bugsniper, chaotic female expert Mahou Shoujo -# ... - ----.- |.....@@ |......| |..$... -------- [Bugsniper the Schoolkid] St10 Dx4 Co5 In6 Wi6 Ch9 MahExpFemCha Dlvl:1 $0 HP20(20) Pw5(5) AC11 Exp1 T1 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a chaotic female expert Mahou Shoujo. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: detect monsters You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 10 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 96% chance Wand drop chance was reduced to 64% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 62% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: boomerang The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: polymorphing (turn 38) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43684 Monster spawn increase reached its maximum at turn 92182 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 482088 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: Roganza (freq bonus 3) The monster species that spawned more often: weregridbug (freq bonus 3) The monster species that spawned more often: shimmering stalk (freq bonus 6) The monster species that spawned more often: Anne (freq bonus 3) The monster species that spawned more often: Justice Archon (freq bonus 3) The monster species that spawned more often: pack rat (freq bonus 4) The monster species that spawned more often: undead mimic (freq bonus 6) The monster species that spawned more often: kalkydra (freq bonus 6) The monster species that spawned more often: colorless warp patch (freq bonus 32) The monster species that spawned more often: Internet Exploder (freq bonus 4) The monster species that spawned more often: random cortex (freq bonus 20) The monster species that spawned more often: grey orc (freq bonus 2) The monster species that spawned more often: force leprechaun (freq bonus 8) The monster species that spawned more often: death racquet (freq bonus 2) The monster species that spawned more often: warrior changed (freq bonus 8) The monster species that spawned more often: battle-bat (freq bonus 3) The monster species that spawned more often: romulanian soldier (freq bonus 6) The monster species that spawned more often: grass lizard (freq bonus 12) The monster species that spawned more often: troll juggernaut (freq bonus 3) The monster species that spawned more often: Vilea's hugging boot (freq bonus 4) The monster species that never randomly spawned: hunter bee The monster species that never randomly spawned: vampiric fungus The monster species that never randomly spawned: tear warp fungus The monster species that never randomly spawned: work houses The monster species that never randomly spawned: goldeen The monster species that never randomly spawned: staryu The monster species that never randomly spawned: mini chickatrice The monster species that never randomly spawned: steel chunneler The monster species that never randomly spawned: novice lich The monster species that never randomly spawned: tree stalk The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: create familiar (glittering) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 14) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 19) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 92) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 11) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 26) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 7) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 4) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 95) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 10) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 98) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 3) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 3) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: troll shield ((null)) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this trap was always invisible: curse trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 4) Next attribute increase check would have come at turn 341 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You were prevented from having cold resistance (0) You were prevented from having detect monsters (0) You fumbled You had 1500 points of nutrition remaining You aggravated monsters You had psi resistance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl You could not have safely prayed (556) You survived Spells known in the end Name Level Category Fail Memory a - forgotten spell 1 occult 0% 200% b - resist poison 1 protect 0% 200% c - cure hallucination 3 healing 21% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of fumbling (transparent gloves) Scrolls scroll of healing (MORAL IS RISED WITH PRAS) scroll of mana (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of phase door (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) scroll of standard id (KLOCK DOCK KAPOW) scroll of cure (TEKMAKMAYACON) Spellbooks spellbook of forgotten spell (conspiratory) spellbook of resist poison (dreamy) spellbook of cure hallucination (polished) Wands wand of striking (cyclic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Mahou Shoujo...