bugsniper, chaotic male amnesiac Camperstriker ------------ qqY.fqY....| ------ f.ffq.......| | | ffqf........| | |###Y.f........!.| | |#,ff%...........| | |#@#------- ------ | |#,# | ## # | . ## # #-- .< .. ... ...| |.. ... ....| ---------------- [Bugsniper the Aimbot User] St8 Dx11 Co8 In9 Wi10 Ch7 CamAmnMalCha+XJ Dlvl:2 $30 HP-2(22) Pw24(24) AC10 Exp2 T569 Latest messages The door resists! In what direction? [47896321><] The door resists! In what direction? [47896321><] The door resists! In what direction? [47896321><] The door resists! The jaguar claws you! [-3 -> 14] The jaguar claws you! [-1 -> 13] The jaguar bites you! [-4 -> 9] Unknown command ' '. (2x) The jaguar claws you! [-2 -> 7] The jaguar claws you! [-1 -> 6] The jaguar bites you! You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: polymorph control You could not have this property intrinsically: stealth Scroll identification only worked 100 times out of 163 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 53 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 164 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 74% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: firearms (turn 17) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 64775 Monster spawn increase reached its maximum at turn 88840 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 310270 The monster class that cannot be genocided was jelly The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: violet prostitute (freq bonus 4) The monster species that spawned more often: hellwhip (freq bonus 8) The monster species that spawned more often: withering turret (freq bonus 6) The monster species that spawned more often: astral hound (freq bonus 20) The monster species that spawned more often: undead zyborg (freq bonus 5) The monster species that spawned more often: nasty master mind flayer (freq bonus 9) The monster species that spawned more often: farting man (freq bonus 3) The monster species that spawned more often: yellow centipede (freq bonus 6) The monster species that spawned more often: Rubinho (freq bonus 12) The monster species that spawned more often: tiferet sephirah (freq bonus 8) The monster species that spawned more often: grave warrior (freq bonus 28) The monster species that spawned more often: Raini (freq bonus 3) The monster species that spawned more often: sexy woman (freq bonus 7) The monster species that spawned more often: hell cattle (freq bonus 6) The monster species that spawned more often: kaleidoscope ant (freq bonus 4) The monster species that spawned more often: nabasleh sephirah (freq bonus 4) The monster species that spawned more often: flup bat (freq bonus 5) The monster species that spawned more often: red dragon (freq bonus 4) The monster species that spawned more often: whispering spirit (freq bonus 12) The monster species that spawned more often: corruption vortex (freq bonus 5) The monster species that never randomly spawned: giant scroll trove The monster species that never randomly spawned: ebony force fungus The monster species that never randomly spawned: arabesque naga hatchling The monster species that never randomly spawned: healing stalk The monster species that never randomly spawned: rebel ogre The monster species that never randomly spawned: graviton sphere The monster species that never randomly spawned: fire snake The monster species that never randomly spawned: five of clubs The monster species that never randomly spawned: beige stalk The monster species that never randomly spawned: charcoal mushroom The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: very heavy ball ((null)) The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 4) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 14) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 7) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 33) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 51) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 3) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 11) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 8) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 8) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: light (cloth) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: hugging gown (contaminated coat) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: detect unseen (violet) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 10) Next attribute increase check would have come at turn 1165 Strength training was 27 Dexterity training was 6 Wisdom training was 0 Constitution training was 24 You were prevented from having polymorph control (0) You were prevented from having stun resistance (0) You had 869 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Scrolls scroll of healing (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of mana (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) scroll of phase door (RAIN FALL FROM SKY) scroll of standard id (REGNAD) scroll of cure (TYPE CHANGING BY SLATE) scroll of teleportation (NUMB ENEMY BY LICKING CIRCLE) Rings ring of gain intelligence (bloodstone) Wands wand of darkness (hemlock) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 22 times You killed 9 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (35 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Camperstriker...