bugsniper, chaotic male veela Death Eater ---- ----.--------## #..#|# |.........>.-,# ------------ ##..-, #|.%.........|,# |..........| #.#|, ##.----.-------,# |.&F.......| ##------- ##.| ##[####,#, #%# |Ih........|## #,-.)$))| -.-,# ##,## #,## #,# |.hI.....)..,# #,|.)).)| #,,,###,## ##,# #,# --&---------,# #,|)).[)| ###,##,## #,## #,# #@# #,# #,|.[)))| #,#,## ##,# #,## #&# #,# #,|)).))| #,,,#######,## #,,## ,,,,########,#### #,|.[).[| #,,,,,,,`#,,# ##,,# ##,,,,,,,,,#,,,,#### #,------- ###,#,##%,,## ##,-----|--##,,,,,,,,,,,,# #,# #,-----.----.--- #,.......| ######,-.---.---,# #`|^.%...{}..}.| ##|....a.| #,....#..#|,# |`..`.{}^.#{.| |...{<.|########|.##..#.-,# |`.).\}`}#).}| |......|,,,,,,,,...._...|## |..[#}.}.}..}| --------,#######--------- -------------- ### [Bugsniper the Lowly Being] St5 Dx16 Co12 In18 Wi9 Ch9 DeaVeeMalCha+H Dlvl:3 $691 HP-16(78) Pw51(51) AC-15 Exp9 T4048 Ill Latest messages Unknown command ' '. You kill the least daemon! Your plate mail blocks the least daemon's attack. Pustulence reaches out, and you feel fever and chills. You feel a slight illness. [-17 -> 28] Pustulence reaches out, and you feel fever and chills. You feel deathly sick. [-15 -> 13] Warning: HP low! "Ni!" Your hard shoes deflect the least daemon's attack. What do you want to write with? [- a-ce-hkqruvADF-IPQTU or ?*] Never mind. What do you want to write with? [- a-ce-hkqruvADF-IPQTU or ?*] You write in the dust with your fingers. What do you want to write in the dust here? Pustulence reaches out, and you feel fever and chills. You feel much worse. You die... Your inventory Amulets N - an uncursed amulet of restful sleep {1} Weapons a - an uncursed +0 club {12} b - an uncursed +0 shotgun {15} c - a blessed +0 quarterstaff (weapon in hands) {16} e - 14 cursed +1 elven arrows {7} f - an uncursed +4 rubber hose {8} g - 22 uncursed +1 darts {11} h - a cursed -3 orcish dagger {4} r - an uncursed +3 rubber hose {8} u - 35 blessed +4 darts {19} v - an uncursed +0 elven spear {12} A - an uncursed +1 dagger {4} D - an uncursed +0 sling {2} F - an uncursed +1 axe {24} H - 51 blessed +2 bullets {26} P - an uncursed rustproof +0 rifle {12} Q - 15 uncursed +0 bullets (in quiver) {8} Armor # - an uncursed +0 mummy wrapping {2} d - an uncursed +1 cloak of reflection (being worn) {4} n - an uncursed +6 plate mail (being worn) {200} s - a blessed +1 pair of gauntlets of dexterity (being worn) {4} B - an uncursed +0 dwarvish cloak {4} C - a cursed -1 pair of iron shoes {20} J - an uncursed +0 pair of leather gloves {4} O - an uncursed +0 pair of iron shoes (being worn) {20} Y - an uncursed rusty +0 war hat (being worn) {20} Comestibles o - an uncursed lump of royal jelly {1} t - 13 uncursed cream pies {7} E - 3 uncursed apples {2} K - an uncursed lizard corpse {10} L - an uncursed ugh memory to create inventory window {1} M - an uncursed hidden lizard corpse {10} X - a cursed ugh memory to create inventory window {1} Scrolls # - an uncursed scroll of warping {1} # - a blessed scroll of healing {1} i - a blessed scroll of blank paper {1} j - an uncursed scroll of identify {1} l - 4 uncursed scrolls of healing {2} m - 4 uncursed scrolls of mana {3} p - an uncursed scroll of cure {1} w - 4 uncursed scrolls of teleportation {4} y - a cursed scroll of healing {1} S - an uncursed scroll of phase door {1} V - an uncursed scroll of create monster {1} Potions Z - an uncursed potion of paralysis {1} Rings I - a cursed ring of teleportation called invis {1} T - an uncursed +3 ring of gain wisdom (on right hand) {1} Wands q - an uncursed wand of chromatic beam (0:16) {1} U - an uncursed wand of cold (0:1) {1} Tools x - an uncursed can of grease (0:44) {1} z - an uncursed large box {519} R - an uncursed -1 pick-axe {32} W - an uncursed brass lantern {1} Gems k - 2 blessed +0 worthless pieces of violet glass {2} G - 5 blessed +1 rocks {3} Contents of the large box: a blessed wand of striking called strike (0:14) {1} a blessed wand of sleep called sleep (0:12) {1} an uncursed +0 enchanted (of polymorph control) wings of angel {4} a cursed wand of light (0:6) {1} a cursed wand of death (0:6) {1} an uncursed potion of acid {1} an uncursed potion of booze {1} an uncursed potion of see invisible {1} an uncursed potion of oil {1} an uncursed potion of gain health {1} an uncursed potion of