bugsniper, neutral male veela Chaos Sorceror -------------- |............| |...------...| |...| |...| |...| |...| |...------...| |.....%......| -.-------.---- #,,,,,d,@`------- #######,[,-.....| ########,#,|.....| #,,,,,,,,#,|...<.| -|------##,------- ---......---,,,, -..........-,### |..........|## ...........| ---....).--- -------- [Bugsniper the Madman] St9 Dx11 Co16 In11 Wi10 Ch5 ChaVeeMalNeu+H Dlvl:6 $1266 HP33(33) Pw113(113) AC-3 Exp9 T3510 Latest messages You see here an uncursed soft girl sneaker {2}. There is a wall in the way! You see here a gold piece {0}. 1 gold piece. In what direction? [47896321><] This door is locked. That door is closed. In what direction? [47896321><] This door is locked. In what direction? [47896321><] This door is locked. You don't find anything here to loot. That door is closed. In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! You displaced your large dog. # Really quit [yes/no]? Your inventory Amulets m - an uncursed amulet of flying (being worn) {1} y - a blessed amulet versus poison {1} Weapons d - a cursed -4 brittle spear {50} e - an uncursed +0 spear {12} A - 13 blessed +2 silver arrows {7} E - an uncursed +0 great dagger {8} L - an uncursed +0 long sword (weapon in hand) {16} Q - the uncursed +0 elven dagger named Radiator Area {4} Z - 11 uncursed +0 darts {6} Armor # - an uncursed +0 mummy wrapping {2} # - a cursed -1 pair of levitation boots {8} # - an uncursed +0 scale mail {100} a - an uncursed +0 dwarvish cloak {4} c - a blessed +2 displacer beast hide (being worn) {20} f - an uncursed +3 robe of randomness (being worn) {16} q - a blessed +1 dented pot (being worn) {4} B - an uncursed +0 pair of iron shoes (being worn) {20} C - an uncursed +0 plate mail {200} D - an uncursed +0 dwarvish cloak {4} N - an uncursed +0 orcish helm {12} O - a cursed -1 pair of levitation boots {8} R - an uncursed +0 dwarvish cloak {4} V - an uncursed +0 cloak of displacement {4} W - an uncursed +0 pair of gnomish boots {4} X - a cursed +0 bronze plate mail {200} Comestibles # - an uncursed pancake {1} # - an uncursed peanut bag {1} # - a blessed sprig of wolfsbane {1} b - 4 uncursed apples {2} r - 2 uncursed tripe rations {2} x - 3 uncursed food rations {3} G - a blessed mimic lizard corpse {10} S - an uncursed eucalyptus leaf {1} Scrolls # - an uncursed scroll of scare monster {1} # - a blessed scroll of healing {1} g - an uncursed scroll of gain mana {1} i - an uncursed scroll of lava {1} j - 2 uncursed scrolls of create monster {2} k - an uncursed scroll of rumor {1} l - an uncursed scroll of message {1} s - 5 uncursed scrolls of healing {4} t - 6 uncursed scrolls of mana {6} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of cure {2} I - 2 uncursed scrolls of magic mapping {2} K - an uncursed scroll of remove curse {1} M - 2 uncursed scrolls of enchant armor {2} P - an uncursed scroll of light {1} T - 2 uncursed scrolls of blank paper {2} Potions # - a blessed potion of fruit juice called fruit juice {1} # - a blessed potion of levitation {1} # - an uncursed potion of full healing {1} # - a potion of unholy water {1} Rings # - a cursed ring of levitation {1} # - an uncursed ring of fear resistance {1} Wands n - an uncursed wand of sleep (0:1) {1} o - an uncursed wand of bugging (0:24) {1} w - an uncursed wand of fire (0:11) {1} Tools # - an uncursed chemistry set (0:69) {20} h - a blessed stethoscope {1} p - an uncursed bottle {1} z - an uncursed bottle {1} F - a cursed magic whistle {1} H - an uncursed large box {532} J - an uncursed oil lamp (lit) {1} U - an uncursed skeleton key {1} Y - an uncursed +3 pick-axe {32} Gems # - an uncursed +0 worthless piece of black glass {1} Contents of the large box: an uncursed +0 worthless piece of green glass {1} an uncursed +0 moonstone {1} 2 heavily cursed -1 worthless pieces of white glass {2} a blessed +0 silver slingstone 9 uncursed +0 silver slingstones an uncursed +5 worthless piece of yellowish brown glass {1} an uncursed wand of undead turning (6:-2) {1} a blessed potion of salt water {1} an uncursed potion of restore ability {1} an uncursed potion of healing {1} an uncursed potion of levitation {1} a blessed spellbook of reroll artifact (0:5) {1} a blessed spellbook of earthquake (0:5) {1} a blessed spellbook of