bugsniper, chaotic male haxorish Chaos Sorceror -------------- |............. .....$....Q..| |{.....d..@..+ -------------- [Bugsniper the Chaotic Dweller] St17 Dx11 Co16 In11 Wi12 Ch8 ChaHaxMalCha+A Dlvl:1 $0 HP16(16) Pw22(22) AC3 Exp1 T1 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a chaotic male angbander haxorish Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: burnopathy You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 199 Ring identification only worked 4 times out of 26 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 164 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 55% chance Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: body spells (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29635 Monster spawn increase reached its maximum at turn 43714 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1310813 The monster class that cannot be genocided was golem The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: great giant rat (freq bonus 10) The monster species that spawned more often: three of spades (freq bonus 4) The monster species that spawned more often: imba water elemental (freq bonus 16) The monster species that spawned more often: petty bearded devil (freq bonus 6) The monster species that spawned more often: ski-jir (freq bonus 12) The monster species that spawned more often: rapha (freq bonus 16) The monster species that spawned more often: magno flier (freq bonus 3) The monster species that spawned more often: huge bugbear (freq bonus 8) The monster species that spawned more often: Marian's sneaker (freq bonus 5) The monster species that spawned more often: Julchen's sneaker (freq bonus 14) The monster species that spawned more often: Rame Duck (freq bonus 16) The monster species that spawned more often: disenchanter mushroom (freq bonus 10) The monster species that spawned more often: weresoldierant (freq bonus 10) The monster species that spawned more often: Autogorgon (freq bonus 6) The monster species that spawned more often: wind mold (freq bonus 3) The monster species that spawned more often: mountain giant (freq bonus 12) The monster species that spawned more often: mutant fly (freq bonus 12) The monster species that spawned more often: death metal drummer (freq bonus 5) The monster species that spawned more often: farting boy (freq bonus 7) The monster species that spawned more often: Ubbo-Sathla, the Unbegotten Source (freq bonus 10) The monster species that never randomly spawned: petty adom horror The monster species that never randomly spawned: spore growth The monster species that never randomly spawned: rainbow mode dragon The monster species that never randomly spawned: genetic engineer The monster species that never randomly spawned: altmer The monster species that never randomly spawned: giant red frog The monster species that never randomly spawned: who probably The monster species that never randomly spawned: razor pit demon The monster species that never randomly spawned: wrinkled warp patch The monster species that never randomly spawned: large pile of killer coins The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: amulet of spell forgetting (guilded) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 53) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 84) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 21) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 25) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 33) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 9) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 2) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 2) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 6) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 46) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: pin bolt ((null)) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: tidal wave (tolkienian) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: air trap (freq bonus 1) Next attribute increase check would have come at turn 1180 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You had 1500 points of nutrition remaining You had teleport control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru You could not have safely prayed (133) You survived Spells known in the end Name Level Category Fail Memory a - message 1 chaos 0% 200% b - russian roulette 6 chaos 98% 700% c - earthquake 7 chaos 99% 700% d - reroll artifact 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet versus poison (brass) amulet of change (strange) Weapons aklys (thonged club) droven arrow (obsidian arrow) Armor robe of randomness (blue robe) Scrolls scroll of enchant armor (NURSE THE NAIL THE ATTACK IS STRONGER) scroll of scare monster (EDEVESH HANAGASH) scroll of remove curse (GRXNAR GRXNAR ATNERC CRATHATFV JVF XBOBAT) scroll of identify (PONUS MOSTAS) scroll of rumor (GHOTI) scroll of message (MUD BODY TO SHOCK RESIST) scroll of healing (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of mana (TRICK 13) scroll of phase door (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of standard id (SPAMCATCHMAIL AT GMX DOT DE) scroll of cure (YOU PLAY NETHACK 25 HOURS PER DAY) Spellbooks spellbook of message (pink) spellbook of russian roulette (molded) spellbook of earthquake (credited) spellbook of reroll artifact (convicted) Potions potion of Jolt Cola (reddish) potion of invisibility (illegal) potion of enlightenment (brown) potion of monster detection (orange tea) Wands wand of slow monster (vivardoradorium) wand of make invisible (rosewood) wand of create monster (brass) wand of punishment (walnut) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye bugsniper the Chaos Sorceror...