bugsniper, neutral male veela Mahou Shoujo --------- |.......| #|.......| -.-.......| |.........|## |..........,#####F# |.........|,,,,,,@r ,.---...----,,,,,h,# ,,,,,,,,,,,,,##---|- ###,########,,,|.<.| ##,# ####|.... #,## |...| ##,#, ----- ##,, ### [Bugsniper the Schoolkid] St12 Dx3 Co13 In11 Wi17 Ch16 MahVeeMalNeu Dlvl:1 $5 HP-5(29) Pw15(15) AC7 Exp2 T169 Latest messages The petit permamimic turns to flee! You miss the petit permamimic. Unknown command ' '. You crumple-horned snorkack! The world spins and goes dark. You hit the petit permamimic! (6 pts.) The army dwarf thrusts her broad short sword. The army dwarf hits you! [-10 -> 16] The army dwarf thrusts her broad short sword. The army dwarf hits you! [-10 -> 6] The scavenger kicks you! [-3 -> 3] Warning: HP low! The scavenger misses. The army dwarf thrusts her broad short sword. The army dwarf hits you! You die... Your inventory Weapons o - a blessed +2 short sword (weapon in hand) {12} p - 3 blessed +0 knives {6} Armor a - an uncursed +0 orcish ring mail (being worn) {100} b - an uncursed +0 pair of gauntlets of power (being worn) {4} q - an uncursed +0 enchanted (of acid resistance) pair of dancing shoes (being worn) {1} r - an uncursed +0 pair of dancing shoes {1} t - a cursed -2 pair of dancing shoes {1} Comestibles g - an uncursed tin of small snake meat {1} h - an uncursed tin of spinach {1} i - an uncursed tin of sub-gnome meat {1} Scrolls j - 4 uncursed scrolls of healing {2} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 3 uncursed scrolls of standard id {3} n - an uncursed scroll of cure {1} s - an uncursed scroll of teleportation {1} Spellbooks d - an uncursed spellbook of light (0:2) {1} e - an uncursed spellbook of stun monster (0:1) {1} f - an uncursed spellbook of clone monster (0:2) {1} Wands c - an uncursed wand of striking (0:5) {1} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 9 You carried 1 sins You could not have this property at all: fear factor You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: wonderlegs Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 98% Monster death drops spawned with only 95% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 7) You had blown your chance of training the bare-handed combat skill Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27940 Monster spawn increase reached its maximum at turn 77278 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5440950 The monster class that cannot be genocided was snake The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: flaming bear on a bicycle (freq bonus 4) The monster species that spawned more often: fire snake (freq bonus 14) The monster species that spawned more often: nether lich (freq bonus 4) The monster species that spawned more often: Sabine's block-heeled sandal (freq bonus 10) The monster species that spawned more often: dust devil (freq bonus 4) The monster species that spawned more often: double meanie (freq bonus 6) The monster species that spawned more often: fear trove (freq bonus 8) The monster species that spawned more often: ape gigans (freq bonus 8) The monster species that spawned more often: abnormal vampire (freq bonus 5) The monster species that spawned more often: phase mushroom (freq bonus 5) The monster species that spawned more often: spiderling (freq bonus 12) The monster species that spawned more often: undead justice keeper (freq bonus 8) The monster species that spawned more often: nalfeshnee (freq bonus 9) The monster species that spawned more often: taker spore (freq bonus 6) The monster species that spawned more often: metal slug (freq bonus 8) The monster species that spawned more often: baal spy (freq bonus 7) The monster species that spawned more often: pink mushroom patch (freq bonus 12) The monster species that spawned more often: ape (freq bonus 8) The monster species that spawned more often: Muraki Kazutaka (freq bonus 5) The monster species that spawned more often: statue gargoyle (freq bonus 4) The monster species that never randomly spawned: blood wing The monster species that never randomly spawned: nasty stalk The monster species that never randomly spawned: clawed horror The monster species that never randomly spawned: Elke's sneaker The monster species that never randomly spawned: large fox The monster species that never randomly spawned: enginah sephirah The monster species that never randomly spawned: adanrog The monster species that never randomly spawned: Y'golonac The monster species that never randomly spawned: quantum warp patch The monster species that never randomly spawned: nether fiend The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: multi shoes (rainbow boots) The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: magic shield (pure) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: protection from shape changers (shiny) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 11) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 59) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 6) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 17) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 4) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 11) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 7) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 8) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 3) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 43) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue) The RNG hath decreed that this item was always generated cursed: garnet (red) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: thresher ((null)) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 2) Next attribute increase check would have come at turn 817 Strength training was 10 Dexterity training was 8 Wisdom training was 1 Constitution training was 3 You were magic-protected You were acid resistant You were paralyzed (-2) You were prevented from having an increased fear factor (0) You were prevented from having wonderlegs (0) You had 1411 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite You could have safely prayed (21) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 60% 199% b - stun monster 1 enchant 60% 199% c - clone monster 8 occult 100% 699% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(1748) invoke deity 2 R LIMIT(0) spirituality check 2 R LIMIT(0) Discoveries Armor orcish ring mail (crude ring mail) gauntlets of power (awesome gloves) dancing shoes (soft footwear) Scrolls scroll of healing (QUICKER USED THE STUNT OF ELF) scroll of mana (ELF CHANGE FORME BY STUNT) scroll of phase door (WE WILL HURT YOU) scroll of standard id (AHORA HE ENCONTRADO MUNICIONES) scroll of cure (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of teleportation (READ ME) Spellbooks spellbook of light (beautiful) spellbook of stun monster (korean) spellbook of clone monster (paperback) Wands wand of striking (fuzzy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 7 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (1 slot left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (21 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (7 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Mahou Shoujo...