speed {1} an uncursed spellbook of passwall (3:2) {1} an uncursed spellbook of create monster (0:8) {1} a blessed spellbook of acid stream (0:5) {1} a blessed spellbook of charm monster (0:2) {1} a blessed spellbook of finger of death (0:1) {1} Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 4 sins You could not have this property at all: reflection You could not have this property extrinsically: glib combat You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 198 Scroll drop chance was reduced to 90% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 98% of the time only The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: shield (turn 123) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 13061 Monster spawn increase reached its maximum at turn 52098 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 72768 The monster class that cannot be genocided was snake Today, this monster class was always generated invisible: xan or other mythical/fantastic insect The monster class that was spawned more often: turret (freq bonus 6) The monster species that spawned more often: kite dragon (freq bonus 9) The monster species that spawned more often: swarm-soft lady (freq bonus 8) The monster species that spawned more often: lich warrior (freq bonus 8) The monster species that spawned more often: raticate (freq bonus 16) The monster species that spawned more often: large beetle (freq bonus 8) The monster species that spawned more often: plague rat (freq bonus 9) The monster species that spawned more often: intrinsic eating mimic (freq bonus 7) The monster species that spawned more often: cursed warp fungus (freq bonus 16) The monster species that spawned more often: monkey zombie (freq bonus 13) The monster species that spawned more often: Amelje's hugging boot (freq bonus 11) The monster species that spawned more often: skilled laser (freq bonus 12) The monster species that spawned more often: aurora (freq bonus 9) The monster species that spawned more often: agent black patch (freq bonus 10) The monster species that spawned more often: dark ranger (freq bonus 9) The monster species that spawned more often: carrion fang (freq bonus 9) The monster species that spawned more often: Kerstin's wooden sandal (freq bonus 8) The monster species that spawned more often: glass turret (freq bonus 18) The monster species that spawned more often: The Queen of Hearts (freq bonus 8) The monster species that spawned more often: scarlet mold (freq bonus 16) The monster species that spawned more often: Jaken, the Small and Annoying Minion (freq bonus 24) The monster species that never randomly spawned: inertia rubber The monster species that never randomly spawned: master punisher The monster species that never randomly spawned: sewer viper The monster species that never randomly spawned: hole stalk The monster species that never randomly spawned: scrap titan The monster species that never randomly spawned: pope The monster species that never randomly spawned: seaking The monster species that never randomly spawned: clock warp fungus The monster species that never randomly spawned: TGWTG The monster species that never randomly spawned: geology torturer The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was never generated: yatagan ((null)) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 20) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 17) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 23) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 11) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 12) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 9) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 7) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 10) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this item was always generated cursed: world fall (charming) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: mecha-irazu ((null)) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 1) Next attribute increase check would have come at turn 4252 Strength training was 50 Dexterity training was 24 Wisdom training was 19 Constitution training was 50 You were sick from illness (24) You were prevented from having reflection (0) You were prevented from having glib combat (0) You had 895 