bugsniper, chaotic male expert Mahou Shoujo --------- |........ |..$.@..| |....@¯.| -+------- [Bugsniper the Schoolkid] St9 Dx4 Co5 In8 Wi13 Ch12 MahExpMalCha Dlvl:1 $0 HP20(20) Pw5(5) AC1 Exp1 T1 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a chaotic male expert Mahou Shoujo. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: burnopathy You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 82% Musable item generation frequency was reduced by 19% Ring drop chance was reduced to 84% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 75% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: attack spells (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47106 Monster spawn increase reached its maximum at turn 108146 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 738045 The monster class that cannot be genocided was jelly The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: plain draconian (freq bonus 7) The monster species that spawned more often: blue dragon bat (freq bonus 6) The monster species that spawned more often: hidden bird (freq bonus 4) The monster species that spawned more often: giant yellow locust (freq bonus 16) The monster species that spawned more often: electro turret (freq bonus 6) The monster species that spawned more often: non-undead slayer (freq bonus 6) The monster species that spawned more often: tortoise (freq bonus 5) The monster species that spawned more often: SS trooper (freq bonus 16) The monster species that spawned more often: horn monster (freq bonus 10) The monster species that spawned more often: Armed Kop Katcher (freq bonus 5) The monster species that spawned more often: giant horned toad (freq bonus 18) The monster species that spawned more often: snow witch (freq bonus 5) The monster species that spawned more often: novel warp patch (freq bonus 6) The monster species that spawned more often: mummified king (freq bonus 5) The monster species that spawned more often: greater mummy (freq bonus 3) The monster species that spawned more often: great ogre mage (freq bonus 4) The monster species that spawned more often: energy trove (freq bonus 12) The monster species that spawned more often: vampiric warp patch (freq bonus 60) The monster species that spawned more often: red devil (freq bonus 6) The monster species that spawned more often: ego gray wolf (freq bonus 6) The monster species that never randomly spawned: obsidian snake-woman The monster species that never randomly spawned: dnethack horror The monster species that never randomly spawned: death eel The monster species that never randomly spawned: dead fish The monster species that never randomly spawned: estrella girl The monster species that never randomly spawned: femme fatale The monster species that never randomly spawned: high warp patch The monster species that never randomly spawned: snow drifter The monster species that never randomly spawned: delerium The monster species that never randomly spawned: sloppy force patch The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 48) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 14) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 10) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 17) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 16) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 6) The RNG hath decreed that this item was generated more often: rain pipe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 6) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 9) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 2) The RNG hath decreed that this item was always generated cursed: kouhaku manjyuu ((null)) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this item was always generated cursed: secret door detection (balsa) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: nuclear hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: platinum saber ((null)) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 14) Next attribute increase check would have come at turn 341 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You had the following problem: You could not cure status effects. (0) You were prevented from having automatic searching (0) You were prevented from having burnopathy (0) Your chance to block was 12% You had 1500 points of nutrition remaining You aggravated monsters You had psi resistance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl You could not have safely prayed (1258) You survived Spells known in the end Name Level Category Fail Memory a - jumping 1 body 0% 200% b - cure blindness 2 healing 0% 200% c - petrify 8 matter 100% 700% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor heavy status cloak (running cloak) Scrolls scroll of healing (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of mana (PRIUS SA) scroll of phase door (SWEETHEART BUNDLE) scroll of standard id (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of cure (NADSIL SEETRURA) Spellbooks spellbook of jumping (talkative) spellbook of cure blindness (amazing) spellbook of petrify (sky blue) Wands wand of striking (vajra tower) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye bugsniper the Mahou Shoujo...