random speed (7:1) {1} a blessed spellbook of cure random status (0:2) {1} an uncursed +0 mummy wrapping {2} 16 uncursed +0 orcish arrows {8} an uncursed +0 catapult {2} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 2 sins You could not have this property at all: stealth You could not have this property extrinsically: glib combat You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 37 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 93% chance Ring drop chance was reduced to 92% Potion drop chance was reduced to 63% Concealing monsters were spawned underneath items 59% of the time only The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: quarterstaff (turn 27) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 64530 Monster spawn increase reached its maximum at turn 100800 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 108130 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: grue (freq bonus 4) The monster species that spawned more often: great eagle (freq bonus 28) The monster species that spawned more often: amnesia warp fungus (freq bonus 9) The monster species that spawned more often: Grigori (freq bonus 8) The monster species that spawned more often: Marian (freq bonus 10) The monster species that spawned more often: muzzle fiend (freq bonus 5) The monster species that spawned more often: cornflake zombie (freq bonus 12) The monster species that spawned more often: orange icky thing (freq bonus 10) The monster species that spawned more often: shadow gazer (freq bonus 12) The monster species that spawned more often: siena stalk (freq bonus 14) The monster species that spawned more often: disenchanter force patch (freq bonus 12) The monster species that spawned more often: squirt gargoyle (freq bonus 6) The monster species that spawned more often: singing happy drunk (freq bonus 14) The monster species that spawned more often: pile of silver coins (freq bonus 10) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 7) The monster species that spawned more often: servant of the unknown god (freq bonus 20) The monster species that spawned more often: Solvejg's other mocassin (freq bonus 5) The monster species that spawned more often: hateful whispers (freq bonus 8) The monster species that spawned more often: adult golden dragon (freq bonus 7) The monster species that spawned more often: platinum spore (freq bonus 6) The monster species that spawned more often: aggressive kudzu (freq bonus 10) The monster species that never randomly spawned: Ursinal The monster species that never randomly spawned: battle-scarred veteran The monster species that never randomly spawned: hot lava blob The monster species that never randomly spawned: vampiric force patch The monster species that never randomly spawned: dim warp patch The monster species that never randomly spawned: Teresa The monster species that never randomly spawned: creeping sapphire gems The monster species that never randomly spawned: really dangerous force fungus The monster species that never randomly spawned: air death The monster species that never randomly spawned: sexy nurse The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: healing (bamboo) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 82) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 17) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 3) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 14) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this trap was always invisible: disconnect trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 2) Next attribute increase check would have come at turn 7383 Strength training was 0 Dexterity training was 0 Wisdom training was 15 Constitution training was 7 You were prevented from having stealth (0) You were prevented from having glib combat (0) You had 2211 points of nutrition remaining You were displaced You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Celine Jules You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 80% b - random speed 3 chaos 0% 230% c - earthquake 7 chaos 99% 565% d - reroll artifact 8 chaos 100% 665% Techniques known in the end Name Level Status sigil of tempest 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) spirituality check 9 R Prepared(0) reinforce