bugsniper, chaotic female warping Acid Mage |.^ -.- ---).. |..| |.- |...^^| --^.| |..-- |..)..------- ^.^.| |..^.--.%`).).***.| ---.|. |^).I.@.)..^------- |.<. ..^..§.^...| .-- ....0..^..| .....^) ..... [Bugsniper the Sludge Mage] St7 Dx7 Co13 In16 Wi10 Ch4 AciWarFemCha+A Dlvl:6 $324 HP-14(92) Pw145(160) AC8 Exp9 T5604 Latest messages [-14 -> 3] You hear a flinging sound. The door absorbs the bolt! It breathes. The solar beam hits you! The irradiation hurts like hell! You return to warping form! [-11 -> 47] You feel that you know more about the contents of your inventory... Pick an object. 0 an iron ball (heavy stone ball) Unknown command ' '. Pick an object. § a nemese (inadvertent troll) (base level 30) (female) Accessing Pokedex entry for inadvertent troll... Base statistics of this monster type: Base level = 30, difficulty = 43, AC = -15, magic resistance = 95, alignment 15. Fast (18). Normal generation, with frequency 1. Uncommon (by factor 7). Uncommon (by factor 10). Resists disintegration, petrification, level drain, death magic, needs +1 weapon to hit. Leaves no corpse. Not genocidable, carnivorous undead flyer. See invisible. Is a nemesis (immune to death rays). Magic resistant. This monster is always female. Follows you to other levels. Has infravision. Is not a valid polymorph form. Attacks: 2d5, uses weapon - paralyses 5d5, spits substance - tickles you 5d5, crushing bearhug - drains life levels 5d5, breath - random effect 5d5, gaze - causes hallucination What do you want to read? [###eg-lnuBJ or ?*] Never mind. Pick an object. § a nemese (inadvertent troll) (base level 30) (female) Accessing Pokedex entry for inadvertent troll... Base statistics of this monster type: Base level = 30, difficulty = 43, AC = -15, magic resistance = 95, alignment 15. Fast (18). Normal generation, with frequency 1. Uncommon (by factor 7). Uncommon (by factor 10). Resists disintegration, petrification, level drain, death magic, needs +1 weapon to hit. Leaves no corpse. Not genocidable, carnivorous undead flyer. See invisible. Is a nemesis (immune to death rays). Magic resistant. This monster is always female. Follows you to other levels. Has infravision. Is not a valid polymorph form. Attacks: 2d5, uses weapon - paralyses 5d5, spits substance - tickles you 5d5, crushing bearhug - drains life levels 5d5, breath - random effect 5d5, gaze - causes hallucination Inadvertent troll spits venom! You are hit by a tail spikes! You have died. Your inventory Amulets E - a cursed amulet of change called cursed {1} N - an uncursed amulet of drain resistance (being worn) {1} Weapons a - a blessed +4 quarterstaff {16} s - a blessed +6 silver mace {12} t - an uncursed +2 worm tooth {2} w - 23 uncursed +1 ya {12} R - an uncursed +0 wild blade {12} T - an uncursed +0 dwarvish spear {12} Armor # - an uncursed -1 helm of opposite alignment {20} b - an uncursed very burnt +0 studded leather armor {80} p - an uncursed +0 pair of iron shoes {20} r - an uncursed +0 dummy cloak Q {4} C - an uncursed +0 splint mail {160} L - an uncursed +0 randomized helmet {20} O - an uncursed +0 pair of plasteel gloves {2} U - the uncursed +0 pair of kicking boots named Hammerfeet {8} W - an uncursed +0 leather armor {60} X - an uncursed +0 dwarvish cloak {4} Y - an uncursed +0 pair of high boots {8} Z - an uncursed +0 plate mail {200} Comestibles # - 7 uncursed slime molds {4} # - an uncursed fortune cookie {1} c - 6 uncursed food rations {6} A - an uncursed sprig of wolfsbane {1} D - an uncursed peanut bag {1} F - an uncursed sprig of wolfsbane {1} G - a blessed carrot {1} I - an uncursed slice of pizza {1} K - an uncursed pill {1} Q - 5 uncursed apples {3} S - 2 uncursed cream pies {1} V - an uncursed lizard corpse {10} Scrolls # - an uncursed scroll of gold detection {1} # - an uncursed scroll of enchant weapon {1} e - an uncursed scroll of charging {1} j - 8 uncursed scrolls of healing {8} k - 4 uncursed scrolls of mana {4} l - 4 uncursed scrolls of phase door {4} n - an uncursed scroll of cure {1} B - a cursed scroll of healing {1} J - a cursed scroll of standard id {1} Spellbooks # - an uncursed spellbook of magic missile (7:2) {1} h - a blessed spellbook of acid sphere (3:5) {1} i - a blessed spellbook of acid stream (0:4) {1} Potions d - an uncursed potion of confusion {1} o - an uncursed potion of water {1} Rings g - an uncursed +3 ring of protection (on right hand) {1} u - an uncursed ring of cold resistance (on left hand) {1} Wands f - an uncursed wand of acid (0:0) {1} m - an uncursed wand of teleportation (0:-1) {1} M - a cursed wand of magic mapping (0:0) {1} Tools # - an uncursed +0 pick-axe {32} # - an uncursed mirror {1} q - a blessed credit card {1} v - a blessed bag of tricks (0:28) {5} x - an uncursed blindfold {1} y - an uncursed skeleton key {1} z - an uncursed bottle {1} H - an uncursed can of grease (0:2) {1} P - 8 uncursed wax candles {6} Final attributes You were piously aligned Your alignment was 34 Your max alignment was 34 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 70% Ring drop chance was reduced to 87% Wand drop chance was reduced to 64% Amulet drop chance was reduced to 71% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: high heels (turn 17) Number of artifacts generated was 3 Number of fake artifacts generated was 2 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 36610 Monster spawn increase reached its maximum at turn 164210 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 375594 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: rogue captain (freq bonus 7) The monster species that spawned more often: death sentry (freq bonus 4) The monster species that spawned more often: shimmering spore (freq bonus 2) The monster species that spawned more often: Graz'zt (freq bonus 4) The monster species that spawned more often: great unclean one (freq bonus 3) The monster species that spawned more often: petty noise monster (freq bonus 3) The monster species that spawned more often: split draconian (freq bonus 6) The monster species that spawned more often: brown mushroom patch (freq bonus 3) The monster species that spawned more often: raging ogre (freq bonus 3) The monster species that spawned more often: rot walker (freq bonus 4) The monster species that spawned more often: reziarfg (freq bonus 4) The monster species that spawned more often: lesser wall monster (freq bonus 6) The monster species that spawned more often: spider globe (freq bonus 4) The monster species that spawned more often: hellbound spirit (freq bonus 2) The monster species that spawned more often: ill growth (freq bonus 3) The monster species that spawned more often: Pitworm (freq bonus 3) The monster species that spawned more often: human (freq bonus 4) The monster species that spawned more often: octarine warp patch (freq bonus 2) The monster species that spawned more often: force swamp kobold (freq bonus 4) The monster species that spawned more often: Olog-hai ambusher (freq bonus 3) The monster species that never randomly spawned: sexy nurse The monster species that never randomly spawned: skeletal pirate The monster species that never randomly spawned: fleeing annoyer The monster species that never randomly spawned: lygrog The monster species that never randomly spawned: psion The monster species that never randomly spawned: trebuchet dragon The monster species that never randomly spawned: Jeanetta The monster species that never randomly spawned: greater maia The monster species that never randomly spawned: lurker above The monster species that never randomly spawned: octopus The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: amulet of unchanging (concave) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 18) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 46) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 20) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 4) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 3) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 11) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 62) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: cloak of sliming (mauve cloak) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: oilskin sack (bag) The RNG hath decreed that this item was always generated cursed: mood (ridged) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 4) Next attribute increase check would have come