bugsniper, chaotic female warping Acid Mage -------- +....d.| |.....@| |..$...| -------- [Bugsniper the Oozer] St4 Dx11 Co5 In9 Wi8 Ch5 AciWarFemCha+A Dlvl:1 $0 HP17(17) Pw21(21) AC7 Exp1 T1 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a chaotic female angbander warping Acid Mage. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: double attacks Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 61% chance Wand drop chance was reduced to 91% Potion drop chance was reduced to 66% The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 41) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 67108 Monster spawn increase reached its maximum at turn 103588 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 343686 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: Keystone Kop (freq bonus 6) The monster species that spawned more often: naga prisonmaster (freq bonus 22) The monster species that spawned more often: swamp dweller (freq bonus 10) The monster species that spawned more often: battle maiden (freq bonus 8) The monster species that spawned more often: gigantic pile of killer coins (freq bonus 24) The monster species that spawned more often: clear mushroom patch (freq bonus 32) The monster species that spawned more often: zombie baddie (freq bonus 20) The monster species that spawned more often: gremlin deathsucker (freq bonus 11) The monster species that spawned more often: activistor (freq bonus 9) The monster species that spawned more often: nether ghost (freq bonus 16) The monster species that spawned more often: clock golem (freq bonus 8) The monster species that spawned more often: shard growth (freq bonus 18) The monster species that spawned more often: otaku (freq bonus 8) The monster species that spawned more often: petty nalfeshnee (freq bonus 18) The monster species that spawned more often: absent warp patch (freq bonus 18) The monster species that spawned more often: drill trove (freq bonus 14) The monster species that spawned more often: Baffomet (freq bonus 8) The monster species that spawned more often: giant spellbook trove (freq bonus 8) The monster species that spawned more often: sniper lich (freq bonus 9) The monster species that spawned more often: greater earth elemental (freq bonus 8) The monster species that spawned more often: nasty griffin (freq bonus 8) The monster species that never randomly spawned: giant flycapturer The monster species that never randomly spawned: brown patch The monster species that never randomly spawned: crater force fungus The monster species that never randomly spawned: secret car The monster species that never randomly spawned: pack jackal The monster species that never randomly spawned: octarine mold The monster species that never randomly spawned: Sueschen The monster species that never randomly spawned: dwarf lord The monster species that never randomly spawned: really dangerous growth The monster species that never randomly spawned: sloppy growth The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: entire level stone (gray) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: vermin swatter ((null)) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 30) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 18) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 6) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 4) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 6) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 40) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 50) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 16) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 4) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 11) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 10) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 51) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was always generated cursed: chatbox cloak (weeb cloak) The RNG hath decreed that this item was always generated cursed: fire horn (horn) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 6) Next attribute increase check would have come at turn 1140 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were acid resistant You were prevented from having disintegration resistance (0) You were prevented from having warning (0) You had 1500 points of nutrition remaining You could teleport You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could not have safely prayed (493) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) polyform 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of teleportation (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of healing (POWER RAISED BY THINK FOR) scroll of mana (KATNISS SHOT PEETA IN THE HEAD) scroll of phase door (MYS SKIN WITH ACID) scroll of standard id (THATFEMINISTGIRL IS A VERY NICE PERSON) scroll of cure (YOU DONT STAND A CHANCE) Spellbooks spellbook of acid sphere (switching) spellbook of acid stream (zone-specific) Potions potion of levitation (bright) Rings ring of stealth (cut) Wands wand of acid (platinum) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye bugsniper the Acid Mage...