bugsniper, chaotic male veela Mahou Shoujo ### -------,# |.....|,# ---- |.....|,########---..--- |.....-,,,,,,,,,..|..... ------- |.....|.########|......| |.....+ #-.- |......| ......| ,,,, ---..--- |.....| #,## -.-- |.....| ,,, #,# -.....,,,------.--- #,# |...<|,,,|........| #,# ---|--,,,-........| #,# #,,,`##|........| #,# ##### |......... ,,##,# ---------- ----.--.--- |....@....| |...P.....| .....@....| ----------- [Bugsniper the Schoolkid] St9 Dx5 Co6 In8 Wi14 Ch12 MahVeeMalCha Dlvl:1 $4 HP11(19) Pw1(5) AC6 Exp1 T189 Ill Latest messages In what direction? [47896321><] Klunk! The pipes vibrate noisily. In what direction? [47896321><] A black ooze gushes up from the drain! What do you want to wield? [- n or ?*] You are empty handed. You begin bashing monsters with your bare hands. You miss the black pudding. You bite the black pudding. (3 pts.) The black pudding bites you! Your tar chain mail corrodes! [-8 -> 11] The black pudding claws you! (2x) You feel deathly sick. The black pudding reaches out, and your body shrivels. You still feel deathly sick. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: fire resistance Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 5 Gem identification only worked 100 times out of 160 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 68% Ring drop chance was reduced to 82% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 95% The following skill could not be trained at all: boomerang The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: occult spells (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56190 Monster spawn increase reached its maximum at turn 96190 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 300160 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: nemese (freq bonus 4) The monster species that spawned more often: shadow fly (freq bonus 11) The monster species that spawned more often: blood banshee (freq bonus 12) The monster species that spawned more often: tomb mummy (freq bonus 13) The monster species that spawned more often: shaped patch (freq bonus 6) The monster species that spawned more often: white patch (freq bonus 10) The monster species that spawned more often: abnormal warp fungus (freq bonus 14) The monster species that spawned more often: friendly adventurer (freq bonus 8) The monster species that spawned more often: finger mage (freq bonus 14) The monster species that spawned more often: pink unicorn (freq bonus 12) The monster species that spawned more often: ferrous colony (freq bonus 10) The monster species that spawned more often: large racoon dog (freq bonus 6) The monster species that spawned more often: tree naga hatchling (freq bonus 7) The monster species that spawned more often: The Shishigami (freq bonus 5) The monster species that spawned more often: slithy tortoise (freq bonus 12) The monster species that spawned more often: Gai Mite (freq bonus 6) The monster species that spawned more often: Marian's persian boot (freq bonus 12) The monster species that spawned more often: kimono girl (freq bonus 6) The monster species that spawned more often: passive ghost (freq bonus 12) The monster species that spawned more often: Gunnhild's General Store (freq bonus 5) The monster species that spawned more often: ninja lord (freq bonus 5) The monster species that never randomly spawned: disenchanter force fungus The monster species that never randomly spawned: water sphere The monster species that never randomly spawned: veil spirit The monster species that never randomly spawned: Ruth The monster species that never randomly spawned: ill growth The monster species that never randomly spawned: giant pink ant The monster species that never randomly spawned: rolling eye The monster species that never randomly spawned: inertia colony The monster species that never randomly spawned: ultramarine colony The monster species that never randomly spawned: Jessica's stiletto boot The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: enchant (legit) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was never generated: orcish spear (crude spear) The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 38) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 11) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 6) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 42) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 16) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 13) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 10) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 98) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 83) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: radar (everlasting) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 6) Next attribute increase check would have come at turn 522 Strength training was 3 Dexterity training was 14 Wisdom training was 2 Constitution training was 9 You were magic-protected You were sick from illness (43) You were prevented from having automatic searching (0) You were prevented from having mana regeneration (0) You had 1188 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl You could have safely prayed (112) You survived Spells known in the end Name Level Category Fail Memory a - extra healing 3 healing 12% 299% b - polymorph 6 body 98% 599% c - message 1 chaos 16% 249% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) spirituality check 1 R Prepared(0) Discoveries Armor cloak of paralysis (magenta cloak) gnomish suit (little blue vest) Scrolls scroll of healing (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) scroll of mana (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of phase door (INEMPTIO) scroll of standard id (EDO MATIESTO) scroll of cure (LIFE RESTORATION) Spellbooks spellbook of extra healing (pergament) spellbook of polymorph (deep) spellbook of message (dull) Wands wand of striking (decayed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 2 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (6 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (2 of 20) Goodbye bugsniper the Mahou Shoujo...