bugsniper, chaotic male amnesiac Camperstriker ---------- -------- --- | . | | |.. | . . . | . | ----------- | ########## ....- |(@a$- U@,,,,,,,, ..UU.U.....U..| ----- ########## ...U| | .. | . | - - [Bugsniper the Aimbot User] St14 Dx12 Co10 In15 Wi4 Ch10 CamAmnMalCha+XJ Dlvl:1 $0 HP0(17) Pw10(10) AC10 Exp1 T26 Cnf Latest messages Unknown command ' '. You hear crashing rock. (2x) You feel less confused now. You hear crashing rock. (3x) You hit the umber pony. The umber pony kicks you! [-2 -> 9] The umber pony bites you! [-2 -> 7] The umber pony's gaze confuses you! The umber pony kicks you! [-2 -> 5] The umber pony bites you! [-1 -> 4] Unknown command ' '. You don't have anything to eat. You hit the umber pony. The umber pony kicks you! The umber pony's kick painfully slams into your nuts! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: detect monsters You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 232 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 73% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 85% Monster death drops spawned with only 90% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34955 Monster spawn increase reached its maximum at turn 59656 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 603790 The monster class that cannot be genocided was centaur The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: rust spitter (freq bonus 6) The monster species that spawned more often: immobile warp fungus (freq bonus 20) The monster species that spawned more often: manga lady (freq bonus 6) The monster species that spawned more often: snore spore (freq bonus 16) The monster species that spawned more often: enemy trooper (freq bonus 8) The monster species that spawned more often: Atlach-Nacha, the Spider God (freq bonus 20) The monster species that spawned more often: big bear (freq bonus 12) The monster species that spawned more often: finger mage (freq bonus 72) The monster species that spawned more often: wrinkled warp patch (freq bonus 14) The monster species that spawned more often: tender asian girl (freq bonus 10) The monster species that spawned more often: mean force fungus (freq bonus 10) The monster species that spawned more often: real ethereal hound (freq bonus 18) The monster species that spawned more often: amazonas fish (freq bonus 6) The monster species that spawned more often: droven turret (freq bonus 7) The monster species that spawned more often: nethackbrass horror (freq bonus 10) The monster species that spawned more often: inka (freq bonus 7) The monster species that spawned more often: Iris flax (freq bonus 7) The monster species that spawned more often: seven of spades (freq bonus 11) The monster species that spawned more often: hooked horror (freq bonus 9) The monster species that spawned more often: evasive hill giant (freq bonus 10) The monster species that never randomly spawned: normal pete The monster species that never randomly spawned: what is this The monster species that never randomly spawned: software engineer The monster species that never randomly spawned: anubite The monster species that never randomly spawned: brown snake The monster species that never randomly spawned: tunnel spider The monster species that never randomly spawned: corpse archer The monster species that never randomly spawned: red storm The monster species that never randomly spawned: faithful The monster species that never randomly spawned: wallaby The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: amulet of stone (unmaterial) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 4) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 18) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 35) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 27) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 57) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 28) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 15) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 17) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 106) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 3) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 5) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 4) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 11) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 1) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: silver short sword ((null)) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 18) Next attribute increase check would have come at turn 210 Strength training was 2 Dexterity training was 3 Wisdom training was 2 Constitution training was 1 You were confused (8) You were prevented from having fear resistance (0) You were prevented from having detect monsters (0) You had 1470 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could not have safely prayed (910) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (NR 9) scroll of mana (SMIRITELNAYA RUBASHKA) scroll of phase door (FIRE IN THE ASS HOLE) scroll of standard id (CUTE DRAG BODY REDUCIVES TO RISE SPEE) scroll of cure (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll of identify (VM J UECM 5 O9FAD8) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 1 monster You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (23 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Camperstriker...