bugsniper, lawful female trapper Kurwa -#----- |.....| |.....| -@....- ..........+ ---.....---- |.....| |.....| ------- [Bugsniper the Cheap Sex Slave] St11 Dx7 Co8 In9 Wi4 Ch13 KurTrpFemLaw+JD Dlvl:1 $0 HP23(23) Pw17(17) AC-9 Exp1 T1 Latest messages Warning: Low Local Memory. Freeing description strings. (7x) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: poison resistance You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 9 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 32% chance Monsters only dropped their equipment with 34% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 23% Ring drop chance was reduced to 21% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 21% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: whip The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: knife The following skill was limited to skilled proficiency: pick-axe The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: attack spells (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68860 Monster spawn increase reached its maximum at turn 85966 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 265302 The monster class that cannot be genocided was mimic The monster class that was spawned more often: human or elf (freq bonus 4) The monster species that spawned more often: silver dragon bat (freq bonus 36) The monster species that spawned more often: mind sucker (freq bonus 12) The monster species that spawned more often: abnormal warp patch (freq bonus 12) The monster species that spawned more often: dim force fungus (freq bonus 28) The monster species that spawned more often: domestic centaur (freq bonus 72) The monster species that spawned more often: Sonja's torn sneaker (freq bonus 24) The monster species that spawned more often: tender girl (freq bonus 24) The monster species that spawned more often: morlock (freq bonus 72) The monster species that spawned more often: Demogorgon (freq bonus 12) The monster species that spawned more often: scarlet patch (freq bonus 6) The monster species that spawned more often: sane stalk (freq bonus 24) The monster species that spawned more often: Andreas (freq bonus 24) The monster species that spawned more often: hail master (freq bonus 36) The monster species that spawned more often: black balrog (freq bonus 7) The monster species that spawned more often: petty darker grue (freq bonus 30) The monster species that spawned more often: loud fungus (freq bonus 15) The monster species that spawned more often: reddish force fungus (freq bonus 14) The monster species that spawned more often: undead lunatic (freq bonus 10) The monster species that spawned more often: dimud sephirah (freq bonus 21) The monster species that spawned more often: agate colony (freq bonus 30) The monster trait that was more common: monsters that count as undead (freq bonus 2) The monster species that never randomly spawned: creeping spore The monster species that never randomly spawned: stuttering teacher The monster species that never randomly spawned: takeaway turret The monster species that never randomly spawned: shock ant The monster species that never randomly spawned: Nightly Kop The monster species that never randomly spawned: dim growth The monster species that never randomly spawned: weregreenslime The monster species that never randomly spawned: mega shade The monster species that never randomly spawned: silver warp patch The monster species that never randomly spawned: fucking hell I don't recognize this monster The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: greyout stone (gray) The RNG hath decreed that this item was never generated: dripping tread (dripping) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 48) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 11) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 55) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 7) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 3) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 6) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 7) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 14) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 2) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: thai trap (freq bonus 5) Next attribute increase check would have come at turn 1669 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had the speed bug. (0) You had the following problem: There was low local memory. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: There is no confirmation if you walk into traps, water or lava. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the risk of temporarily losing intrinsics (0) You were in a ghost world (0) You were prevented from having poison resistance (0) You were prevented from having see invisible (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could have safely prayed (171) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (quicktravel cloak) momhat (twisted visor helmet) scaler mittens (digger gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (riding boots) Scrolls scroll of destroy armor (WAWAE EHA) scroll of taming (LOOK EN WITH EYES TO LOW ATTACK) scroll of trap detection (YOU ARE DOOMED) scroll of boss companion (FELLOW ELF STUNT IS MORE HITTING) scroll of relocation (FASUN SEEEEP) scroll of repair item (YOU STEPPED INTO A HEAP OF SHIT) scroll of healing (DAELOELOELOELOELOE FUEUEUEUEUEUE) scroll of mana (NNA GI NA ARA MKPURU AMU) scroll of phase door (MOVE RISED SLOW) scroll of standard id (HITTING EVEN USED HAT MELO) scroll of cure (WPROWADZIC BRAMY PIEKIELNE) Wands wand of trap creation (locust) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Kurwa...