bugsniper, chaotic female warping Acid Mage -----+------ |..........+ |..........| |........d..- |........@.| |...........| ------------# [Bugsniper the Oozer] St5 Dx8 Co9 In13 Wi6 Ch6 AciWarFemCha+A Dlvl:1 $0 HP17(17) Pw22(22) AC7 Exp1 T1 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a chaotic female angbander warping Acid Mage. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: teleport control You could not have this property intrinsically: teleport control Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 196 Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 85% Musable item generation frequency was reduced by 30% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 73% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: divination spells (turn 238) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 24930 Monster spawn increase reached its maximum at turn 55954 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 257845 The monster class that cannot be genocided was nemese The monster class that was spawned more often: rodent (freq bonus 6) The monster species that spawned more often: minotaur matron (freq bonus 24) The monster species that spawned more often: greater earth elemental (freq bonus 42) The monster species that spawned more often: mitzvah sephirah (freq bonus 8) The monster species that spawned more often: councillor (freq bonus 11) The monster species that spawned more often: PDP-11 (freq bonus 8) The monster species that spawned more often: clear mewlip (freq bonus 38) The monster species that spawned more often: normal gnome (freq bonus 7) The monster species that spawned more often: dimmer turret (freq bonus 15) The monster species that spawned more often: unreal force fungus (freq bonus 32) The monster species that spawned more often: Beetle McNasty (freq bonus 9) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 14) The monster species that spawned more often: wandering horror (freq bonus 16) The monster species that spawned more often: ice lizard (freq bonus 11) The monster species that spawned more often: H. (freq bonus 20) The monster species that spawned more often: frogman boss (freq bonus 9) The monster species that spawned more often: pain master (freq bonus 7) The monster species that spawned more often: tasloi chief (freq bonus 9) The monster species that spawned more often: black naga hatchling (freq bonus 9) The monster species that spawned more often: very nice girl (freq bonus 8) The monster species that spawned more often: bad lance carrier (freq bonus 15) The monster species that never randomly spawned: rainbow warp fungus The monster species that never randomly spawned: Manuela's whore boot The monster species that never randomly spawned: undead fetish The monster species that never randomly spawned: xiclotlan The monster species that never randomly spawned: above caller The monster species that never randomly spawned: volt fungus The monster species that never randomly spawned: gnomish sorceror The monster species that never randomly spawned: prehistoric turret The monster species that never randomly spawned: vacuum growth The monster species that never randomly spawned: space bat The RNG hath decreed that this item was never generated: brittle spear ((null)) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: elysium hostage chain ((null)) The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: mill pail ((null)) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 9) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 45) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 35) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 11) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 13) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 10) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 15) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 72) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this item was always generated cursed: switcheroo (amazing) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 1) Next attribute increase check would have come at turn 956 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were acid resistant You were prevented from having teleport control (0) You were prevented from having slow digestion (0) You had 1500 points of nutrition remaining You could teleport You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could not have safely prayed (281) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) polyform 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of identify (WAWAE EHA) scroll of healing (FUCK THE NOTELEPORT RULES) scroll of mana (DUCTUM ADIS) scroll of phase door (I AM THE BEST) scroll of standard id (FLOW ABLES IS BACKWARD) scroll of cure (GRXNAR GRXNAR ATNERC CRATHATFV JVF XBOBAT) Spellbooks spellbook of acid sphere (regenerating) spellbook of acid stream (shrill) Potions potion of levitation (bewitched) potion of oil (white) Rings ring of cold resistance (alloy) Wands wand of acid (oak) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye bugsniper the Acid Mage...