bugsniper, neutral male doppelganger Librarian --------- |d@.....| |r....... |$......| ----|---- [Bugsniper the Intellectual] St5 Dx6 Co6 In11 Wi11 Ch9 LibDopMalNeu+H Dlvl:1 $0 HP18(18) Pw29(29) AC10 Exp1 T1 Latest messages Add the soviet hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the problematic hybrid race to your character? [yn] (n) Add the wind inhabitant hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello bugsniper, welcome to SlashEMExtended! You are a neutral male haxor doppelganger Librarian. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Your inventory Armor a - an uncursed +0 robe (being worn) {16} Scrolls g - a blessed scroll of identify {1} h - 5 blessed scrolls of blank paper {5} i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of flame sphere (0:6) {1} f - a blessed spellbook of blank paper (0:2) {1} Tools b - an uncursed pair of lenses {1} c - an uncursed magic marker (0:0) {1} d - an uncursed felt-tip marker (0:100) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy You could nothave this property extrinsically: disintegration resistance You could not have this property intrinsically: magic resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 12 Spellbook identification only worked 2 times out of 39 Monsters only dropped their musable items with 86% chance Musable item generation frequency was reduced by 91% Ring drop chance was reduced to 85% Wand drop chance was reduced to 81% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 37149 Monster spawn increase reached its maximum at turn 45188 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3075150 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: ghost (freq bonus 3) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: wereeel (freq bonus 8) The monster species that spawned more often: werebat (freq bonus 10) The monster species that spawned more often: cold bear (freq bonus 5) The monster species that spawned more often: bleach ghost (freq bonus 8) The monster species that spawned more often: werebee (freq bonus 5) The monster species that spawned more often: punisher (freq bonus 18) The monster species that spawned more often: only thief (freq bonus 10) The monster species that spawned more often: deathly visage (freq bonus 20) The monster species that spawned more often: multi-hued icky thing (freq bonus 5) The monster species that spawned more often: minocentaur (freq bonus 33) The monster species that spawned more often: water naga (freq bonus 12) The monster species that spawned more often: mad scientist (freq bonus 15) The monster species that spawned more often: ancient multi-hued jelly (freq bonus 5) The monster species that spawned more often: lichen (freq bonus 4) The monster species that spawned more often: eerie ghost (freq bonus 7) The monster species that spawned more often: death lich (freq bonus 8) The monster species that spawned more often: special kobold lord (freq bonus 18) The monster species that spawned more often: Jane's hugging boot (freq bonus 5) The monster species that spawned more often: creator of slex (freq bonus 5) The monster species that spawned more often: nedian heraldry user (freq bonus 8) The monster species that never randomly spawned: Lena The monster species that never randomly spawned: pretty mesmerizing nymph The monster species that never randomly spawned: undead padawan The monster species that never randomly spawned: controller mimic The monster species that never randomly spawned: golden mold The monster species that never randomly spawned: adventurer gnome The monster species that never randomly spawned: huge pile of evasive coins The monster species that never randomly spawned: storm naga hatchling The monster species that never randomly spawned: oyaji The monster species that never randomly spawned: multicolor grue The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 38) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 19) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 6) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 3) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 11) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 34) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 44) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 69) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 32) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 11) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: sickness (fizzy) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: darkness (obscure) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: intrinsic loss trap (freq bonus 14) Next attribute increase check would have come at turn 521 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were prevented from having disintegration resistance (0) You were prevented from having freezopathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Stephen Hawking You could not have safely prayed (81) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of identify (HM MINUS 1R) scroll of blank paper (unlabeled) scroll of healing (NOISY STUNT NO EFFECTIVE) scroll of mana (SHENME SHIHOU TENGTONG FABU) scroll of phase door (ZELGO MER) scroll of standard id (HELP A HO) scroll of cure (MOVE RAISED BY FEARED) Spellbooks spellbook of flame sphere (heavy) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 stoats (1 created) 0 little dogs (1 created) 0 cave goblins (1 created) 0 hares (1 created) 0 grid bugs (1 created) 0 spore lichens (1 created) 0 twens (3 created) 9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye bugsniper the Librarian... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 18 hit points when you quit. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 649293 bugsniper-Ele-Elf-Mal-Cha died in Chaotic Quest on level 28 [max 29]. Killed by a monster (invisible Vecna). - [161] 323 1 Winter-Che-Red-Mal-Law quit in The Dungeons of Doom on level 1. 30 [30] 324 1 Andy-Fig-Hom-Mal-Cha escaped the dungeon [max level 1]. 14 [14] * 0 bugsniper-Lib-Dop-Mal-Neu quit in The Dungeons of Doom on level 1. 18 [18]