bugsniper, chaotic female warping Acid Mage ---+------ |........| |........| |..d...... |...@....| ---------- [Bugsniper the Oozer] St7 Dx5 Co7 In10 Wi4 Ch5 AciWarFemCha+A Dlvl:1 $1 HP17(17) Pw20(20) AC9 Exp1 T1 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a chaotic female angbander warping Acid Mage. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: burnopathy Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 86% Wand drop chance was reduced to 62% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 49% of the time only The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: body armor (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 17841 Monster spawn increase reached its maximum at turn 78833 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 85202 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: wraith (freq bonus 2) The monster color that was spawned more often: bright green (freq bonus 2) The monster species that spawned more often: out-of-jail convict (freq bonus 8) The monster species that spawned more often: trocopotaca (freq bonus 10) The monster species that spawned more often: activist (freq bonus 8) The monster species that spawned more often: enormous rat (freq bonus 16) The monster species that spawned more often: Keystone Kop (freq bonus 12) The monster species that spawned more often: cave ogre (freq bonus 8) The monster species that spawned more often: giant green dragonfly (freq bonus 6) The monster species that spawned more often: bone warrior (freq bonus 3) The monster species that spawned more often: satanic door (freq bonus 8) The monster species that spawned more often: giant raccoon (freq bonus 3) The monster species that spawned more often: high spore (freq bonus 18) The monster species that spawned more often: secluded mold (freq bonus 8) The monster species that spawned more often: wierdo terror (freq bonus 50) The monster species that spawned more often: real chaos hound (freq bonus 8) The monster species that spawned more often: grandmaster lichen (freq bonus 5) The monster species that spawned more often: ice growth (freq bonus 8) The monster species that spawned more often: ninja fighter (freq bonus 12) The monster species that spawned more often: hole patch (freq bonus 3) The monster species that spawned more often: devil-bat (freq bonus 6) The monster species that spawned more often: air demon (freq bonus 4) The monster species that never randomly spawned: greater daemon The monster species that never randomly spawned: pile of rare gold coins The monster species that never randomly spawned: nether idiot The monster species that never randomly spawned: Douglas Adams The monster species that never randomly spawned: clumsy sphere The monster species that never randomly spawned: ancestral bat The monster species that never randomly spawned: baby deep dragon The monster species that never randomly spawned: Morton The monster species that never randomly spawned: animated tree The monster species that never randomly spawned: undead officer The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 16) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 40) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 6) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 9) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 8) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 12) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 16) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 19) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: soft lady shoe ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: inertia control (contro) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: bossfight trap (freq bonus 2) Next attribute increase check would have come at turn 181 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were acid resistant You were prevented from hallu partying (0) You were prevented from having dimmopathy (0) You had 1500 points of nutrition remaining You could teleport You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could not have safely prayed (150) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) polyform 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of healing (ASCENSION IS IMPOSSIBLE) scroll of mana (HELP A HO) scroll of phase door (PRIRUTSENIE) scroll of standard id (MASS ABORTION CAMP) scroll of cure (MAMPIFANDRAY SELA) Spellbooks spellbook of acid sphere (stylish) spellbook of acid stream (nether) Potions potion of Pan Galactic Gargle Blaster (marigold) Rings ring of teleportation (ivory) Wands wand of acid (teaching) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye bugsniper the Acid Mage...