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Lord Voldemort You could have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 560% b - charm monster 4 enchant 49% 280% c - acid stream 4 matter 49% 300% d - create monster 4 attack 49% 65% e - passwall 6 body 98% 81% Techniques known in the end Name Level Status world fall 9X Prepared(0) recharge 9X Prepared(0) blood ritual 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) spirituality check 9 R Prepared(0) disarm 1 O Prepared(0) Discoveries Amulets amulet of life saving (adamant) amulet of restful sleep (slexy) Weapons quarterstaff (staff) orcish dagger (crude dagger) orcish spear (crude spear) dwarvish spear (stout spear) scimitar (curved sword) orcish bow (crude bow) orcish short sword (crude short sword) orcish arrow (crude arrow) elven arrow (runed arrow) elven spear (runed spear) Armor cloak of reflection (vampiric cloak) gauntlets of dexterity (fatal gloves) wings of angel (wings) war hat (viking helmet) orcish helm (iron skull cap) dwarvish cloak (hooded cloak) orcish cloak (coarse mantelet) leather gloves (grey-shaded gloves) iron shoes (hard shoes) Scrolls scroll of healing (FOX NAWAGU) scroll of mana (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of phase door (ADA ILIKET) scroll of standard id (STUPIDAMY) scroll of cure (MASS ABORTION CAMP) scroll of barrhing (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) scroll of blank paper (unlabeled) scroll of demonology (AMAZING AFRO HEAD RUSH ATTACK) scroll of warping (PRATYAVAYAH) scroll of identify (MANANNANMACLIR) scroll of teleportation (TO DO CANCENUS) scroll of create monster (NIE MOGE DLUZEJ TRZYMAC WKROTCE) Spellbooks spellbook of finger of death (gameplay-altering) spellbook of charm monster (ancient) spellbook of acid stream (nonexistant) spellbook of create monster (smeared) spellbook of passwall (disrupted) Potions potion called conf (fluorescent) potion of sleeping (nettle) potion of monster detection (cluster amaryllis) potion of paralysis (bird's eye) potion of acid (icy) potion of booze (buzzing) potion of see invisible (sky blue) potion of oil (ecru) potion of gain health (warping) potion of speed (ghostly) Rings ring of gain wisdom (beryl) ring of teleportation called invis (obsidian) Wands wand of death (dodecagonal) wand of cold (horizontal) wand of light (fall) wand of chromatic beam (walnut) wand of sleep called sleep (tin) wand of striking called strike (living) Tools large box (wooden box) Gems worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a firefly 2 jelly bees 0 honey bees (1 created) 4 normal ants a giant force ant a large beetle 0 giant grubs (1 created) 0 small locusts (1 created) 0 acid blobs (5 created) a blob of preserved organs a small chickatrice a cockatoo 3 jackals a fox a large fox 0 rabid coyotes (1 created) a gas spore (3 created) a floating eye (2 created) a porter floating eye a triton 0 housecats (3 created) a cat a gremlin a hobbit gentleman a hobbit 2 dwarves (3 created) a group dwarf 0 army dwarves (1 created) 0 normal dwarves (1 created) 0 bugbears (1 created) a manes 2 lemures a green ooze a blue jelly 0 red jellies (1 created) 0 multi-hued jellies (2 created) 2 kobolds (3 created) 0 hidden kobolds (1 created) 0 restons (1 created) a small kobold 2 large kobolds a leprechaun 6 petit mimics (7 created) 5 mimics (9 created) a small mimic a small permamimic a small flying permamimic a petty mountain nymph a dryad 2 goblins (4 created) a hobgoblin a force hobgoblin 13 mobgoblins (15 created) a goblin shaman 2 Uruk-hai a super ape a supercop a timid goblin an iron piercer 3 goats 2 sewer rats a visor sewer rat 2 rabbits (3 created) 2 field mice (3 created) 2 giant rats a metal mole 3 enormous rats 0 millipedes (3 created) 0 cave spiders (3 created) 0 hole spiders (3 created) 0 healthy cave spiders (1 created) 0 white centipedes (1 created) 0 spiderlings (1 created) 0 centipedes (1 created) 0 grey centipedes (1 created) 0 large spiders (2 created) 0 recluse spiders (2 created) 0 scorpions (1 created) 0 force scorpions (1 created) 0 baby metroids (1 created) an ice vortex 3 grid bugs 0 natural bugs (1 created) 2 microscopic space fleets a white light a yellow light a multicolor laser a sportal wombat an alien spore 0 large bats (1 created) a baby mercurial dragon 0 baby red dragons (1 created) a