bugsniper, lawful male scurrier Elph ---------- |........| |......... .(.......| |....d@..| - -------- [Bugsniper the Edhel] St16 Dx11 Co15 In8 Wi10 Ch5 ElpScuMalLaw Dlvl:1 $0 HP19(19) Pw9(9) AC7 Exp1 T1 Latest messages Hello bugsniper, welcome to SlashEMExtended! You are a lawful male scurrier Elph. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Unknown command '^J'. You don't know any spells right now. # (3x) Really quit [yes/no]? Your inventory Weapons a - an uncursed +1 dart (in quiver) {1} b - a blessed +1 elven bow (weapon in hands) {12} c - 54 uncursed +2 elven arrows {27} d - 37 uncursed +0 elven arrows {19} Armor e - an uncursed +2 cloak of displacement (being worn) {4} Comestibles f - 29 uncursed slime molds {16} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could nothave this property extrinsically: free action You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 175 Ring identification only worked 4 times out of 27 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 92% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: attack spells (turn 26) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29521 Monster spawn increase reached its maximum at turn 138241 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7103715 The monster class that cannot be genocided was centaur The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: dark naga hatchling (freq bonus 12) The monster species that spawned more often: skull druj (freq bonus 3) The monster species that spawned more often: giant spider (freq bonus 12) The monster species that spawned more often: rod permamimic (freq bonus 3) The monster species that spawned more often: gold mimic (freq bonus 12) The monster species that spawned more often: Graz'zt (freq bonus 10) The monster species that spawned more often: queen ant (freq bonus 8) The monster species that spawned more often: Little Marie (freq bonus 3) The monster species that spawned more often: icon of sin (freq bonus 14) The monster species that spawned more often: nautilus crewman (freq bonus 20) The monster species that spawned more often: insurmountable warp patch (freq bonus 4) The monster species that spawned more often: taliban militia (freq bonus 5) The monster species that spawned more often: weresoldierant (freq bonus 8) The monster species that spawned more often: heavy girl (freq bonus 6) The monster species that spawned more often: intelligent trove (freq bonus 8) The monster species that spawned more often: dark maggot (freq bonus 5) The monster species that spawned more often: racoon dog (freq bonus 3) The monster species that spawned more often: trapper cart (freq bonus 12) The monster species that spawned more often: chaos vortex (freq bonus 3) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 3) The monster species that never randomly spawned: amorphous mold The monster species that never randomly spawned: slimy spore The monster species that never randomly spawned: Johanna The monster species that never randomly spawned: Heavenly Destroyer The monster species that never randomly spawned: stone clan The monster species that never randomly spawned: giant green dragonfly The monster species that never randomly spawned: irish wolfhound The monster species that never randomly spawned: red ants of Timothy Thummel The monster species that never randomly spawned: reddish fungus The monster species that never randomly spawned: roommate's almost lover The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 75) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 289) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 10) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 8) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 20) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 19) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 7) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 192) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 2) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 6) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 5) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 2) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 5) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 29) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this trap was always invisible: flooding trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 6) Next attribute increase check would have come at turn 389 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were prevented from having curse resistance (0) You were prevented from having free action (0) You saw invisible You had automatic searching You had infravision You had 1500 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Solonor Thelandira You could not have safely prayed (568) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor cloak of displacement (angelic cloak) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (thigh boots) * elven cloak (faded pall) Scrolls scroll of healing (PRATYAVAYAH) scroll of mana (SEED SHOTED AS GUN 25 TIME) scroll of phase door (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of standard id (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) scroll of cure (IMMORTAL DUNGEON) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Elph...