bugsniper, lawful male elven Elph ############### ### ################### }}}}......... . .....#........#.. ##### #}}}}}.#....-------------------.-----...#.....#....#. ###...# }}}}......|...#.#..|/=!./|. |.|..(|...--------...#..# #.....# ----- }}......|---|.|--|/.?(?|. +.+...|..{..+...(|....#.. #...<.## ---`.`---}}.#...|...#.#..|.!.??|.-|.|...|.....,...(|#.#..#. ##.....# --[.._..`--}}....|---|....---|--|..+.-..-......|-----...#.#..###...### |.........|-}....|...-.#...#...#(..|.........+--...........#..###.## |`.......`||}}...|.....#..(.(.....................----......#..##.## |----|-------}....#.|.....(..{.......................|##....##..#..# |...............................................+...........#..#.## |.............(.........................#.......|..(..#..........# #----|-------}}...#.|..---|---...................-.---........#..## |`.).....`||}}}......[.|`....|.........{.#|----............#...#..# |.........|-}}}}.|...|.|][[[[|.......F....-.%!|................#..## --`..\..`--}}}}}.--.-..|[.[.)|....(..#.#..|I!.|..#...#....-#-#-##[.# ---`.`---}}}#}}}......|------......|-|---|.(%|...........#....|#..## -----}}}}}}}}}}}.#..|))^@@-@#....|...%.|----.#.........|...#..#..# #}}}}}}}}}}}}}...|)))[)|...#+-|%%(.%|[#.........#..........#[.# }}}}}}}}}#}}}}}}}}..-------......-------...............|(|.....#..## #}}}}}}}}}}}}#}}..........................#.>........#.......#..# [Bugsniper the Kano] St16 Dx18 Co17 In9 Wi12 Ch10 ElpElfMalLaw Dlvl:6 $5847 HP117(117) Pw107(107) AC-10 Exp11 T7046 Latest messages Do you wish to try our other services? [yn] (n) What do you want to have identified? [######a-mo-zACGHJ-OQ-Z or ?*] "I don't handle that sort of item, but I could try..." "I only offer basic identification." It'll cost you 240 zorkmids. Interested? [yn] (n) "Sorry. I guess it's not your lucky day." You do not owe Vanzac anything. Do you wish to try our other services? [yn] (n) You do not owe Vanzac anything. Do you wish to try our other services? [yn] (n) What do you want to improve? [a-duyQ or ?*] "We offer the finest service available!" "Guaranteed not to harm your weapon, or your money back!" It'll cost you 4000 zorkmids. Interested? [yn] (n) "It's your call, ugly." Unknown command '^Q'. What do you want to ready? [- b-duyQ or ?*] Never mind. # Really quit [yes/no]? Your inventory Weapons a - an uncursed +1 elven dagger (weapon in hand) {4} b - an uncursed +1 elven bow (alternate weapon; not wielded) {12} c - 23 uncursed +2 elven arrows {23} d - 54 uncursed +0 elven arrows {39} u - 32 uncursed +4 shuriken {16} y - a blessed +0 silver saber {12} Q - 20 uncursed +0 arrows (in quiver) {14} Armor # - an uncursed +0 enchanted (of see invisible) orcish helm {12} e - an uncursed +2 elven cloak (being worn) {4} t - an uncursed +0 splint mail (being worn) {160} A - an uncursed +0 dwarvish iron helm (being worn) {16} Y - an uncursed +1 pair of water walking boots (being worn) {8} Comestibles # - an uncursed lichen corpse {20} # - an uncursed partly eaten food ration {1} f - 4 uncursed lembas wafers {4} m - an uncursed eucalyptus leaf {1} v - 4 uncursed cream pies {2} O - an uncursed sprig of wolfsbane {1} U - 11 uncursed slime molds {6} Scrolls # - a blessed scroll of healing {1} # - an uncursed scroll of proof weapon {1} g - 8 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - an uncursed scroll of phase door {1} j - 3 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} o - an uncursed scroll of identify {1} p - an uncursed scroll of genocide {1} T - an uncursed scroll of summon ghost {1} V - an uncursed scroll of enchant weapon {1} Spellbooks z - an uncursed spellbook of magic missile (0:4) {1} Potions q - a cursed potion of gain ability {1} s - an uncursed potion of sickness {1} w - an uncursed potion of booze {1} J - 2 uncursed potions of fruit juice {2} K - a cursed potion of ESP {1} L - 2 uncursed potions of water {2} M - an uncursed potion of healing {1} N - an uncursed potion of gain health {1} X - an uncursed potion of oil {1} Rings r - a cursed ring of teleportation named cursed {1} x - an uncursed ring of poison resistance (on right hand) {1} Wands # - an uncursed wand of objection (0:29) {1} C - an uncursed wand of summon undead (0:8) {1} H - an uncursed wand of create monster (0:2) {1} Tools l - a cursed lock pick {1} G - 4 uncursed tallow candles {3} R - a blessed magic marker (1:13) {1} S - an uncursed towel {1} W - a cursed magic whistle called tin {1} Gems Z - a cursed -5 luckstone Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 5 You carried 30 sins You could not have this property at all: fear factor You could nothave this property extrinsically: drunken boxing You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 934 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 31% chance Scroll drop chance was reduced to 99% Musable item generation frequency was reduced by 96% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 12% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 80% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: