bugsniper, chaotic female veela Mahou Shoujo --.-- |..@| |.@.| |...| |..<| +...| ----- [Bugsniper the Schoolkid] St9 Dx5 Co3 In7 Wi10 Ch11 MahVeeFemCha Dlvl:1 $0 HP19(19) Pw5(5) AC4 Exp1 T4 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a chaotic female veela Mahou Shoujo. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. metal lamellar armor - This is a piece of armor. Color: cyan. Material: metal. Appearance: (null). It can be worn for protection (armor class, magic cancellation etc.). A relatively good suit of armor that resists erosion. banded mail - This is a piece of armor. Color: cyan. Material: iron. Appearance: (null). It can be worn for protection (armor class, magic cancellation etc.). A robust suit of armor that offers good protection. spellbook of godmode - This is a spellbook. Color: white. Material: paper. Appearance: uninscribed. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Exactly what it says on the tin. However, the invulnerability granted by casting this spell will wear off after a few turns. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: drain resistance You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 68% Monster death drops spawned with only 98% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: javelin (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27052 Monster spawn increase reached its maximum at turn 54517 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 444695 The monster class that cannot be genocided was light The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: shock turret (freq bonus 10) The monster species that spawned more often: really dangerous spore (freq bonus 4) The monster species that spawned more often: green glutton ghost (freq bonus 8) The monster species that spawned more often: magic mushroom (freq bonus 12) The monster species that spawned more often: afrit (freq bonus 4) The monster species that spawned more often: spikey mushroom patch (freq bonus 10) The monster species that spawned more often: eye of chaos (freq bonus 9) The monster species that spawned more often: white patch (freq bonus 14) The monster species that spawned more often: time growth (freq bonus 10) The monster species that spawned more often: animals (freq bonus 6) The monster species that spawned more often: haughty-looking elf (freq bonus 8) The monster species that spawned more often: hairy patch (freq bonus 4) The monster species that spawned more often: message demon (freq bonus 7) The monster species that spawned more often: hound of Tindalos (freq bonus 5) The monster species that spawned more often: sexy model (freq bonus 12) The monster species that spawned more often: multi-hued force patch (freq bonus 3) The monster species that spawned more often: noisy lich (freq bonus 3) The monster species that spawned more often: black bishop (freq bonus 6) The monster species that spawned more often: actual big bear (freq bonus 6) The monster species that spawned more often: sword familiar (freq bonus 8) The monster species that never randomly spawned: disenchanting sphere The monster species that never randomly spawned: undead transsylvanian The monster species that never randomly spawned: armed migo drone The monster species that never randomly spawned: graviton sphere The monster species that never randomly spawned: nasty mold The monster species that never randomly spawned: great storm wyrm The monster species that never randomly spawned: master couatl The monster species that never randomly spawned: desert mountain The monster species that never randomly spawned: kappa wizard The monster species that never randomly spawned: unearthly drow The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 16) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 8) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 8) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 3) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 4) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 2) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 18) The RNG hath decreed that this item was always generated cursed: eternium blade ((null)) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: diamond smasher ((null)) The RNG hath decreed that this item was always generated cursed: plasteel helm ((null)) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 8) Next attribute increase check would have come at turn 343 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were prevented from having drain resistance (0) You were prevented from having automatic searching (0) You had 1497 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl You could not have safely prayed (229) You survived Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 700% b - sleep 2 enchant 71% 200% c - enchant weapon 7 enchant 99% 700% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) spirituality check 1 R Prepared(0) Discoveries Scrolls scroll of healing (POKE MONGO) scroll of mana (SLARSHING HARD HAMME DEFENCE LOWED) scroll of phase door (WHY IS THERE NO FUCKING PROMPT) scroll of standard id (STARS) scroll of cure (SUS QUO SUM) Spellbooks spellbook of godmode (uninscribed) spellbook of sleep (battered) spellbook of enchant weapon (final) Wands wand of striking (circular) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Mahou Shoujo...