bugsniper, chaotic male amnesiac Camperstriker ----------- --.........-- ------------#,# |....---....| |........ .k,, |....| |....| |. ....... #@, |....---....- |. -----.. #,,# --...%.....-- | |. . ------- . - -... # .... ..... ------ . , .....| .....| ....|| ..>...| ------ [Bugsniper the Wallhack Exploiter] St7 Dx5 Co6 In14 Wi6 Ch8 CamAmnMalCha+XJ Dlvl:1 $0 HP0(31) Pw33(33) AC8 Exp4 T2103 Hun Latest messages The hobbit thrusts her dagger. The hobbit hits you! [-2 -> 16] The kobold throws a dart! You are hit by a dart! [-6 -> 10] F - a dart {1}. What do you want to throw? [ajtyzDF or ?*] In what direction? [47896321><] The kobold avoids the projectile! The dart misses the kobold. The kobold picks up a dart {1}. You miss the kobold. (2x) The kobold hits you! [-1 -> 9] Unknown command ' '. You hit the kobold. (2x) The kobold throws a dart! You are hit by a dart! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} j - an uncursed +0 orcish short sword {12} t - a cursed +0 mace {12} y - 2 uncursed +0 orcish spears {24} z - an uncursed +0 orcish short sword {12} D - an uncursed +0 sling {2} Armor q - a cursed -1 pair of gauntlets of slowing named cursed {4} u - an uncursed +1 elven cloak (being worn) {4} A - an uncursed +0 pair of high boots (being worn) {8} Comestibles B - an uncursed tripe ration {1} Scrolls d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} l - a cursed scroll of cure {1} v - a cursed scroll of earth {1} Tools i - an uncursed large box {500} o - a cursed pair of radioglasses named cursed {1} p - a blessed wooden harp {1} Gems E - 6 cursed +0 rocks {4} Chains w - an uncursed +7 iron chain {120} The large box is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 16 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: double attacks You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 30% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 79% Wand drop chance was reduced to 52% Concealing monsters were spawned underneath items 95% of the time only The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: polearms (turn 8) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21904 Monster spawn increase reached its maximum at turn 88564 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3033888 The monster class that cannot be genocided was jelly The monster class that was spawned more often: archfiend (freq bonus 12) The monster species that spawned more often: gold slime (freq bonus 38) The monster species that spawned more often: sheep (freq bonus 14) The monster species that spawned more often: very old cyan dragon (freq bonus 26) The monster species that spawned more often: undead noblewoman (freq bonus 30) The monster species that spawned more often: system failure (freq bonus 16) The monster species that spawned more often: grass giant (freq bonus 34) The monster species that spawned more often: silver wolf (freq bonus 21) The monster species that spawned more often: Sabrain (freq bonus 28) The monster species that spawned more often: bramble growth (freq bonus 32) The monster species that spawned more often: brown icky thing (freq bonus 16) The monster species that spawned more often: elder multi-hued jelly (freq bonus 14) The monster species that spawned more often: Armed Kop Kchief (freq bonus 13) The monster species that spawned more often: rainbow colony (freq bonus 13) The monster species that spawned more often: spike spore (freq bonus 42) The monster species that spawned more often: bandit (freq bonus 28) The monster species that spawned more often: young orange dragon (freq bonus 68) The monster species that spawned more often: weresnake (freq bonus 18) The monster species that spawned more often: sister of some weird guy (freq bonus 15) The monster species that spawned more often: adventurer warp patch (freq bonus 34) The monster species that spawned more often: eraser monster (freq bonus 32) The monster species that never randomly spawned: wheelchair girl The monster species that never randomly spawned: The Jade Dragon The monster species that never randomly spawned: song book permamimic The monster species that never randomly spawned: white draconian The monster species that never randomly spawned: large spawn permamimic The monster species that never randomly spawned: smoke spirit The monster species that never randomly spawned: ramapithecus The monster species that never randomly spawned: horror The monster species that never randomly spawned: vermicious knid The monster species that never randomly spawned: lava lover The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: magic shield (pure) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: yatagan ((null)) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 42) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 8) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 42) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 23) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 40) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 7) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 20) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 5) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 17) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 2) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 6) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 11) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 15) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 74) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: earthquake (battered) The RNG hath decreed that this item was always generated cursed: ass kicker boots (clunky heels) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 2) Next attribute increase check would have come at turn 2306 Strength training was 50 Dexterity training was 50 Wisdom training was 9 Constitution training was 50 You were prevented from having drain resistance (0) You were prevented from having double attacks (0) You had 464 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons orcish short sword (crude short sword) orcish spear (crude spear) Armor elven cloak (faded pall) gauntlets of slowing (natural gloves) high boots (jackboots) Scrolls scroll of healing (NONO STENTUM) scroll of mana (SEE YA CUNT) scroll of phase door (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) scroll of standard id (GENIE STUNT IS MORE POWER) scroll of cure (SIGNAL 11 WAS RAISED) scroll of identify (CHUTZPAH) scroll of earth (OMIAZBOYISU531) Tools large box (wooden box) wooden harp (harp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 127 times You killed 22 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 2 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (2 of 20) Weapon Skills dagger [Basic] (max Master) (98 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (1 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (1 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Camperstriker...