bugsniper, chaotic male haxorish Electric Mage ------------ ------- ------- ............| |.}...| ##........--------### ##|............| |..}..| #`|...#...........,,##,,0............| |...}.| ##### #`,)(...........`.|# ,#,#|............| - ---|- #,,,,# #,,|*%.....^.{....|##,,`# ............| ,#,# #,--|---,,|.....`.....`...,,,,## #--|-------- -|-|- #,.....-,,|.............%|###,,##`,,,,# |q..| #,|...^|#,|...............,, `,,,,,,,,,, --)@`--## #,|....|#,----------------,,,#,--|------- |.c"..),# ##,|....|#,# ###,|........| --.{.--,# #,,|....|#,# #,-........| |...{#,# --------`,|....|#,# ##|.`[.....| -----#,# |......|,,|....|#,# |........| #,# |##.....,,|...#|#,# ---------- #,##|.<.[.%|#,|...%|#,# #,,,%......%,,|....|,`# ####--------##------ [Bugsniper the Hummer] St12 Dx17 Co10 In18 Wi13 Ch7 EleHaxMalCha Dlvl:12 $6763 HP142(142) Pw232(232) AC-18 Exp13 T17664 Latest messages You regain consciousness. Unknown command ' '. (2x) What do you want to drop? [$a-prt-yA-FI-NP-RT-WZ or ?*] You drop an uncursed scroll of healing {1}. Unknown command '^J'. Something is written here in the dust. Use "r." to read it. You see here a dark amulet {1}. What do you want to zap? [jAB or ?*] In what direction? [47896321><] You stop. Your lamb is in the way! You see here an uncursed scroll of healing {1}. t - an uncursed scroll of healing {13}. What do you want to zap? [jAB or ?*] In what direction? [47896321><] You are covered in sparkling lights! What do you want to ready? [- IJKZ or ?*] Never mind. # Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 57 Your max alignment was 57 You carried 0 sins You could not have this property at all: corrosivity You could nothave this property extrinsically: freezopathy You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 35 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 138 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 83% Musable item generation frequency was reduced by 82% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 77% Monster death drops spawned with only 92% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: healing spells (turn 8) Number of artifacts generated was 17 Number of fake artifacts generated was 13 Monster spawn increase started at turn 34105 Monster spawn increase reached its maximum at turn 78117 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 776835 The monster class that cannot be genocided was (null) The monster class that was spawned more often: giant humanoid (freq bonus 24) The monster species that spawned more often: moaning spirit (freq bonus 25) The monster species that spawned more often: land dragon (freq bonus 104) The monster species that spawned more often: octarine colony (freq bonus 52) The monster species that spawned more often: violet spore (freq bonus 25) The monster species that spawned more often: weapon xorn (freq bonus 108) The monster species that spawned more often: drone warp fungus (freq bonus 52) The monster species that spawned more often: poison turret (freq bonus 156) The monster species that spawned more often: gnohar sephirah (freq bonus 26) The monster species that spawned more often: housebat (freq bonus 52) The monster species that spawned more often: darkness given hunger (freq bonus 52) The monster species that spawned more often: aether vortex (freq bonus 50) The monster species that spawned more often: desert colony (freq bonus 27) The monster species that spawned more often: black archer (freq bonus 62) The monster species that spawned more often: adult blood dragon (freq bonus 27) The monster species that spawned more often: migo drone (freq bonus 26) The monster species that spawned more often: hairy growth (freq bonus 54) The monster species that spawned more often: Sith, the Cat (freq bonus 29) The monster species that spawned more often: Nelly (freq bonus 28) The monster species that spawned more often: Itachi Uchiha (freq bonus 108) The monster species that spawned more often: black bear cub (freq bonus 104) The monster species that never randomly spawned: plague rat The monster species that never randomly spawned: tear warp patch The monster species that never randomly spawned: controlled trove The monster species that never randomly spawned: big trapper The monster species that never randomly spawned: Josefine The monster species that never randomly spawned: gazing eye The monster species that never randomly spawned: mummified soldier The monster species that never randomly spawned: kine of araw The monster species that never randomly spawned: thief The monster species that never randomly spawned: psych flayer The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: bow ((null)) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 37) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 6) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 13) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 19) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 6) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 60) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 14) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 4) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 6) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 11) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 5) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 4) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 64) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 42) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: unspecified candle (candle) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: land mine (freq bonus 3) Next attribute increase check would have come at turn 19898 Strength training was 34 Dexterity training was 22 Wisdom training was 22 Constitution training was 31 You were fire resistant You were shock resistant You were poison resistant You had the following problem: You randomly fainted. (0) You had the