bugsniper, neutral male elven Amazon ---- --..| |..@- --x..* ..... ... G hG G [Bugsniper the Low Tribute] St14 Dx17 Co10 In11 Wi8 Ch13 AmaElfMalNeu Min:5 $22 HP-3(62) Pw54(54) AC5 Exp7 T1745 Hun Latest messages [-1 -> 22] You get zapped! [-9 -> 13] Pick an object. x a xan or other mythical/fantastic insect (heisenbug) (base level 10) Accessing Pokedex entry for heisenbug... Base statistics of this monster type: Base level = 10, difficulty = 15, AC = 10, magic resistance = 0, alignment 0. Very fast (35). Normal generation, with frequency 1. Uncommon (by factor 7). Resists electricity. Leaves no corpse. Not genocidable, breathless, amphibious, phasing, amorphous, teleporting. Controls teleport. This monster is of neuter gender. Is a valid polymorph form. Attacks: 4d3, touches - shock damage What do you want to zap? [FK or ?*] In what direction? [47896321><] You dig a hole through the floor. You fall through... The heisenbug touches you! [-1 -> 14] You get zapped! Elf, your life force is running out. [-9 -> 5] Warning: HP low! The heisenbug touches you! [-1 -> 4] Warning: HP low! You get zapped! You die... Your inventory Amulets o - a cursed amulet of restful sleep called cursed? {1} Weapons a - a blessed +2 javelin (weapon in hand) {8} b - an uncursed +2 elven bow (alternate weapon; not wielded) {12} c - 100 blessed +0 elven arrows (in quiver) {52} E - 22 uncursed +0 ya {11} Armor d - an uncursed +2 shield of mobility {20} H - a blessed +1 orcish helm (being worn) {12} Comestibles e - 2 blessed food rations {2} p - 11 uncursed slime molds {6} s - a blessed spore lichen corpse {20} t - an uncursed cram ration {1} v - an uncursed spore lichen corpse {20} w - a blessed orange {1} G - an uncursed fortune cookie {1} Scrolls g - a blessed scroll of teleportation {1} h - 6 uncursed scrolls of healing {6} i - 5 uncursed scrolls of mana {5} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {1} l - an uncursed scroll of cure {1} n - an uncursed scroll of trap disarming {1} x - an uncursed scroll of amnesia {1} z - an uncursed scroll of identify {1} C - an uncursed scroll of stinking cloud {1} Potions f - 4 uncursed potions of healing {4} m - an uncursed potion of restore ability {1} A - 2 uncursed potions of invisibility {2} L - an uncursed potion of extra healing {1} Rings u - an uncursed ring of free action (on right hand) {1} Wands F - an uncursed wand of digging (0:0) {1} K - a cursed wand of bugging (0:6) {1} Tools q - a cursed large box {500} I - an uncursed magic lamp (lit) {1} Gems B - an uncursed +3 epidote stone {1} J - an uncursed +0 worthless piece of green glass {1} The large box is empty. Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins You could not have this property at all: slow digestion You could nothave this property extrinsically: flying You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 109 Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 81% Musable item generation frequency was reduced by 50% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: occult spells (turn 47) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 79850 Monster spawn increase reached its maximum at turn 88807 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 954304 The monster class that cannot be genocided was ghost The monster class that was spawned more often: blob (freq bonus 4) The monster color that was spawned more often: white (freq bonus 6) The monster species that spawned more often: vile archer (freq bonus 22) The monster species that spawned more often: elf veteran (freq bonus 12) The monster species that spawned more often: fake fungus (freq bonus 10) The monster species that spawned more often: undertaker (freq bonus 20) The monster species that spawned more often: dark mushroom patch (freq bonus 8) The monster species that spawned more often: quiver slot (freq bonus 8) The monster species that spawned more often: lower xorn (freq bonus 9) The monster species that spawned more often: gravity mold (freq bonus 48) The monster species that spawned more often: pale stalk (freq bonus 20) The monster species that spawned more often: Signor Niccolo Davelli (freq bonus 12) The monster species that spawned more often: large frog (freq bonus 11) The monster species that spawned more often: furry jaguar (freq bonus 12) The monster species that spawned more often: small tarantula (freq bonus 12) The monster species that spawned more often: seadra (freq bonus 6) The monster species that spawned more often: basher (freq bonus 24) The monster species that spawned more often: flounder (freq bonus 10) The monster species that spawned more often: division jedi (freq bonus 10) The monster species that spawned more often: invisible force fungus (freq bonus 5) The monster species that spawned more often: real punisher (freq bonus 5) The monster species that spawned more often: inferno hound (freq bonus 7) The monster species that never randomly spawned: venomous spirit The monster species that never randomly spawned: giant brown bear The monster species that never randomly spawned: hunger turret The monster species that never randomly spawned: Uniform Kriminologist The monster species that never randomly spawned: chimera lizard The monster species that never randomly spawned: boot girl The monster species that never randomly spawned: psycho vortex The monster species that never randomly spawned: brown faerie The monster species that never randomly spawned: Mareike The monster species that never randomly spawned: elder thing The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was never generated: phase door (ethereal) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: sky-high heels (roman sandals) The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 14) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 406) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 20) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 16) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 7) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 14) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 26) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 9) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 8) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 14) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 4) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 8) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 2) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 11) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 7) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 27) The RNG hath decreed that this item was always generated cursed: bugging (wooden) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this trap was always invisible: acidpool The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 3) Next attribute increase check would have come at turn 9209 Strength training was 9 Dexterity training was 13 Wisdom training was 11 Constitution training was 32 You were sleep resistant You had the following problem: Your food consumption was much faster. (276) You were prevented from having flying (0) You were prevented from having slow digestion (0) You saw invisible You had infravision You had 376 points of nutrition remaining You were stealthy You were fast You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Effie Trinket You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 7X LIMIT(0) weapon practice 7X LIMIT(0) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) critical strike 3X LIMIT(0) Discoveries Amulets amulet of restful sleep called cursed? (powerful) Weapons * javelin (throwing spear) * elven bow (runed bow) * elven arrow (runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (narrow helmet) * sedge hat (meteoric helmet) * skullcap (tight helmet) * flack helmet (scuba helmet) * crystal helm (bug-tracking helmet) * mining helm (basin helmet) * field helm (dim colored helmet) * helm of safeguard (red helmet) * war hat (steel helmet) * plasteel gloves (white gloves) * leather gloves (vampiric gloves) * gauntlets of safeguard (camouflage patterned gloves) * gauntlets of plugsuit (covered pair of gloves) * commander gloves (light gloves) * field gloves (yellow gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (platform boots) * field boots (fleecy boots) * boots of safeguard (beautiful heels) * elven boots (chess boots) * elven cloak (faded pall) Scrolls scroll of teleportation (I R TEH UBER PWNZ0R) scroll of healing (FIRE IN THE ASS HOLE) scroll of mana (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of phase door (IRC CHANNEL SLASHEMEXTENDED) scroll of standard id (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of cure (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of trap disarming (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of amnesia (SIR I HAVE TO TAKE A SHIT) scroll of identify (SLASHEM EXTENDED WANTS YOU DEAD) scroll of stinking cloud (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) Spellbooks spellbook called high level (colorful) Potions potion of healing (coffee) potion of restore ability (blue flag) potion of invisibility (sizzling) potion of extra healing (wormwood) Rings ring of free action (cellulose) Wands wand of digging (eucalyptus) wand of bugging (timber) Tools large box (wooden box) magic lamp (lamp) Gems epidote stone (red) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 89 times You killed 65 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (9 of 20) shield [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (11 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (2 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (108 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (85 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Amazon...