bugsniper, lawful female veela Chaos Sorceror ------------- |...........| |...........| |............ ------ |..^........| |....| |...<.......| |....| ----------.-- |....| #,# |.>..|########,,,### #,# |.....,,,,.,,,,,,,,,####,# -.----#############,,,,,,, ##,,,,,,,,,,,,,,,,######,# ################,# #,# -Q--- #-- |.%.# .| |@.r...... |._...!# | -------- [Bugsniper the Chaotic Dweller] St14 Dx6 Co13 In5 Wi9 Ch7 ChaVeeFemLaw+H Dlvl:1 $0 HP-2(13) Pw15(22) AC7 Exp1 T104 Latest messages You discover it is an uncursed +0 lacquered dancing shoe (weapon in hand) {2} # What do you want to wield? [- ezA or ?*] z - an uncursed axe (weapon in hand) {24}. lacquered dancing shoe - This is a weapon. Color: transparent. Material: stone. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. This ladies' shoe looks expensive. Wielding it to bash enemies might have some uses. It uses the hammer skill. In what direction? [47896321><] The door opens. The evasive sewer rat misses. (2x) You miss the evasive sewer rat. You bite the evasive sewer rat. The evasive sewer rat is on fire! The evasive sewer rat bites you! [-1 -> 12] Unknown command ' '. You kill the evasive sewer rat! Unknown command ' '. A porter rock piercer suddenly drops from the ceiling! You are hit by a falling porter rock piercer! You die... Final attributes You have sinned Your alignment was -8 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: fear factor You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 75% chance Monsters only dropped their equipment with 53% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 81% Wand drop chance was reduced to 54% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: saber The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: attack spells (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10671 Monster spawn increase reached its maximum at turn 80091 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1072420 The monster class that cannot be genocided was nymph The monster class that was spawned more often: dog or other canine (freq bonus 6) The monster species that spawned more often: stegocentipede (freq bonus 32) The monster species that spawned more often: Lord Insidious (freq bonus 12) The monster species that spawned more often: aro sephirah (freq bonus 9) The monster species that spawned more often: giant rockfish (freq bonus 14) The monster species that spawned more often: difficult sword fighter (freq bonus 8) The monster species that spawned more often: greater balrog (freq bonus 7) The monster species that spawned more often: berserker (freq bonus 7) The monster species that spawned more often: eastern tengu (freq bonus 16) The monster species that spawned more often: gladiator (freq bonus 8) The monster species that spawned more often: eggman (freq bonus 7) The monster species that spawned more often: iron slime (freq bonus 8) The monster species that spawned more often: cannon golem (freq bonus 20) The monster species that spawned more often: confusion trove (freq bonus 28) The monster species that spawned more often: frog (freq bonus 9) The monster species that spawned more often: shoemaker (freq bonus 16) The monster species that spawned more often: ultimate destruction dino (freq bonus 28) The monster species that spawned more often: sticky mushroom (freq bonus 36) The monster species that spawned more often: petty steam vortex (freq bonus 7) The monster species that spawned more often: freemason initiate (freq bonus 18) The monster species that spawned more often: sweet coquette (freq bonus 10) The monster species that never randomly spawned: snakewoman priestess The monster species that never randomly spawned: politician The monster species that never randomly spawned: regenerating mind flayer The monster species that never randomly spawned: coal miner The monster species that never randomly spawned: ultramarine mold The monster species that never randomly spawned: eldrak The monster species that never randomly spawned: flying rust monster The monster species that never randomly spawned: zombee The monster species that never randomly spawned: Ronja The monster species that never randomly spawned: wild boar The RNG hath decreed that this item was never generated: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: yesterday star ((null)) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: acid ingestion (unhealthy) The RNG hath decreed that this item was never generated: sniper beam (corrupted) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 42) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 22) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 15) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 23) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 14) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 18) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 2) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 7) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 7) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 6) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 51) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 35) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 26) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: enlighten (faded) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: robe of spell power (white robe) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: terere (nanika) The RNG hath decreed that this item was always generated cursed: fear resistance (branching) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 3) Next attribute increase check would have come at turn 656 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 2 You were prevented from having detect monsters (0) You were prevented from having an increased fear factor (0) You had 1365 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Arle Nadja You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 90% 299% b - russian roulette 6 chaos 98% 499% c - bombing 5 chaos 95% 399% d - disintegration beam 8 chaos 100% 699% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Reloading(341) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) spirituality check 1 R Prepared(0) Discoveries Amulets amulet of drain resistance (invader) Armor robe of randomness (orange robe) Scrolls scroll of proof weapon (AHORA HE ENCONTRADO MUNICIONES) scroll of flooding (CATCHES ERYONES EYE) scroll of rumor (SPIRITUAL PROMOTION) scroll of message (FLOW ABLES IS BACKWARD) scroll of healing (PRZECIAZONY) scroll of mana (POKE MONGO) scroll of phase door (THE MIND FLAYERS TENTACLES SUCK YOU) scroll of standard id (YOU DO NOT GO PAST AT ME) scroll of cure (THROW ANNOYING SEED TO MAKE WIRED) Spellbooks spellbook of resist random element (sour) spellbook of russian roulette (pageless) spellbook of bombing (gained) spellbook of disintegration beam (lupine) Potions potion of blindness (tan) potion of paralysis (viscous) Wands wand of slow monster (ominous) wand of summon sexy girl (deformed) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (1 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (21 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye bugsniper the Chaos Sorceror...