following amount of cash stored in the bank: 56 You had the following bank cash limit: 1449 You were prevented from having freezopathy (0) You were prevented from having corrosivity (0) Your chance to block was 22% You were aware of the presence of something You had 2304 points of nutrition remaining You were stealthy You could teleport You had fixed abilities You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 676% b - lightning 4 matter 0% 698% c - sleep 2 enchant 21% 18% d - forgotten spell 1 occult 17% 23% e - russian roulette 6 chaos 98% 28% f - drain life 3 attack 68% 121% Techniques known in the end Name Level Status reinforce memory 13X Prepared(0) appraisal 13 R Prepared(0) phase door 13 R Prepared(0) invoke deity 13 R Prepared(0) power surge 11X Prepared(0) draw energy 9X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 4X Prepared(0) Discoveries Artifacts Misguided Missile [unaligned spirit thrower] Demonstrants Go Home [unaligned rubber hose] Amulets amulet versus poison (crescent) Weapons quarterstaff (staff) scimitar (curved sword) elven broadsword (runed broadsword) dwarvish short sword (broad short sword) orcish dagger (crude dagger) tsurugi (long samurai sword) orcish spear (crude spear) Armor orcish helm (iron skull cap) dwarvish cloak (hooded cloak) elven shield (blue and green shield) helm of safeguard (bug-tracking helmet) randomized helmet (water-pipe helmet) dwarvish iron helm (hard hat) gauntlets of leech (slit gloves) dwarvish roundshield (large round shield) iron shoes (hard shoes) orcish cloak (coarse mantelet) elven cloak (faded pall) placeholder gloves (boxing gloves) water walking boots (ankle boots) kicking boots (block-heeled boots) leather gloves (runic gloves) Scrolls scroll of undo genocide (WELCOME TO THE ASTRAL PLANE) scroll of scare monster (ATTACK WITH NUGGEL DEFENCE FALL) scroll of healing (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of mana (SUS COMNITUS) scroll of phase door (SGURDNOEDAMTONSAWEMAGSIHT) scroll of standard id (OXHE SRIAN) scroll of cure (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of create monster (HOW CONVENIENT) scroll of demonology (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of magic mapping (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of earth (FIRE IN THE ASS HOLE) scroll of identify (E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR) scroll of fire (ATTACK BY POLYGONAL) scroll of teleportation (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of amnesia (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of taming (MANANNANMACLIR) scroll of charging (ADA ILIKET) scroll of remove curse (BUY C1AL1S CHEAP HERE) Spellbooks spellbook of shocking sphere (hungry) spellbook of lightning (zone-specific) spellbook of sleep (wet) spellbook of forgotten spell (crumbling) spellbook of russian roulette (miracle) spellbook of drain life (withered) Potions potion of object detection (baloon flower) potion of enlightenment (crimson) potion of speed (smoky) potion of full healing (nanika) potion called conf (manky) potion of levitation (sizzling) potion called acid (turquoise) potion of hallucination (forget-me-not) potion of extra healing (distilled) potion of paralysis (fizzy) potion of gain level (bird's eye) potion of invisibility (luminescent) potion of blindness (coffee) potion called booze (cherry-blossom) potion of sickness (raspberry) potion of sleeping (cooling) potion called fear (cluster amaryllis) Rings ring of sustain ability (granite) ring of increase accuracy (wedding) ring of polymorph (dazzling) ring of cold resistance (rock solid) ring of timely backup (spanish) ring of protection (spikard) ring of searching (oblivion) ring called regen (topaz) ring of levitation (alexandrite) ring of gain constitution (stibotantalite) ring called warning (iron) ring called invis (diamond) ring called aggrav (uranium) Wands wand of lightning (grooved) wand of sleep (plasma) wand of solar beam (fuchsia) wand of stoning (quadratic) wand of enlightenment (wicker) wand of acquirement (bristly) wand called tele (ray-shooting) wand of extra healing (noticeable) wand of magic missile (iridescent) wand called speed (long) wand of create monster (blackthorn) wand of healing (iron) wand of digging (shivering) wand of striking (bound) wand of light (brittle) Tools green lightsaber (lightsaber) tempest horn (horn) magic whistle (whistle) candle called consumed 1 candle called limited Gems gray stone called loadstone flint stone (gray) stone of fainting (gray) pink gem called pink glass violet gem called violet glass black gem called black gem white gem called white gem Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 97 times You eaten food with animal by-products 70 times You eaten meat 37 times You have communicated with the gods 16 times You prayed to the gods 4 times You hit with a wielded weapon 3235 times You killed 1016 monsters You read items or engraved 87 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (35 of 20) general combat [Skilled] (max Expert) (327 of 540) body armor [Skilled] (max Expert) (200 of 540) devices [Basic] (max Expert) (39 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (466 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (2 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (104 of 20) long sword [Basic] (max Expert) (69 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (10 of 20) morning star [Basic] (max Expert) (346 of 160) flail [Unskilled] (max Expert) (12 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (162 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (45 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Skilled] (max Expert) (2039 of 540) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (18 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (12 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Expert] (max Expert) (741 of 12800) Goodbye bugsniper the Electric Mage...