memory 6X Prepared(0) disarm 2 O Prepared(0) Discoveries Amulets amulet of flying (worthless) amulet versus poison (martial) Weapons elven dagger (runed dagger) orcish arrow (crude arrow) Armor robe of randomness (white robe) cloak of displacement (gravity cloak) levitation boots (korean sandals) dwarvish cloak (hooded cloak) iron shoes (hard shoes) orcish helm (iron skull cap) gnomish boots (little black boots) Scrolls scroll of lava (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of create monster (CAN EAT FRUITMORE) scroll of rumor (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of message (DONT STARE ME ALWAYS) scroll of healing (YKEN PACK) scroll of mana (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of phase door (REGNAD) scroll of standard id (LIELAIS KEIZARS IR LAUNUMS) scroll of cure (MIS DES SBIL DE BRUNSEZEN) scroll of tele level (SO INFERO NO) scroll of scare monster (FALLOUT 4 IS DUMBED DOWN) scroll of gain mana (ADD STRENGTHS DIVIDE EVENLY) scroll of magic mapping (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) scroll of remove curse (IAZNAB) scroll of enchant armor (ATTACK WITH NUGGEL DEFENCE FALL) scroll of light (FUS RO DAH) scroll of blank paper (unlabeled) Spellbooks spellbook of cure random status (complementary) spellbook of random speed (clueless) spellbook of earthquake (pageless) spellbook of reroll artifact (silly) Potions potion of levitation (pungent) potion of healing (black) potion of extra healing (prickly ash) potion called acid (crimson) potion of fruit juice called fruit juice (coffee) potion of blindness (viscous) potion of full healing (pink) potion of water (clear) potion of salt water (lavender) potion of restore ability (thaumaturgic) Rings ring of levitation (beryl) ring of fear resistance (thieves guild) Wands wand of sleep (platonic) wand of bugging (veggy) wand of fire (spandex) wand of undead turning (triclinic) Tools magic whistle (whistle) chemistry set (box of obscure-looking glass devices) large box (wooden box) oil lamp (lamp) skeleton key (key) Gems silver slingstone (gray) worthless piece of black glass (black) worthless piece of green glass (green) moonstone (white) worthless piece of white glass (white) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) a red hornet a normal ant 0 white midges (1 created) 4 acid blobs (25 created) 0 phasing acid blobs (4 created) 0 nexus blobs (2 created) 0 red blobs (1 created) 0 white blobs (3 created) a blue blob (2 created) 0 giant snails (2 created) 0 poisonous blobs (1 created) 0 turkeys (1 created) a cockatoo 2 jackals (4 created) 4 pack jackals (6 created) 0 thick jackals (2 created) a fox a canermine a little dog 0 large dogs (2 created) a land urchin 0 kittens (2 created) a housecat 0 statue gargoyles (1 created) a wimp 0 hobbits (1 created) 2 dwarves (4 created) 0 camo dwarves (1 created) a group dwarf 0 small dog-men (1 created) a hobbit lord a scruffy looking hobbit a dwarven wizard 0 dwarven artillery wizards (1 created) 0 homunculi (1 created) an imp 5 lemures 0 blue jellies (1 created) a spotted jelly a kobold (2 created) 0 pack kobolds (1 created) 0 hidden kobolds (1 created) a small kobold (2 created) 0 small kappas (1 created) 0 elois (1 created) 0 picture kobolds (1 created) a kobold lord 0 little leprechauns (2 created) 0 kabuki monos (2 created) 0 leprechauns (22 created) 0 force leprechauns (1 created) 0 static force leprechauns (2 created) 0 annoying leprechauns (5 created) 28 petit mimics (29 created) 4 petit permamimics 11 mimics 7 small mimics a small flying mimic a depression mimic 0 demimondaines (1 created) a mountain force nymph a dryad a wood nymph a goblin a submarine goblin 0 hobgoblins (1 created) a runt 0 mobgoblins (1 created) 0 orc shamans (1 created) a goblin fighter a thick goblin fighter 0 rock piercers (1 created) a giant penguin (2 created) 4 baby wild boars 0 rothe leaders (1 created) a mutated rothe an anteater 0 knapsack goats (1 created) 0 dinosaurs (1 created) 0 sewer rats (1 created) a drains rat a scavenger a field mouse a sand rat 8 GRs a g-choice an eevee (2 created) a silver mouse 0 millipedes (1 created) a hole spider 0 green centipedes (1 created) 0 tiny lurkers (1 created) a baby metroid 0 young unicorns (1 created) 2 ponies (3 