bugsniper, chaotic male amnesiac Camperstriker --- -- |. ..| |. <. .,, | | ##a# ------ +@,# ### [Bugsniper the Wallhack Exploiter] St7 Dx11 Co10 In8 Wi6 Ch6 CamAmnMalCha+XJ Dlvl:3 $17 HP-1(38) Pw18(18) AC10 Exp3 T517 Latest messages The giant rust monster touches you! [-1 -> 13] The giant rust monster touches you! [-1 -> 12] Your leather armor is not affected. Unknown command ' '. What do you want to read? [c-gn or ?*] As you read the scroll, it disappears. Your body is transported to another location! The hata-hata misses. You kill the hata-hata! Pick an object. a an ant or other insect (killer bee) (base level 1) Accessing Pokedex entry for killer bee... Base statistics of this monster type: Base level = 1, difficulty = 6, AC = -1, magic resistance = 0, alignment 0. Fast (18). Normal generation in large groups, with frequency 12. Resists poison. Conveys poison resistance. Small, genocidable, poisonous flyer. This monster is always female. Is a valid polymorph form. Attacks: 1d3, sting - drains strength You miss the killer bee. The killer bee misses. The killer bee stings you! The killer bee's sting was poisoned! You feel weaker! You lose Strength You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Comestibles k - an uncursed ugh memory to create inventory window {1} Scrolls c - 2 uncursed scrolls of healing {1} d - 4 uncursed scrolls of mana {4} e - an uncursed scroll of phase door {1} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Rings n - an uncursed ring of hallucination {1} Wands i - an uncursed wand of toxic (0:9) {1} m - an uncursed wand of locking (0:2) {1} Tools l - an uncursed mirror {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: drain resistance You could not have this property intrinsically: teleport control Scroll identification only worked 100 times out of 443 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 84% Musable item generation frequency was reduced by 17% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: general combat (turn 12) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16939 Monster spawn increase reached its maximum at turn 38286 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1358266 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: angelic being (freq bonus 1) The monster color that was spawned more often: orange (freq bonus 16) The monster species that spawned more often: ebony warp patch (freq bonus 2) The monster species that spawned more often: Octarine Dragon (freq bonus 4) The monster species that spawned more often: Pitworm (freq bonus 12) The monster species that spawned more often: desert mountain (freq bonus 3) The monster species that spawned more often: charcoal mold (freq bonus 6) The monster species that spawned more often: Tevildo, Prince of Cats (freq bonus 4) The monster species that spawned more often: gangster (freq bonus 5) The monster species that spawned more often: hesed sephirah (freq bonus 3) The monster species that spawned more often: real magma hound (freq bonus 3) The monster species that spawned more often: blister fungus (freq bonus 4) The monster species that spawned more often: venom spore (freq bonus 24) The monster species that spawned more often: Miriam (freq bonus 5) The monster species that spawned more often: stone dragon (freq bonus 66) The monster species that spawned more often: gentle girl (freq bonus 4) The monster species that spawned more often: poisonous Olog-hai (freq bonus 9) The monster species that spawned more often: giant black mouse (freq bonus 7) The monster species that spawned more often: stoner (freq bonus 5) The monster species that spawned more often: teal fungus (freq bonus 6) The monster species that spawned more often: baby deep dragon (freq bonus 4) The monster species that spawned more often: swordsman (freq bonus 4) The monster species that never randomly spawned: transvestite The monster species that never randomly spawned: Zoth-Ommog The monster species that never randomly spawned: multitentacled eel The monster species that never randomly spawned: armored cow The monster species that never randomly spawned: deathwalker battlemaster The monster species that never randomly spawned: female samurai The monster species that never randomly spawned: eevee The monster species that never randomly spawned: boojum The monster species that never randomly spawned: false error The monster species that never randomly spawned: corpse mage The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: robe of permanence (purple robe) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: induce vomiting (rank) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: autocurse stone (gray) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 4) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 17) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 10) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 6) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 3) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 8) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 8) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 10) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 6) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this trap was always invisible: amnesia trap The RNG hath decreed that this trap was generated more often: pit (freq bonus 4) Next attribute increase check would have come at turn 576 Strength training was 19 Dexterity training was 6 Wisdom training was 11 Constitution training was 26 You were prevented from having drain resistance (0) You were prevented from having reflection (0) You had 1849 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Scrolls scroll of healing (BOOBIE BLITZ) scroll of mana (HITTING EVEN USED HAT MELO) scroll of phase door (FAGEYUDUD) scroll of standard id (GROUP SING MAKE MORE DAMAGED) scroll of cure (WIDE ARM ENEMYAND IT CANNT ESCAPE) scroll of summon undead (LENS ALITUS) Potions potion called conf (pungent) Rings ring of hallucination (crop) Wands wand of digging (bamboo) wand of toxic (alabaster) wand of locking (bristly) Tools mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 8 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (26 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (31 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Camperstriker...