bugsniper, lawful female veela Death Eater ##-------- #-------------------------------------------------- ------ #,.%.....| #,.........................................>.......| |....|###,|...>..| #,|.--------------------.--------..-----.---------.| |.....,%,,.......|##,,|.|%(((((|......|== |.|......|..-. |.|)))).)[|.| |....|##,,|..[<...,,,#|%|((((((|......|== |.|......|..|.//|.|)))))))|.| |....| #,#--------####|.|.(((((|......|.. |.| .....|..| //|.|)))))))|.| |....| #,# |.|......|......||----.----|---..-----.|.......|=| -.-+-- #%# |.-|--------|----......................------|--.| ##,#,# ##,# |....................{...........................| #,,#,###,,# |.----|------|---......-*----------..............| #,##,#,,,## |.|....%.| .....|-----.|..)))=./..|...----|----..| #,##,#,### |.|%%!%!.|!.!!!!|..+.|.|=[.....%.(|...|.......|..| -.--.- |.|%%%%.%|!!!.!!|+++.-.|.)%.?%%%[`|...|.......|..| |....| |.|%.%.%%|!.!.!!|+...|.|$?./.*/..%|...|.......|..| |....| |.--------------------.------------...---------..| |....+ ....@................%..................../......| ------ -------------------------------------------------- [Bugsniper the Lowly Being] St6 Dx16 Co11 In16 Wi6 Ch7 DeaVeeFemLaw Dlvl:6 $0 HP87(89) Pw55(55) AC-9 Exp8 T2606 Latest messages You are now more skilled in quarterstaff. You learn how to perform disarm! You kill the leprechaun! Welcome to experience level 8. 5 gold pieces. Your money was stored, thanks. You hear the chime of a cash register. You stumble. You make a lot of noise! The mini rub monster throws an inka stinger! You deflect an inka stinger with your armor. You see here a blessed inka stinger {1}. Y - a blessed inka stinger {1}. You hear a flinging sound. You are hit by an inka stinger. The inka string hurts you! [-3 -> 86] Unknown command ' '. # Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 20 You carried 3 sins You could not have this property at all: slow digestion You could not have this property extrinsically: searching You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 47 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 402 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 90% Musable item generation frequency was reduced by 48% Wand drop chance was reduced to 95% Potion drop chance was reduced to 71% The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: dart (turn 23) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 35015 Monster spawn increase reached its maximum at turn 58381 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 533392 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: major demon (freq bonus 5) The monster species that spawned more often: blue firebird (freq bonus 45) The monster species that spawned more often: blue dragon bat (freq bonus 24) The monster species that spawned more often: deminewt (freq bonus 12) The monster species that spawned more often: farao mummy (freq bonus 16) The monster species that spawned more often: disintegration hound (freq bonus 12) The monster species that spawned more often: nasty spore (freq bonus 32) The monster species that spawned more often: greater water elemental (freq bonus 7) The monster species that spawned more often: random cockatrice (freq bonus 14) The monster species that spawned more often: Xine, the Mountain King (freq bonus 8) The monster species that spawned more often: frozen abyss (freq bonus 14) The monster species that spawned more often: ten of clubs (freq bonus 7) The monster species that spawned more often: on the matte (freq bonus 12) The monster species that spawned more often: demonic black widow (freq bonus 7) The monster species that spawned more often: quasit (freq bonus 11) The monster species that spawned more often: mafioso (freq bonus 16) The monster species that spawned more often: invisible growth (freq bonus 7) The monster species that spawned more often: Queen of Stars (freq bonus 20) The monster species that spawned more often: Jasieen's wedge sandal (freq bonus 14) The monster species that spawned more often: quantum stalk (freq bonus 8) The monster species that spawned more often: anime lady (freq bonus 9) The monster species that never randomly spawned: Bea The monster species that never randomly spawned: giant brass frog The monster species that never randomly spawned: cerulean warp fungus The monster species that never randomly spawned: dream lich The monster species that never randomly spawned: sukiya The monster species that never randomly spawned: russian lycanthrope The monster species that never randomly spawned: marihuana wolf The monster species that never randomly spawned: submachine nymph The monster species that never randomly spawned: shard growth The monster species that never randomly spawned: joy prison mage The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: anti-magic shell (fugacious) The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 17) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 7) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 24) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 193) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 10) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 76) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: orthoclase (yellow) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this item was always generated cursed: process card ((null)) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 10) Next attribute increase check would have come at turn 2669 Strength training was 50 Dexterity training was 6 Wisdom training was 11 Constitution training was 50 You were fire resistant You had the following problem: Your money wandered into a mysterious bank. (0) (amount stored: 1105) (money limit: 9212) You were prevented from having automatic searching (0) You were prevented from having slow digestion (0) You fumbled You had 1054 points of nutrition remaining You had reflection You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Merlin You could have safely prayed (0) You survived after being killed once Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 574% b - charm monster 4 enchant 56% 279% c - acid stream 4 matter 56% 294% Techniques known in the end Name Level Status world fall 8X Prepared(0) recharge 8X Prepared(0) blood ritual 8X Prepared(0) appraisal 8 R Soon(83) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) spirituality check 8 R Prepared(0) disarm 2 O Prepared(0) Discoveries Amulets amulet of life saving (brass) Weapons quarterstaff (staff) scimitar (curved sword) Armor cloak of reflection (gaberdine) dwarvish cloak (hooded cloak) poor gloves called money storage Scrolls scroll of healing (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) scroll of mana (ONE RESULT IS MORE POWER) scroll of phase door (RECOVER BY SMEEL) scroll of standard id (FORGETABOUTIT) scroll of cure (LLIYLLATNEMTONMAI) Spellbooks spellbook of finger of death (glowing) spellbook of charm monster (tattered) spellbook of acid stream (mottled) Potions potion called edible (bubbly) potion of paralysis (muddy) Wands wand of death (steel) wand of mutation (pewter) wand called speed (secreted) wand called heal (asymmetric) wand called poly (ebony) wand of fear (floating) Tools medical kit (leather bag) bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 141 times You killed 79 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (14 of 20) two-handed weapons [Basic] (max Expert) (47 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (24 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (161 of 540) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (24 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (32 of 160) Goodbye bugsniper the Death Eater...