bugsniper, chaotic male amnesiac Camperstriker -------------- |............| |............| |@........$..| d............| |....|.......| ...@........| |............| -------------- [Bugsniper the Aimbot User] St12 Dx10 Co9 In10 Wi12 Ch13 CamAmnMalCha+XJ Dlvl:1 $0 HP17(17) Pw10(10) AC10 Exp1 T1 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a chaotic male x-race ironman amnesiac Camperstriker. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Really save? [yn] (n) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: teleport control Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 28 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 55% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: divination spells (turn 19) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13567 Monster spawn increase reached its maximum at turn 67167 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 474467 The monster class that cannot be genocided was golem The monster class that was spawned more often: grue (freq bonus 3) The monster species that spawned more often: immobile fungus (freq bonus 20) The monster species that spawned more often: dark green sentai (freq bonus 10) The monster species that spawned more often: burning brute (freq bonus 7) The monster species that spawned more often: amnesia warp fungus (freq bonus 5) The monster species that spawned more often: Nadja (freq bonus 12) The monster species that spawned more often: chokhmah sephirah (freq bonus 5) The monster species that spawned more often: super demon (freq bonus 18) The monster species that spawned more often: special caster lich (freq bonus 6) The monster species that spawned more often: scarlet colony (freq bonus 5) The monster species that spawned more often: mean growth (freq bonus 5) The monster species that spawned more often: grey naga hatchling (freq bonus 22) The monster species that spawned more often: waterspout (freq bonus 7) The monster species that spawned more often: cerulean force patch (freq bonus 14) The monster species that spawned more often: flesh spawner (freq bonus 12) The monster species that spawned more often: dark eye (freq bonus 8) The monster species that spawned more often: Grey-elf rogue (freq bonus 10) The monster species that spawned more often: giant (freq bonus 12) The monster species that spawned more often: petty centaur shaman (freq bonus 20) The monster species that spawned more often: blending nymphomaniac (freq bonus 4) The monster species that spawned more often: ferrous force patch (freq bonus 24) The monster species that never randomly spawned: poison turret The monster species that never randomly spawned: freeze trove The monster species that never randomly spawned: volcanic grue The monster species that never randomly spawned: munchkin The monster species that never randomly spawned: hippogryph The monster species that never randomly spawned: Dagon The monster species that never randomly spawned: song book permamimic The monster species that never randomly spawned: hippogryph The monster species that never randomly spawned: battle bunny The monster species that never randomly spawned: porter genetic engineer The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: conglomerate pick ((null)) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 19) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 16) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 7) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 15) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 4) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 4) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 8) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 2) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 2) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 11) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 11) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 8) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 31) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: hyperspace summon (sour) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: compost chain ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: poker stick ((null)) The RNG hath decreed that this trap was always invisible: summon undead trap The RNG hath decreed that this trap was generated more often: glass bolt trap (freq bonus 1) Next attribute increase check would have come at turn 175 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having half physical damage (0) You were prevented from having dimmopathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could not have safely prayed (427) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (STATUS DISAPER WHEN RAIN) scroll of mana (RATSANOPU) scroll of phase door (KESALAN PATHARAN) scroll of standard id (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of cure (CURSED TIN OF COCKATRICE MEAT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Camperstriker...