bugsniper, lawful male haxorish Librarian --- .{-- -@+ |d| -. -- [Bugsniper the Intellectual] St9 Dx6 Co7 In10 Wi12 Ch14 LibHaxMalLaw Dlvl:1 $0 HP22(22) Pw26(26) AC8 Exp1 T1 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a lawful male haxorish Librarian. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Unknown command ' '. (5x) Autopickup: ON, for all objects. # Autopickup: OFF. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stun resistance You could nothave this property extrinsically: drain resistance You could not have this property intrinsically: clairvoyance Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 17 Scroll drop chance was reduced to 69% Musable item generation frequency was reduced by 37% Amulet drop chance was reduced to 70% Concealing monsters were spawned underneath items 82% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 24) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44806 Monster spawn increase reached its maximum at turn 63246 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 445302 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: Hannes (freq bonus 8) The monster species that spawned more often: great lich (freq bonus 8) The monster species that spawned more often: large armor trove (freq bonus 10) The monster species that spawned more often: bigfoot (freq bonus 18) The monster species that spawned more often: healer (freq bonus 4) The monster species that spawned more often: great bar slayer (freq bonus 8) The monster species that spawned more often: sickness trove (freq bonus 6) The monster species that spawned more often: Natascha (freq bonus 5) The monster species that spawned more often: blue-red colony (freq bonus 2) The monster species that spawned more often: griffin rogue (freq bonus 4) The monster species that spawned more often: anguish worm (freq bonus 4) The monster species that spawned more often: time tempest (freq bonus 3) The monster species that spawned more often: land roamer (freq bonus 5) The monster species that spawned more often: thick jumping jellyfish (freq bonus 16) The monster species that spawned more often: unsteady trove (freq bonus 4) The monster species that spawned more often: tear growth (freq bonus 12) The monster species that spawned more often: fire clan (freq bonus 9) The monster species that spawned more often: human mummy (freq bonus 24) The monster species that spawned more often: humanoid devil (freq bonus 7) The monster species that spawned more often: irresistible force patch (freq bonus 8) The monster species that never randomly spawned: thick elf-lord The monster species that never randomly spawned: rainbowfly The monster species that never randomly spawned: desert wing The monster species that never randomly spawned: gnoll shaman The monster species that never randomly spawned: mister burner The monster species that never randomly spawned: super marion The monster species that never randomly spawned: Nadja's erotic lady shoe The monster species that never randomly spawned: spectral hunter The monster species that never randomly spawned: porter mana stalk The monster species that never randomly spawned: babble The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 45) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 14) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 12) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 8) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 3) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 18) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 14) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 7) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 7) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 21) Next attribute increase check would have come at turn 680 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having drain resistance (0) You were prevented from having stun resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Leo Tolstoi You could not have safely prayed (113) You survived Spells known in the end Name Level Category Fail Memory a - cure confusion 3 healing 0% 200% b - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of taming (GO AWAY) scroll of stinking cloud (SMOKING KILLS) scroll of blank paper (unlabeled) scroll of healing (THIS KITTEN CORPSE IS DELICIOUS) scroll of mana (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of phase door (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) scroll of standard id (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) scroll of cure (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) Spellbooks spellbook of magic missile (retarded) spellbook of cure confusion (transforming) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye bugsniper the Librarian...