at turn 7356 Strength training was 2 Dexterity training was 8 Wisdom training was 17 Constitution training was 3 You were cold resistant You were level-drain resistant You were acid resistant You had to wait until you can lay eggs again. (787) You were prevented from having sickness resistance (0) You were prevented from having psi resistance (0) You had 850 points of nutrition remaining You could teleport You were protected You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 95% b - acid stream 4 matter 0% 365% c - magic missile 3 attack 36% 78% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) polyform 9 R Not Ready(9723) power surge 7X Prepared(0) draw energy 5X Prepared(0) sigil of control 3X Prepared(0) disarm 2 O Prepared(0) Discoveries Artifacts Hammerfeet [chaotic kicking boots] Amulets amulet of change called cursed (watery) amulet of drain resistance (transformer) Weapons quarterstaff (staff) ya (bamboo arrow) dwarvish spear (stout spear) Armor paper gloves called fumble kicking boots (mud boots) plasteel gloves (white gloves) randomized helmet (space helmet) bunny ear (headpiece) helm of opposite alignment (padded helmet) iron shoes (hard shoes) dummy cloak Q (opera cloak) dwarvish cloak (hooded cloak) high boots (jackboots) Scrolls scroll of charging (DZIEWCZYNKA ZAMOCZENIA) scroll of healing (APOKRAR DONENIGHT) scroll of mana (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of phase door (KSIAZKA DZWONEK I SWIECA) scroll of standard id (DEHARK A SONE BHELL) scroll of cure (IT CHRISTMASSES VERY) scroll of enchant weapon (JUYED AWK YACC) scroll called fear (DESREVER TSEPMET) scroll of identify (EMPLY MENTAL TO SWITCH STATUS) scroll of gold detection (SE FERSE PARUM) Spellbooks spellbook of acid sphere (sorrowful) spellbook of acid stream (fullpost) spellbook of magic missile (korean) Potions potion of confusion (bird's eye) potion of speed (amber) potion of sleeping (iffy) potion of clairvoyance (effervescent) potion called slime mold juice (buzzing) potion of object detection (cinnamon) potion of enlightenment (swirly) potion called numb (blue) potion of water (clear) Rings ring of protection (pretty) ring of cold resistance (signet) Wands wand of acid (brittle) wand of magic mapping (veggy) wand of teleportation (interplanar) Tools bag of tricks (bag) mirror (looking glass) skeleton key (key) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (2 created) an acid blob a phasing acid blob a giant snail a grating blob 0 jackals (2 created) 2 pack jackals a stoat 0 dogs (1 created) 0 acid hound pups (1 created) 7 acid spheres 0 dark eyes (1 created) 3 kittens (4 created) a housecat 0 gremlins (1 created) 0 hobbit veterans (1 created) a hobbit 2 dwarves (3 created) a force dwarf a porter flying dwarf 0 bashers (1 created) 2 hobbit lords 0 scruffy looking hobbits (1 created) 0 dwarf lord mutants (1 created) a lemure (2 created) 0 jellies (1 created) a white jelly (0 created) a green puyo 0 blue jellies (1 created) a kobold 7 pack kobolds a hidden kobold a kobolt 0 restons (1 created) 2 large kobolds 2 leprechauns (3 created) a petit mimic (2 created) 2 mimics 4 demimondaines 3 mountain nymphs a pixie an evasive wood nymph 0 hiding wood nymphs (1 created) 2 goblins (5 created) 0 marine goblins (1 created) an evasive hill orc 0 porter rock piercers (1 created) a silky anteater 0 culves (1 created) 0 furry rothes (1 created) a sewer rat 0 drains rats (2 created) a giant rat a ferret kit (2 created) an eevee a cave spider (2 created) 6 hole spiders (7 created) 0 araches (1 created) a yellow centipede 0 large spiders (1 created) 0 ponies (1 created) a fog cloud 2 larvae a flying moyatto ball 0 dung worms (2 created) 0 weedles (1 created) 2 yellow worm masses (1 created) a grid bug (2 created) a generic error 2 lightbringers a white light 2 yellow lights 2 porter yellow lights (3 created) 4 group platypi an alien spore a two-winged shape a bat 0 fruit bats (1 created) a tiny pseudodragon a baby gray dragon (2 created) 0 baby deep dragons (1 created) 0 baby black dragons (1 created) 0 baby blue dragons (1 created) 0 baby yellow dragons (1 created) a baby golden dragon a baby rainbow dragon 0 baby domestic dragons (1 