bugsniper, neutral male haxorish Librarian ----------- |....%@...| .....%..d/| |.........| ...%.¯....| ----------- [Bugsniper the Intellectual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu Dlvl:1 $0 HP18(22) Pw26(26) AC7 Exp1 T10 Latest messages Unknown command ' '. You are hit by a scything blade! [-15 -> 2] Warning: HP low! The little dog misses the jackal. What do you want to read? [i-t or ?*] As you read the scroll, it disappears. You feel healthier! The jackal bites you! [-1 -> 19] The jackal bites you! [-1 -> 18] The little dog bites the jackal. The jackal is killed! Unknown command ' '. (2x) You miss the jackal. (2x) The jackal misses. You kill the jackal! # Really quit [yes/no]? Your inventory Armor a - an uncursed +0 robe (being worn) {16} b - an uncursed +0 robe {16} Scrolls m - a blessed scroll of enchant weapon {1} n - a blessed scroll of teleportation {1} o - 10 blessed scrolls of blank paper {10} p - 9 uncursed scrolls of healing {5} q - 8 uncursed scrolls of mana {8} r - 6 uncursed scrolls of phase door {6} s - 4 uncursed scrolls of standard id {4} t - 2 uncursed scrolls of cure {2} Spellbooks i - a blessed spellbook of cure sickness (0:9) {1} j - a blessed spellbook of map level (1:1) {1} k - a blessed spellbook of blank paper (0:7) {1} l - a blessed spellbook of blank paper (0:6) {1} Tools c - a blessed pair of lenses {1} d - an uncursed pair of lenses {1} e - an uncursed magic marker (1:0) {1} f - an uncursed magic marker (0:0) {1} g - an uncursed felt-tip marker (0:100) {1} h - an uncursed felt-tip marker (3:100) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could nothave this property extrinsically: fire resistance You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 24 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 40 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 88% chance Ring drop chance was reduced to 94% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: shield (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44401 Monster spawn increase reached its maximum at turn 135971 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 83616 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: mummy (freq bonus 3) The monster species that spawned more often: haughty centaur (freq bonus 6) The monster species that spawned more often: cyan warp fungus (freq bonus 4) The monster species that spawned more often: poison elemental (freq bonus 5) The monster species that spawned more often: musician (freq bonus 6) The monster species that spawned more often: rocket turret (freq bonus 5) The monster species that spawned more often: cyan warp fungus (freq bonus 7) The monster species that spawned more often: poison kobold (freq bonus 15) The monster species that spawned more often: bad lich (freq bonus 14) The monster species that spawned more often: yukionna (freq bonus 10) The monster species that spawned more often: dark mimic (freq bonus 18) The monster species that spawned more often: hill troll (freq bonus 10) The monster species that spawned more often: black (freq bonus 10) The monster species that spawned more often: furry (freq bonus 40) The monster species that spawned more often: stegosaurus (freq bonus 12) The monster species that spawned more often: skeletal lizard (freq bonus 18) The monster species that spawned more often: spikey mushroom patch (freq bonus 4) The monster species that spawned more often: draugr mummy (freq bonus 5) The monster species that spawned more often: semi-novice warrior (freq bonus 7) The monster species that spawned more often: blue draconian (freq bonus 16) The monster species that spawned more often: desert force fungus (freq bonus 5) The monster species that never randomly spawned: Eva's mocassin The monster species that never randomly spawned: cyan colony The monster species that never randomly spawned: giant mayfly The monster species that never randomly spawned: sparkling stalk The monster species that never randomly spawned: Almuth's cuddly-soft sneaker The monster species that never randomly spawned: jitterbug The monster species that never randomly spawned: morbid mirror The monster species that never randomly spawned: snake woman The monster species that never randomly spawned: ice devil The monster species that never randomly spawned: lord toad The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: vivianite (cyan) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 21) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 10) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 22) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 8) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 11) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 12) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 3) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 33) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 11) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 6) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 9) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 3) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 60) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 93) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: glass arrow trap (freq bonus 5) Next attribute increase check would have come at turn 646 Strength training was 1 Dexterity training was 3 Wisdom training was 0 Constitution training was 1 You were prevented from having fire resistance (0) You were prevented from having sickness resistance (0) You had 1487 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Stephen Hawking You could not have safely prayed (82) You survived Spells known in the end Name Level Category Fail Memory a - map level 8 divine 100% 700% b - cure sickness 3 healing 0% 200% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of enchant weapon (SCHELLENOE KONTENOE) scroll of teleportation (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of blank paper (unlabeled) scroll of healing (BASA MAINASA 1 MINETA MA AUCHA) scroll of mana (WHAT THE FUCK IS THIS) scroll of phase door (ELF IS DOUBLEQUICKER WHEN RAIN) scroll of standard id (ELF GRANDFATHER RESEARCH LAB) scroll of cure (SHIFTLY ITEM TRICK HIT CONTINUE) Spellbooks spellbook of cure sickness (thin) spellbook of map level (lunar) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 jackals (3 created) 0 little dogs (1 created) 0 petit mimics (1 created) 0 baby river hogs (1 created) 0 sewer rats (3 created) 0 grid bugs (3 created) 0 porter lichens (1 created) 0 crawling claws (1 created) 0 potion troves (1 created) 15 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (3 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye bugsniper the Librarian...