bugsniper, neutral male haxorish Librarian ### #,# ------|-- --)....[..--- ..........}.| |....}}..[.*| |....<..)}}.| ---..@..}}--- ------.--## #}},,# ####,# #,# -------|- |.}..}.(| -.}}}.}}| .}.. |$..}}}.| -- -.......| |...>...| --------- [Bugsniper the Bookkeeper] St10 Dx8 Co11 In18 Wi14 Ch7 LibHaxMalNeu Dlvl:4 $2506 HP-1(87) Pw95(95) AC0 Exp7 T3106 Stn Hal Latest messages In what direction? [47896321><] As you kick the door, it crashes open! You hear the chime of a cash register. This is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) You hear some noises in the distance. You hear a nearby zap. You feel stunned. Unknown command ' '. You hear a nearby zap. You feel weirded out! You hear a nearby zap. You feel as if you need some help. You're ready to rumble again! You miss the giant marksman ant. You kill the ice mimic! You see here an edgy wand. # - an edgy wand. You listen to a conversation. You fall into the lava! You burn to a crisp... Your inventory Weapons a - a blessed +1 shotgun {15} v - an uncursed +2 bent sable {16} I - 20 uncursed +3 darts {10} K - the uncursed +0 rubber hose named Master Thief {8} L - 3 uncursed +0 orcish spears {36} M - 3 uncursed +0 orcish daggers {12} N - the uncursed -1 grenade launcher named Intelligent Pope {25} P - 113 uncursed +1 shuriken {57} Q - an uncursed +1 morning star (weapon in hand) {48} R - the uncursed +0 grenade launcher named Maximum Launch Power {25} X - 24 uncursed +1 arrows {12} Armor D - an uncursed +0 dwarvish iron helm (being worn) {16} Z - an uncursed +0 pair of iron shoes (being worn) {20} Scrolls m - 2 blessed scrolls of enchant weapon {2} o - 10 blessed scrolls of blank paper {10} p - 6 uncursed scrolls of healing {3} q - 9 uncursed scrolls of mana {9} r - 5 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of cure {2} Potions U - an uncursed potion of invisibility {1} Wands # - an uncursed wand of bad effect (0:0) {1} u - a cursed wand of secret door detection (4:8) {1} W - an uncursed wand of teleportation (0:3) {1} Tools c - an uncursed pair of lenses {1} d - an uncursed pair of lenses {1} e - an uncursed magic marker (1:0) {1} f - an uncursed magic marker (1:0) {1} g - an uncursed felt-tip marker (0:95) {1} h - a blessed felt-tip marker (3:100) {1} A - an uncursed +0 pick-axe {32} B - an uncursed bottle {1} E - an uncursed skeleton key {1} G - an uncursed figurine of a sewer rat {1} Y - a cursed mirror {1} Gems z - 6 uncursed +0 rocks {4} O - an uncursed +0 salt chunk Final attributes You were piously aligned Your alignment was 24 Your max alignment was 25 You carried 0 sins You could not have this property at all: detect monsters You could nothave this property extrinsically: see invisible You could not have this property intrinsically: searching Scroll identification only worked 100 times out of 301 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 104 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 97% Musable item generation frequency was reduced by 55% Ring drop chance was reduced to 94% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 76% chance The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: spear (turn 3) Number of artifacts generated was 6 Number of fake artifacts generated was 5 Monster spawn increase started at turn 22007 Monster spawn increase reached its maximum at turn 39437 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 206280 The monster class that cannot be genocided was major demon The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: nickelpede (freq bonus 5) The monster species that spawned more often: multi-hued mushroom (freq bonus 2) The monster species that spawned more often: semi-novice paladin (freq bonus 4) The monster species that spawned more often: land urchin (freq bonus 4) The monster species that spawned more often: brownie (freq bonus 4) The monster species that spawned more often: stronger turret (freq bonus 5) The monster species that spawned more often: elf champion (freq bonus 2) The monster species that spawned more often: merlion (freq bonus 4) The monster species that spawned more often: magic stalk (freq bonus 36) The monster species that spawned more often: elder fox (freq bonus 6) The monster species that spawned more often: translucent force patch (freq bonus 12) The monster species that spawned more often: undead mimic (freq bonus 10) The monster species that spawned more often: Greater Solar (freq bonus 4) The monster species that spawned more often: blind eye (freq bonus 3) The monster species that spawned more often: venom spore lichen (freq bonus 2) The monster species that spawned more often: merciless eel (freq bonus 6) The monster species that spawned more often: maia fighter (freq bonus 6) The monster species that spawned more often: two of clubs (freq bonus 12) The monster species that spawned more often: slowing turret (freq bonus 2) The monster species that spawned more often: water blaster (freq bonus 5) The monster species that never randomly spawned: curse vortex The monster species that never randomly spawned: mana spore The monster species that never randomly spawned: freaky girl The monster species that never randomly spawned: orange stalk The monster species that never randomly spawned: autobomb The monster species that never randomly spawned: old sky dragon The monster species that never randomly spawned: thick master lich The monster species that never randomly spawned: platinum warp fungus The monster species that never randomly spawned: tanuki The monster species that never randomly spawned: mercury mushroom patch The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 17) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 19) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 3) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 20) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 4) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 4) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 3) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 24) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: weakness trap (freq bonus 6) Next attribute increase check would have come at turn 4917 Strength training was 3 Dexterity training was 6 Wisdom training was 4 Constitution training was 5 You were hallucinating (20) You were stunned (128) You were prevented from having see invisible (0) You were prevented from having detect monsters (0) You had 1693 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Zugguthobal, Sexy Sai and Sol Your deity was Kos You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 74% b - summon undead 5 attack 89% 369% Techniques known in the end Name Level Status research 7X LIMIT(392) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(507) invoke deity 7 R LIMIT(0) Discoveries Weapons bent sable (bent sword) orcish spear (crude spear) orcish dagger (crude dagger) shuriken (throwing star) Armor robe (green robe) dwarvish iron helm (hard hat) iron shoes (hard shoes) Scrolls scroll of enchant weapon (RAGE CAN ADD POWER) scroll of identify (VAS CORP BET MANI) scroll of blank paper (unlabeled) scroll of healing (VOR LAUTER ERREGUNG KAM ER SOFORT) scroll of mana (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll of phase door (VITIO PUS RO) scroll of standard id (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) scroll of cure (RAIN FALL FROM SKY) scroll of destroy armor (GENTLE PEEPTOE HIGH HEELS) scroll of remove curse (VENZAR BORGAVVE) scroll of lava (BLUE SCREEN OF DEATH) Spellbooks spellbook of summon undead (twisting) spellbook of wizard lock (geological) spellbook of blank paper (plain) Potions potion of full healing (unnatural) potion of gain level (green) potion of paralysis (red) potion of fear (tan) potion of invisibility (turquoise) Wands wand of secret door detection (pebble) wand of bad effect (spiral) wand of teleportation (lead) Tools skeleton key (key) mirror (looking glass) Gems salt chunk (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 12 times You eaten food with animal by-products 7 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 202 times You killed 83 monsters You read items or engraved 28 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (23 of 160) searching [Basic] (max Grand Master) (23 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (24 of 160) Goodbye bugsniper the Librarian...