bugsniper, chaotic female haxorish Chaos Sorceror # - ---.--- .$....*.| |.....@Q| |........ |.......| --------- [Bugsniper the Chaotic Dweller] St8 Dx7 Co12 In12 Wi12 Ch6 ChaHaxFemCha+A Dlvl:1 $0 HP16(16) Pw24(24) AC3 Exp1 T1 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a chaotic female angbander haxorish Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: psi resistance You could not have this property intrinsically: stealth Scroll identification only worked 100 times out of 175 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 16% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 95% Amulet drop chance was reduced to 50% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: mace The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: spirituality (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49995 Monster spawn increase reached its maximum at turn 92951 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 138632 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: dwarf (freq bonus 8) The monster species that spawned more often: shaped mold (freq bonus 8) The monster species that spawned more often: chaos hulk (freq bonus 4) The monster species that spawned more often: bright white warp patch (freq bonus 6) The monster species that spawned more often: lethe fish (freq bonus 5) The monster species that spawned more often: elderly gentleman (freq bonus 12) The monster species that spawned more often: Pale Night (freq bonus 18) The monster species that spawned more often: clear worm mass (freq bonus 7) The monster species that spawned more often: The Beetle (freq bonus 24) The monster species that spawned more often: azure patch (freq bonus 4) The monster species that spawned more often: cycle of life (freq bonus 5) The monster species that spawned more often: leocentaur (freq bonus 20) The monster species that spawned more often: shimmering vortex (freq bonus 10) The monster species that spawned more often: citykiller turret (freq bonus 3) The monster species that spawned more often: cave ape (freq bonus 12) The monster species that spawned more often: PHIX (freq bonus 12) The monster species that spawned more often: beige spore (freq bonus 28) The monster species that spawned more often: screaming twister (freq bonus 4) The monster species that spawned more often: psychic stalk (freq bonus 10) The monster species that spawned more often: false fungus (freq bonus 6) The monster species that never randomly spawned: item trove The monster species that never randomly spawned: onanocter 6f The monster species that never randomly spawned: great white shark The monster species that never randomly spawned: void stalk The monster species that never randomly spawned: tasmanian zombie The monster species that never randomly spawned: magebane eye The monster species that never randomly spawned: centaurtrice The monster species that never randomly spawned: Kroo the Kobold King The monster species that never randomly spawned: yellow beetle The monster species that never randomly spawned: lethe patch The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: trap disarming (listening) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: induce vomiting (rank) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 13) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 25) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 6) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 23) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 58) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 18) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 73) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 4) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 7) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 4) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 6) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 12) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 37) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: farlook stone (gray) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: organoblade ((null)) The RNG hath decreed that this item was always generated cursed: sky-high heels (roman sandals) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this trap was always invisible: cancellation trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 5) Next attribute increase check would have come at turn 1669 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having curse resistance (0) You were prevented from having psi resistance (0) You had 1500 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru You could not have safely prayed (394) You survived Spells known in the end Name Level Category Fail Memory a - rumor 1 chaos 0% 200% b - BUC randomization 5 chaos 95% 700% c - vanishing 7 chaos 99% 700% d - throne gamble 7 chaos 99% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of own race warning (deltoid) amulet versus stone (scallop-shell) Armor robe of randomness (yellow robe) Scrolls scroll of scare monster (A WILD STEELIX APPEARED) scroll of enchant weapon (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of identify (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of earth (FLOAT BY SHOCK MAGNET 5) scroll of rumor (MERCATOR MORI DEBET) scroll of message (CURSED TIN OF COCKATRICE MEAT) scroll of healing (SENIL LELLARAP) scroll of mana (IT CHRISTMASSES VERY) scroll of phase door (XOR OTA) scroll of standard id (EDO MATIESTO) scroll of cure (MAYBE NUMBED CANNT DO OR SNORING BY HIT) Spellbooks spellbook of rumor (switching) spellbook of BUC randomization (bursting) spellbook of vanishing (final) spellbook of throne gamble (crepuscle) Potions potion of levitation (rosemary) potion of polymorph (peppermint) potion of monster detection (gooey) potion of ESP (prickly ash) Wands wand of striking (aluminum) wand of extra healing (jute) wand of teleportation (willow) wand of slow monster (doggy) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Expert) (20 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye bugsniper the Chaos Sorceror...