created) 0 speedhorses (1 created) 0 fog clouds (2 created) 0 larvae (2 created) a maggot a crawling maggot 0 tearmaggots (1 created) a grid bug (6 created) 2 tron bugs (4 created) a generic error a weapon bug a yellow light (2 created) 7 flapbats (12 created) 0 vultures (1 created) a fat bat a giant force bat a minx a baby yellow dragon 0 baby domestic dragons (1 created) an invisible badguy a lichen 0 brown mushrooms (1 created) a brown spore a brown force patch (0 created) a blue spore 0 yellow molds (1 created) 0 blink spores (1 created) a golden mold 0 golden growths (1 created) 0 golden patches (1 created) 0 green mushrooms (1 created) 2 green spores 0 cyan molds (1 created) 0 phase mushrooms (1 created) 0 reddish patches (1 created) 2 slow fungi (1 created) 0 sucker patches (1 created) a shrieker a rafflesia a sub-gnome (2 created) 6 gnomes (9 created) 2 intermediate gnomes (4 created) a gnome guard a gnome lord (2 created) an angsty gnome 0 gnome ladies (1 created) 0 deep gnomes (1 created) 0 deep force gnomes (1 created) 2 mummies (3 created) a kobold mummy 0 gnome mummies (2 created) an elf mummy a black naga hatchling an undead naga hatchling a nexus naga hatchling a copper naga hatchling an ogre lord a slimebesu 2 gray oozes 0 white oozes (1 created) 0 ojyama puyos (1 created) 0 chaos polymorphers (1 created) 0 armadillos (1 created) 19 garter snakes 0 striped rat snakes (1 created) 0 house snakes (1 created) 0 onixes (1 created) 0 timid trolls (1 created) 0 lower hulks (1 created) 0 mini vampires (1 created) a hidden barrow wight a wight 3 grid xorns 0 intelligent monkeys (1 created) an undead yeti a kobold zombie an ossium animatum (2 created) a gnome zombie (3 created) 0 orc zombies (2 created) 2 dwarf zombies 0 kappa zombies (1 created) 0 zombies (1 created) 0 human adventurers (1 created) a sailor 0 boil-covered wretches (1 created) 0 singing happy drunks (1 created) a little boy (2 created) 0 enemy troopers (1 created) 0 item masters (10 created) 0 good item masters (8 created) 0 division jedis (1 created) 0 superthieves (1 created) 0 superjedis (1 created) 0 critically injured thieves (1 created) 0 Gunnhild's General Stores (2 created) 0 shopkeepers (2 created) 0 rouge jellyfish (2 created) 0 jellyfish (2 created) 0 thick jellyfish (1 created) 0 babelfish (1 created) 2 newts a twen a baby cave lizard a demitwen an iguana a mimic lizard 0 giant silver frogs (1 created) 0 grey mushroom patches (1 created) a goomba a pile of silver coins 0 gold mimics (1 created) a novice dark wall an apprentice dark wall a small turret (2 created) a crude turret 0 arrow turrets (1 created) 0 dart turrets (1 created) 2 cold troves (3 created) 0 disintegration troves (1 created) a confusion trove 0 health troves (1 created) a poison trove 0 42 troves (1 created) a smart trove 449 creatures born. 227 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 35 times You eaten food with animal by-products 21 times You eaten meat 19 times You were an atheist You never prayed to the gods You hit with a wielded weapon 327 times You killed 154 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (37 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (22 of 160) martial arts [Unskilled] (max Expert) (12 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Skilled] (max Expert) (299 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Expert) (31 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (72 of 160) Goodbye bugsniper the Chaos Sorceror... You quit in The Dungeons of Doom on dungeon level 6 with 15092 points, and 1266 pieces of gold, after 3510 moves. Killer: quit You were level 9 with a maximum of 33 hit points when you quit. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 16 17052 bugsniper-Ele-Dop-Mal-Cha died in The Dungeons of Doom on level 4. Drowned in a pool of water by an electric eel. 55 [93] 17 15249 Nirol-Stu-Sin-Fem-Cha died in The Dungeons of Doom on level 28 [max 65]. Killed by a monster (giant sapphire frog). - [47] *18 15092 bugsniper-Cha-Vee-Mal-Neu quit in The Dungeons of Doom on level 6. 33 [33] 19 13734 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a tail spikes. - [92] 20 13500 Elronnd-Wiz-Rod-Mal-Cha died in Gehennom on level 71. Killed by a monster (sweet sister). - [19]