bugsniper, chaotic male amnesiac Camperstriker ------------------- |.................|## |...........f.....- # |...........@.....| - ----------------- # [Bugsniper the Wallhack Exploiter] St12 Dx9 Co10 In6 Wi6 Ch8 CamAmnMalCha+XJ Dlvl:1 $10 HP41(51) Pw32(32) AC10 Exp4 T577 Latest messages You still feel deathly sick. You just miss the black pudding. You still feel deathly sick. You miss the black pudding. You strike the black pudding fully over! You hit the black pudding. The black pudding disintegrates into a fine mist! You kill the black pudding! Welcome to experience level 4. You still feel deathly sick. You displaced your kitten. What do you want to eat? [in or ?*,] You have a very bad case of stomach acid. [-12 -> 39] This black pudding corpse tastes terrible! You finish eating the black pudding corpse. You still feel deathly sick. o - a secret key {1}. You displaced your kitten. (2x) You die from your illness. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 1 sins You could not have this property at all: sickopathy You could not have this property extrinsically: stealth You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 213 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 34 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 85% chance Ring drop chance was reduced to 71% Potion drop chance was reduced to 65% Monster death drops spawned with only 91% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: short sword The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: chaos spells (turn 50) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48230 Monster spawn increase reached its maximum at turn 65742 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 126800 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: lizard (freq bonus 6) The monster species that spawned more often: bronze golem (freq bonus 24) The monster species that spawned more often: devilkin shaman (freq bonus 36) The monster species that spawned more often: rhino king (freq bonus 16) The monster species that spawned more often: Parry Hotter (freq bonus 9) The monster species that spawned more often: toxic warp fungus (freq bonus 8) The monster species that spawned more often: Undead Kop (freq bonus 15) The monster species that spawned more often: id juggernaut (freq bonus 36) The monster species that spawned more often: flaming bear on a bicycle (freq bonus 9) The monster species that spawned more often: mean mushroom (freq bonus 21) The monster species that spawned more often: mugger (freq bonus 8) The monster species that spawned more often: death watch beetle (freq bonus 10) The monster species that spawned more often: Banpei-kun (freq bonus 7) The monster species that spawned more often: hedrow warrior (freq bonus 10) The monster species that spawned more often: gray stalk (freq bonus 16) The monster species that spawned more often: giant copper scorpio (freq bonus 30) The monster species that spawned more often: clinging lizard (freq bonus 8) The monster species that spawned more often: exeggutor (freq bonus 16) The monster species that spawned more often: giant black rat (freq bonus 10) The monster species that spawned more often: multi-hued spore (freq bonus 16) The monster species that spawned more often: werewolf (freq bonus 10) The monster species that never randomly spawned: blue-green stalk The monster species that never randomly spawned: desert mold The monster species that never randomly spawned: totally bad force patch The monster species that never randomly spawned: giant brown rat The monster species that never randomly spawned: venom blob The monster species that never randomly spawned: sludge spore The monster species that never randomly spawned: toxic patch The monster species that never randomly spawned: Inspector Katcher The monster species that never randomly spawned: epidote spore The monster species that never randomly spawned: brown sentai The RNG hath decreed that this item was never generated: sludge (fallthrough) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: whispers from beyond (detestable) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: rare helmet (silk helmet) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 14) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 9) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 21) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 20) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 4) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 18) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 17) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 33) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 5) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 9) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 10) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 46) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 41) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 21) Next attribute increase check would have come at turn 695 Strength training was 31 Dexterity training was 36 Wisdom training was 1 Constitution training was 21 You were prevented from having stealth (0) You were prevented from having sickopathy (0) You had 1689 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could not have safely prayed (235) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Scrolls scroll of healing (TELL EN MOVE WHAT HAVE) scroll of mana (A WILD STEELIX APPEARED) scroll of phase door (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of standard id (DESREVER TSEPMET) scroll of cure (GON GET YA) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 26 times You killed 9 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (5 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (24 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (2 of 20) Weapon Skills dagger [Basic] (max Master) (29 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Camperstriker...