bugsniper, chaotic male veela Chaos Sorceror -------- ----- |....%.. |...| |``./..| |...|##|a`..... |...|#,Q@`...(| |...-,,-------- |...|### ---|- #`,,,# #,#### -.--- |..<| |...| |#.#| --- [Bugsniper the Chaotic Dweller] St12 Dx3 Co10 In11 Wi8 Ch7 ChaVeeMalCha+H Dlvl:1 $6 HP-1(13) Pw19(19) AC6 Exp1 T63 Latest messages The door opens. In what direction? [47896321><] This door is already open. In what direction? [47896321><] This door is already open. There is a wall in the way! You find a secret passage! There's some graffiti on the ground here. Use "r." to read it. What do you want to read? [a-di-lr-vx-z or ?*.] There's some graffiti on the ground here. You read: "Two thumbs up!". Unknown command ' '. In what direction? [47896321><] The door opens. The ant reads a blessed scroll labeled KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN {1}! The ceiling rumbles around the ant! Mr. X is hit by an uncursed boulder {9000}! You are hit by an uncursed boulder {9000}! You die... Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: infravision You could not have this property intrinsically: keen memory Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 123 Monsters only dropped their equipment with 63% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 47% Potion drop chance was reduced to 96% Monster death drops spawned with only 93% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: elemental spells (turn 8) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71535 Monster spawn increase reached its maximum at turn 161545 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1511812 The monster class that cannot be genocided was grue Today, this monster class was always generated invisible: Zouthern animal The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: Miss Mud/Dirt (freq bonus 6) The monster species that spawned more often: acidic growth (freq bonus 60) The monster species that spawned more often: brontsaurus (freq bonus 4) The monster species that spawned more often: Egas (freq bonus 10) The monster species that spawned more often: blizzard trove (freq bonus 3) The monster species that spawned more often: killer tomato (freq bonus 4) The monster species that spawned more often: Olog-hai gorgon (freq bonus 2) The monster species that spawned more often: sludge mold (freq bonus 2) The monster species that spawned more often: polite teacher (freq bonus 8) The monster species that spawned more often: parrot chick (freq bonus 3) The monster species that spawned more often:  (freq bonus 4) The monster species that spawned more often: ancient naga (freq bonus 3) The monster species that spawned more often: yellow pseudodragon (freq bonus 6) The monster species that spawned more often: slimebesu lord (freq bonus 8) The monster species that spawned more often: creeping mold (freq bonus 4) The monster species that spawned more often: ill warp fungus (freq bonus 6) The monster species that spawned more often: albino mold (freq bonus 4) The monster species that spawned more often: orc king (freq bonus 3) The monster species that spawned more often: Olog-hai thief (freq bonus 4) The monster species that spawned more often: wiper rubber (freq bonus 2) The monster species that never randomly spawned: gravity warp fungus The monster species that never randomly spawned: greater demonic dimensional portal The monster species that never randomly spawned: Anubis, Dark Warlord of Cruelty The monster species that never randomly spawned: great wyrm of the galaxy The monster species that never randomly spawned: great wyrm of balance The monster species that never randomly spawned: master disintegrator The monster species that never randomly spawned: out-of-jail convict The monster species that never randomly spawned: tear mold The monster species that never randomly spawned: gnomish wizard The monster species that never randomly spawned: undead caveman The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was never generated: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: morganite (pink) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 7) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 22) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 40) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 6) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: autocurse trap (freq bonus 1) Next attribute increase check would have come at turn 1159 Strength training was 5 Dexterity training was 0 Wisdom training was 9 Constitution training was 4 You were prevented from having infravision (0) You were prevented from drunken boxing (0) You had 1433 points of nutrition remaining You could train skills and attributes faster You had spell resistance You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru You could not have safely prayed (59) You are dead Spells known in the end Name Level Category Fail Memory a - berserk 2 chaos 0% 100% b - lock manipulation 2 chaos 0% 100% c - lycanthropy 5 chaos 95% 400% d - throne gamble 7 chaos 99% 600% Techniques known in the end Name Level Status sigil of tempest 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) spirituality check 1 R LIMIT(0) Discoveries Amulets amulet of restful sleep (weaksauce) Armor robe of randomness (blue robe) Scrolls scroll of root password detection (MAY THE FORCE BE WITH YOU) scroll of taming (CHUTZPAH) scroll of rumor (IMMORTAL DUNGEON) scroll of message (INTEGER DIVIDE BY ZERO) scroll of healing (ATTACK BY UNKNOWABLES MAYBE CANT DO) scroll of mana (THE RESULT IS THE FRUIT) scroll of phase door (SEGMENTATION FAULT) scroll of standard id (FULL HEALTHHY HALF DAMAGE) scroll of cure (NADSIL SEETRURA) scroll of enchant armor (PHYSIC STUNT DAMAGE SMALLERS) scroll of earth (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) Spellbooks spellbook of berserk (grating) spellbook of lock manipulation (biting) spellbook of lycanthropy (discharged) spellbook of throne gamble (wrath) Potions potion of sickness (distilled) potion of cyanide (lavender) Wands wand of trap creation (exploding) wand of extra healing (ceramic) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Expert) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye bugsniper the Chaos Sorceror...