created) 0 very old gray dragons (1 created) 37 lichens (39 created) 13 porter lichens (17 created) 4 stalking lichens 13 spore lichens a mould 7 ungenomolds (4 created) an unalignment thing a deathmold 8 undefined creatures (4 created) 2 aggressive lichens 0 werelichens (1 created) a moss lichen (0 created) an ivy lichen (2 created) 2 brown molds (1 created) a brown growth a brown patch (0 created) a brown spore a blue patch a yellow growth (0 created) 2 mean patches (1 created) 0 mean stalks (1 created) a mean warp fungus an orange mold (0 created) an orange stalk a golden patch a golden spore a green fungus a green patch 0 red growths (1 created) a cyan patch 0 cyan stalks (2 created) a pale patch 0 reddish fungi (1 created) a slow mold 0 slow growths (1 created) a slow fungus 2 slow colonies (1 created) a sucker stalk a mind colony 3 creeping vines (1 created) 4 shriekers a violet fungus 2 violet spores (1 created) a sticker an amnesia mold 2 creeping molds (1 created) 2 sub-gnomes (3 created) a gnome a gnome stalker 0 intermediate gnomes (1 created) a gnome lord (2 created) a group gnome lord a Kop Lieutenant 2 Undead Kaptains a real nether lich a guardian naga hatchling a water naga hatchling 2 mini rust monsters 3 small rust monsters (4 created) 0 rattlesnakes (1 created) 0 rust monsters (1 created) a brown snake 0 undead snakes (1 created) 0 lesser umber hulks (1 created) 0 mini vampires (1 created) a Fanny's velcro sneaker a monkey an ice bear cub a kobold zombie a newt zombie 2 gnome zombies (3 created) 3 elf zombies 2 human zombies a zombie (2 created) a wax golem a friendly adventurer (2 created) a vicar 0 weary pilgrims (1 created) a white friar 2 humans (3 created) a werelichen (0 created) a smirking sneak thief 0 novice mindcrafters (1 created) 0 enemy troopers (1 created) 0 item masters (32 created) 0 shopkeepers (4 created) a watchman (4 created) 0 watch captains (2 created) 0 phantom ghosts (1 created) a beauty a spined devil 3 newts 3 twens (4 created) 0 deminewts (1 created) an iguana a fire toad 2 lizards (3 created) 0 hidden lizards (1 created) 0 lizard-eels (1 created) a silver mushroom patch 0 inadvertent trolls (1 created) a floor grue (2 created) a novice medium wall a mini rub monster (3 created) a clear icky thing a low rub monster 0 small turrets (1 created) a crude turret (2 created) a prehistoric turret a spear turret 0 jumping babelfish (1 created) a cold trove (2 created) a disintegration trove 0 acid troves (1 created) 400 creatures born. 286 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 25 times You eaten food with animal by-products 13 times You eaten meat 13 times You have communicated with the gods 39 times You never prayed to the gods You hit with a wielded weapon 239 times You killed 193 monsters You read items or engraved 24 times You never genocided any monsters You never polymorphed an object You changed form 11 times You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) general combat [Basic] (max Expert) (22 of 160) body armor [Basic] (max Expert) (24 of 160) devices [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (3 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Skilled] (max Expert) (182 of 540) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (56 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (150 of 160) Goodbye bugsniper the Acid Mage... You died in The Dungeons of Doom on dungeon level 6 with 13734 points, and 324 pieces of gold, after 5604 moves. Killer: a tail spikes You were level 9 with a maximum of 92 hit points when you died. You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 13 17052 bugsniper-Ele-Dop-Mal-Cha died in The Dungeons of Doom on level 4. Drowned in a pool of water by an electric eel. 55 [93] 14 15249 Nirol-Stu-Sin-Fem-Cha died in The Dungeons of Doom on level 28 [max 65]. Killed by a monster (giant sapphire frog). - [47] *15 13734 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a tail spikes. - [92] 16 13500 Elronnd-Wiz-Rod-Mal-Cha died in Gehennom on level 71. Killed by a monster (sweet sister). - [19] 17 13500 Elronnd-Wiz-Rod-Mal-Cha died in Gehennom on level 70 [max 71]. Killed by a monster (invisible silent killer). - [19]