonal) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 giant grasshoppers (1 created) 0 wimps (2 created) 0 hobbits (5 created) 0 normal hobbits (1 created) 0 hobbit thieves (1 created) 0 dental brace guys (1 created) 0 hobbit lords (1 created) 0 gisaus (1 created) 0 dwarf lords (1 created) a jelly 0 little leprechauns (6 created) 0 leprechauns (11 created) 0 leprechaun groupies (1 created) 0 force leprechauns (1 created) 0 static force leprechauns (1 created) 0 annoying leprechauns (3 created) 0 wereleprechauns (2 created) 0 water nymphs (3 created) 0 goblins (3 created) 0 group goblins (2 created) 0 fiendish goblins (1 created) 0 hobgoblins (2 created) 2 giant rats 0 forest centaurs (1 created) 0 hidden forest centaurs (1 created) 0 flying undead centaurs (1 created) 0 tiny pseudodragons (1 created) 0 emus (15 created) 0 sylphs (7 created) 0 sylphies (13 created) 0 whirlwinds (20 created) 0 invisible badguys (1 created) 0 dancing candle flames (2 created) 0 the hiddens (1 created) 0 stone elementals (1 created) 0 unseen servants (1 created) a stalking lichen (2 created) a deathmold 0 sub-gnomes (1 created) 0 gnome stalkers (1 created) 0 gnomish wizards (1 created) 0 gnome illusionists (1 created) 0 little giants (13 created) 0 frenzytaurs (6 created) 0 stone giants (1 created) 0 nice girls (1 created) 0 golden ones (1 created) 0 gang leaders (3 created) 0 flying stone giants (1 created) 0 hill giants (4 created) 0 evasive hill giants (1 created) 0 girls in odorous sneakers (1 created) 0 force fire giants (1 created) 0 frost giants (1 created) 0 cold aliens (1 created) 0 ice monsters (1 created) 0 mummies (1 created) 0 trolls (1 created) 0 evasive trolls (1 created) 0 dread trolls (1 created) a gnome zombie 0 dark female androids (1 created) 0 item masters (2 created) a tortoise (2 created) 0 jellyfish (1 created) 0 baby cave lizards (1 created) Jennifer (0 times) 0 colorless mushroom patches (3 created) 0 sukkiri flowers (6 created) 0 poison creepers (1 created) 0 grey mushroom patches (1 created) 0 white mushroom patches (2 created) 0 silver mushroom patches (2 created) 0 green mushroom patches (6 created) 0 eggmen (1 created) 0 shrieker mushroom patches (5 created) 0 kogepans (1 created) 0 goombas (1 created) 0 mercury mushroom patches (1 created) 0 charred kogepans (2 created) 0 noxious mushroom patches (1 created) 0 inedible slime molds (1 created) 0 green mewlips (1 created) 0 burned out kogepans (1 created) 0 novice dark walls (1 created) 211 creatures born. 7 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 4 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Grand Master) (22 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (25 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (5 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Kurwa... You died in The Dungeons of Doom on dungeon level 2 with 205 points, and 5 pieces of gold, after 265 moves. Killer: a monster (burned out kogepan), while being clawed You were level 3 with a maximum of 48 hit points when you died. You reached the 392nd place on the top 10000 list. No Points Name Hp [max] 1 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 2 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 3 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 390 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] 391 206 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a dart. - [17] *392 205 bugsniper-Kur-Trp-Fem-Law died in The Dungeons of * Doom on level 2. Killed by a monster (burned out kogepan), while being clawed. - [48] 393 202 TestIgnore-Jed-Red-Mal-Law quit in The Gnomish Mines on level 3. 24 [34] 394 200 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (angbander). - [17]