bugsniper, lawful male veela Officer ------------------- -|----- |.................| |.....| |.................|#########---.....| |...............@.@,,,,,,,,,........| |.................|#########|.......| ------------------- #,-.......| ########|..<....| `,,,,,,,........| ########|.......| |.......| ---.....| |.....| ------- [Bugsniper the Street Cop] St7 Dx8 Co15 In15 Wi10 Ch6 OffVeeMalLaw Dlvl:1 $0 HP13(13) Pw4(4) AC8 Exp1 T87 Latest messages There is a wall in the way! You find a secret passage! There is a wall in the way! You find a secret door! Ouch! You bump into a door. In what direction? [47896321><] This door is locked. In what direction? [47896321><] This door is locked. In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! There is a wall in the way! # (2x) In what direction? [47896321><] # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: see invisible You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 114 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 19 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 90% chance Book drop chance was reduced to 97% Musable item generation frequency was reduced by 9% Monster death drops spawned with only 95% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: enchantment spells (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32254 Monster spawn increase reached its maximum at turn 75334 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 229900 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: flying fish (freq bonus 8) The monster species that spawned more often: ninja turret (freq bonus 11) The monster species that spawned more often: rabid coyote (freq bonus 18) The monster species that spawned more often: apprentice medium wall (freq bonus 20) The monster species that spawned more often: Recerarak (freq bonus 32) The monster species that spawned more often: dude who thinks he's cool (freq bonus 10) The monster species that spawned more often: warp trove (freq bonus 20) The monster species that spawned more often: sue patch (freq bonus 66) The monster species that spawned more often: white mushroom (freq bonus 34) The monster species that spawned more often: juju zombi (freq bonus 10) The monster species that spawned more often: god-forsaken bitch (freq bonus 60) The monster species that spawned more often: very old rainbow dragon (freq bonus 12) The monster species that spawned more often: emperor onsen penguin (freq bonus 22) The monster species that spawned more often: stinging insect (freq bonus 9) The monster species that spawned more often: Fanny (freq bonus 14) The monster species that spawned more often: death clan (freq bonus 11) The monster species that spawned more often: pwning tweaker (freq bonus 40) The monster species that spawned more often: stumbling terror (freq bonus 10) The monster species that spawned more often: desert fungus (freq bonus 20) The monster species that spawned more often: ice mold (freq bonus 10) The monster species that spawned more often: animated hugging boot (freq bonus 18) The monster species that never randomly spawned: special kobold lord The monster species that never randomly spawned: dephmah sephirah The monster species that never randomly spawned: enclave officer The monster species that never randomly spawned: drow rogue The monster species that never randomly spawned: intrinsic eating mimic The monster species that never randomly spawned: gelatinous glob The monster species that never randomly spawned: sand rat The monster species that never randomly spawned: skeletal pirate The monster species that never randomly spawned: Kristin's hugging boot The monster species that never randomly spawned: gun cat The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: leveling gloves (tar gloves) The RNG hath decreed that this item was never generated: bikini (fleecy-colored cloak) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: flimsy dart ((null)) The RNG hath decreed that this item was never generated: wild blade ((null)) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 33) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 14) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 13) The RNG hath decreed that this item was generated more often: death (long, freq bonus 4) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 55) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 11) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 9) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 11) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 4) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 14) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 12) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 65) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 84) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: stun monster (shivering) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: summon undead trap (freq bonus 5) Next attribute increase check would have come at turn 1131 Strength training was 3 Dexterity training was 1 Wisdom training was 1 Constitution training was 2 You were prevented from having see invisible (0) You were prevented from having confusion resistance (0) You had automatic searching You had 1413 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Magnum, Smith and Wesson Your deity was Magnum You could not have safely prayed (388) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) spirituality check 1 R Prepared(0) Discoveries Scrolls scroll of healing (LOOK EN WITH EYES TO LOW ATTACK) scroll of mana (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of phase door (SHENME SHIHOU TENGTONG FABU) scroll of standard id (WELCOME TO ANGBAND) scroll of cure (FRINDS ELF ATTACK) Wands wand of magic missile (elysium) wand of striking (conundrum) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye bugsniper the Officer...