bugsniper, neutral male doppelganger Acid Mage -- #---+------- .| #,...^....... ..`.| #,|.......@d|#,,,-.... ###,|........)-,,,# #,,,|.........|##,# ###,##-------.--- --------,,,# #,# |....`.^,### ### |.<....|, ... |....... # -------- [Bugsniper the Slimer] St7 Dx8 Co15 In18 Wi8 Ch8 AciDopMalNeu+A Dlvl:2 $43 HP52(52) Pw63(63) AC7 Exp4 T639 Latest messages There is a wall in the way! (2x) You hear a crunching sound. You hear a door open. (2x) The acid hound pup misses the marine goblin. The acid hound pup bites the marine goblin. The marine goblin is killed! Unknown command ' '. You displaced your acid hound pup. There is a wall in the way! You displaced your acid hound pup. z - an iron skull cap {12}. You displaced your acid hound pup. You see here a crude dagger {4}. What do you want to drop? [$a-su-z or ?*] You drop an iron skull cap {12}. You displaced your acid hound pup. You see here an iron skull cap {12}. z - an iron skull cap {12}. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} z - an uncursed +0 orcish helm {12} Comestibles c - 3 uncursed food rations {3} Scrolls e - an uncursed scroll of warping {1} k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of acid sphere (1:1) {1} i - a blessed spellbook of acid stream (0:4) {1} w - an uncursed spellbook of levitation (0:1) {1} Potions d - an uncursed potion of enlightenment {1} p - an uncursed potion of monster detection {1} r - a cursed potion of confusion {1} v - an uncursed potion of full healing {1} x - an uncursed potion of gain energy {1} y - an uncursed potion of speed {1} Rings g - an uncursed ring of fear resistance (on right hand) {1} q - an uncursed ring of sustain ability (on left hand) {1} Wands f - an uncursed wand of acid (0:2) {1} u - an uncursed wand of trap creation (0:1) {1} Tools j - an uncursed oil lamp {1} s - an uncursed blindfold {1} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 13 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: stealth You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 137 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 81% Amulet drop chance was reduced to 56% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: club The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: dagger (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 18023 Monster spawn increase reached its maximum at turn 186393 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2994900 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: gremlin (freq bonus 3) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: selenite (freq bonus 10) The monster species that spawned more often: deformed galltrit (freq bonus 24) The monster species that spawned more often: healing patch (freq bonus 5) The monster species that spawned more often: lightbringer (freq bonus 7) The monster species that spawned more often: Kristin's plateau boot (freq bonus 10) The monster species that spawned more often: gore bearer (freq bonus 5) The monster species that spawned more often: mirror warp patch (freq bonus 10) The monster species that spawned more often: young cyan dragon (freq bonus 12) The monster species that spawned more often: crimson patch (freq bonus 26) The monster species that spawned more often: wolf chieftain (freq bonus 20) The monster species that spawned more often: 4chan horse (freq bonus 4) The monster species that spawned more often: school director (freq bonus 14) The monster species that spawned more often: green hag (freq bonus 40) The monster species that spawned more often: karmic stalk (freq bonus 6) The monster species that spawned more often: magma demon (freq bonus 7) The monster species that spawned more often: meduquasit (freq bonus 5) The monster species that spawned more often: iron duck (freq bonus 5) The monster species that spawned more often: pink shyguy (freq bonus 24) The monster species that spawned more often: nightcrawler (freq bonus 10) The monster species that spawned more often: spiller Olog-hai (freq bonus 10) The monster species that never randomly spawned: kickboxing lady The monster species that never randomly spawned: Patricia's worn-out sneaker The monster species that never randomly spawned: bad witch The monster species that never randomly spawned: pale patch The monster species that never randomly spawned: hairy force patch The monster species that never randomly spawned: ninja The monster species that never randomly spawned: drow warrior The monster species that never randomly spawned: firewall The monster species that never randomly spawned: Ancano The monster species that never randomly spawned: great dome of perplexity The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: cocloak (withered cloak) The RNG hath decreed that this item was never generated: amulet of premature death (deadly) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: general candle (candle) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 32) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 19) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 8) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 7) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 6) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 6) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 14) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 10) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 11) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: katana (samurai sword) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: squeaky board (freq bonus 5) Next attribute increase check would have come at turn 876 Strength training was 20 Dexterity training was 12 Wisdom training was 9 Constitution training was 13 You were acid resistant You were resistant to fear You were prevented from having clairvoyance (0) You were prevented from having stealth (0) You had 763 points of nutrition remaining You had fixed abilities Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame You could not have safely prayed (391) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 104% b - acid stream 4 matter 0% 294% c - levitation 4 body 83% 97% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) liquid leap 4 R Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) power surge 2X Prepared(0) Discoveries Weapons quarterstaff (staff) Armor orcish helm (iron skull cap) Scrolls scroll of warping (STARS) scroll of healing (CONVICT PATCH) scroll of mana (YOU DO NOT GO PAST AT ME) scroll of phase door (DONT STARE ME ALWAYS) scroll of standard id (SHUOHUA KAI LI) scroll of cure (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) Spellbooks spellbook of acid sphere (crimson) spellbook of acid stream (fleecy-colored) spellbook of levitation (tattered) Potions potion of enlightenment (emerald) potion of oil (flowing) potion of monster detection (milky) potion of confusion (radiating) potion of full healing (illegal) potion of gain energy (thaumaturgic) potion of speed (unnatural) Rings ring of fear resistance (zinc) ring of sustain ability (cobalt) Wands wand of acid (timber) wand of trap creation (runed) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 12 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (35 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (23 of 160) Goodbye bugsniper the Acid Mage...