baby yellow dragon (3 created) 0 earth elementals (1 created) a lichen (3 created) 2 porter lichens (1 created) a mould (0 created) an aggressive lichen 0 brown fungi (1 created) 0 brown patches (1 created) 2 cribos (1 created) 0 yellow growths (1 created) an orange mold 4 orange fungi (1 created) an orange spore a golden patch 0 golden spores (1 created) 0 green growths (2 created) 0 green fungi (1 created) 0 green patches (1 created) a green spore a red growth (0 created) 2 red mushrooms 0 pale patches (2 created) 0 reddish growths (1 created) 0 slow growths (1 created) 0 slow spores (1 created) 8 sucker colonies (9 created) 0 shriekers (1 created) a violet fungus 0 false molds (1 created) 0 false fungi (1 created) a spike patch a sub-gnome 0 gnomes (1 created) a panotty a gnomish wizard 5 Keystone Kops 0 Uniform Sergeants (1 created) 2 Undead Sergeants (3 created) 0 Inspector Lieutenants (1 created) a Warder Lieutenant a Warder Kaptain 2 gnome mummies 0 golden naga hatchlings (1 created) 0 ogre mages (1 created) a slimebesu a gray force ooze a small snake 0 garter snakes (1 created) 0 black trolls (1 created) a lesser visor hulk 0 monkeys (1 created) a space monkey a carnivorous ape 3 gnome zombies an orc zombie a dwarf zombie 2 elf zombies 2 human zombies a zombie (2 created) 0 karakasas (1 created) a straw golem (2 created) 0 friendly adventurers (1 created) 0 vicars (1 created) a weary pilgrim 0 elderly gentlemen (1 created) 0 biker gang members (1 created) a sailor 0 innkeepers (1 created) a yakuza member a woodsman an agent of the black market 0 humans (2 created) a maia a heretic 0 cursers (1 created) 0 dark spearwomen (1 created) 0 evasive smirking sneak thieves (1 created) a dark lancer 0 alien warriors (1 created) 0 bad item masters (3 created) 0 critically injured jedis (1 created) 0 shopkeepers (2 created) a ghost (2 created) a flying rogue (2 created) 0 beauties (1 created) 0 earth demons (1 created) 3 least daemons (6 created) Pustulence (0 times) a tortoise a twen (2 created) 0 gray twens (1 created) a gecko a demitwen 2 iguanas (3 created) a compsognathus 3 lizards a hidden lizard 0 silver mushroom patches (1 created) 0 clear mewlips (1 created) 0 spotted mushroom patches (1 created) 0 piles of copper coins (1 created) a floor grue (5 created) 0 dark grues (1 created) 0 fragment grues (1 created) a small turret a crude turret a slowing turret (2 created) 0 arrow turrets (1 created) a prehistoric turret a flying piranha a disintegration trove 0 poison troves (1 created) 0 42 troves (2 created) 0 teleport troves (1 created) 0 acid troves (1 created) 330 creatures born. 198 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 21 times You eaten food with animal by-products 17 times You eaten meat 15 times You were an atheist You never prayed to the gods You hit with a wielded weapon 301 times You killed 144 monsters You read items or engraved 32 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Expert) (31 of 160) two-handed weapons [Basic] (max Expert) (97 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (21 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (313 of 540) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (33 of 160) dart [Unskilled] (max Expert) (5 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (32 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (48 of 160) Goodbye bugsniper the Death Eater... You died in The Dungeons of Doom on dungeon level 3 with 17838 points, and 691 pieces of gold, after 4048 moves. Killer: a monster (Pustulence) You were level 9 with a maximum of 78 hit points when you died. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 3 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 16 20522 jiik-Zyb-Asg-Fem-Cha quit in The Dungeons of Doom on level 6 [max 7]. 80 [133] 17 19297 Lorskel-Wil-Vam-Mal-Neu died in The Gnomish Mines on level 11. Killed by a monster (priestess of Moloch). - [87] *18 17838 bugsniper-Dea-Vee-Mal-Cha died in The Dungeons of * Doom on level 3 [max 4]. Killed by a monster (Pustulence). - [78] 19 17323 bugsniper-Cha-Hax-Mal-Cha died in The Dungeons of Doom on level 2 [max 5]. Killed by a blast of missiles. - [76] 20 17052 bugsniper-Ele-Dop-Mal-Cha died in The Dungeons of Doom on level 4. Drowned in a pool of water by an electric eel. 55 [93]