bugsniper, lawful female doppelganger Mahou Shoujo ------------.- |..?.........- |.........@..| |.......x..@.| |......x.....| |............| -------------- [Bugsniper the Schoolkid] St7 Dx5 Co8 In6 Wi13 Ch12 MahDopFemLaw+H Dlvl:1 $0 HP18(18) Pw11(11) AC4 Exp1 T1 Latest messages Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the problematic hybrid race to your character? [yn] (n) Add the wind inhabitant hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello bugsniper, welcome to SlashEMExtended! You are a lawful female haxor doppelganger Mahou Shoujo. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could nothave this property extrinsically: stealth You could not have this property intrinsically: detect monsters Ring identification only worked 4 times out of 17 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 59% Amulet drop chance was reduced to 12% The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: two-handed sword (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 58420 Monster spawn increase reached its maximum at turn 138990 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 493589 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: Sith, the Cat (freq bonus 6) The monster species that spawned more often: green glutton ghost (freq bonus 4) The monster species that spawned more often: agate patch (freq bonus 12) The monster species that spawned more often: Lady Tokimi (freq bonus 10) The monster species that spawned more often: novel fungus (freq bonus 8) The monster species that spawned more often: wimp-imp (freq bonus 8) The monster species that spawned more often: fear trove (freq bonus 10) The monster species that spawned more often: teacher (freq bonus 4) The monster species that spawned more often: upper spirit (freq bonus 5) The monster species that spawned more often: stalking coyote (freq bonus 3) The monster species that spawned more often: eastern moon rabbit (freq bonus 3) The monster species that spawned more often: centaur lord (freq bonus 7) The monster species that spawned more often: medium (freq bonus 5) The monster species that spawned more often: sloppy patch (freq bonus 7) The monster species that spawned more often: land spider (freq bonus 5) The monster species that spawned more often: pale force fungus (freq bonus 20) The monster species that spawned more often: silver draconian (freq bonus 10) The monster species that spawned more often: giant garnet frog (freq bonus 4) The monster species that spawned more often: Thai's high-heeled lady shoe (freq bonus 4) The monster species that spawned more often: hidden warp patch (freq bonus 6) The monster species that never randomly spawned: unidentified raven The monster species that never randomly spawned: old water dragon The monster species that never randomly spawned: pygmy warrior shaman The monster species that never randomly spawned: high gnome lord The monster species that never randomly spawned: thorn spore The monster species that never randomly spawned: giant armor beetle The monster species that never randomly spawned: werespider The monster species that never randomly spawned: horsea The monster species that never randomly spawned: wind force fungus The monster species that never randomly spawned: airborne parrot The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 28) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 22) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 6) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 9) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 8) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 11) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 15) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 27) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 26) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 8) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 18) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 70) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: chatbox cloak (weeb cloak) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this item was always generated cursed: nexus field (talkative) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 1) Next attribute increase check would have come at turn 3470 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You were prevented from having stealth (0) You were prevented from having stunnopathy (0) Your chance to block was 26% You had 1500 points of nutrition remaining You aggravated monsters You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity You could not have safely prayed (106) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 200% b - command undead 5 attack 95% 500% c - knock 1 matter 0% 200% Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dwarvish roundshield (large round shield) cloak of protection (geek cloak) Scrolls scroll of healing (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of mana (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) scroll of phase door (ULULULULOHH) scroll of standard id (ELF CANT TO BE POISONING) scroll of cure (HP RECOVERY BY GRAUP) Spellbooks spellbook of flame sphere (octarine) spellbook of command undead (tartan) spellbook of knock (antique) Wands wand of striking (uranium) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye bugsniper the Mahou Shoujo...