sling (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 23057 Monster spawn increase reached its maximum at turn 55654 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 352698 The monster class that cannot be genocided was piercer The monster class that was spawned more often: trapper or lurker above (freq bonus 6) The monster species that spawned more often: zohar sephirah (freq bonus 16) The monster species that spawned more often: javelin chucker (freq bonus 9) The monster species that spawned more often: petty hobbit brigand thief (freq bonus 20) The monster species that spawned more often: topmodel (freq bonus 8) The monster species that spawned more often: evasive fox (freq bonus 26) The monster species that spawned more often: rabid dog (freq bonus 10) The monster species that spawned more often: disgusting growth (freq bonus 7) The monster species that spawned more often: topaz stalk (freq bonus 8) The monster species that spawned more often: giant white mouse (freq bonus 7) The monster species that spawned more often: Goblin Sub King (freq bonus 18) The monster species that spawned more often: aquatic bear (freq bonus 16) The monster species that spawned more often: paper golem (freq bonus 7) The monster species that spawned more often: plasma spore (freq bonus 36) The monster species that spawned more often: mosquit swarm (freq bonus 10) The monster species that spawned more often: conjurer (freq bonus 18) The monster species that spawned more often: bramble stalk (freq bonus 16) The monster species that spawned more often: karakasa (freq bonus 9) The monster species that spawned more often: grey cyborg (freq bonus 7) The monster species that spawned more often: animated bronze statue (freq bonus 18) The monster species that spawned more often: novel growth (freq bonus 10) The monster species that never randomly spawned: yuki-onna The monster species that never randomly spawned: fire lady The monster species that never randomly spawned: stupefying turret The monster species that never randomly spawned: also matte The monster species that never randomly spawned: mimic lich The monster species that never randomly spawned: bad warp patch The monster species that never randomly spawned: cursed blob The monster species that never randomly spawned: noblewoman The monster species that never randomly spawned: young golden dragon The monster species that never randomly spawned: vietnamese lady The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: robe of defense (octarine robe) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: field helm (yellow helmet) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 11) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 20) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 55) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 9) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 12) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 8) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 32) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 4) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 12) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 14) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 2) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 9) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 10) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 12) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 67) The RNG hath decreed that this item was always generated cursed: enchant (legit) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: small shield ((null)) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this trap was always invisible: flooding trap The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 2) Next attribute increase check would have come at turn 10177 Strength training was 6 Dexterity training was 6 Wisdom training was 7 Constitution training was 6 You were sleep resistant You were poison resistant You were prevented from drunken boxing (0) You were prevented from having an increased fear factor (0) You saw invisible You had automatic searching You had infravision You had 769 points of nutrition remaining You were stealthy You could walk on water You were extremely unlucky (-12) You had reduced luck Bad luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Solonor Thelandira You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 140% b - levitation 4 body 90% 100% Techniques known in the end Name Level Status missile flurry 11X Prepared(0) appraisal 11 R Prepared(0) phase door 11 R Prepared(0) invoke deity 11 R Prepared(0) disarm 4 O Prepared(0) Discoveries Weapons * elven dagger (runed dagger) * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven broadsword (runed broadsword) shuriken (throwing star) Armor * elven cloak (faded pall) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (wedge boots) dwarvish cloak (hooded cloak) dwarvish iron helm (hard hat) iron shoes (hard shoes) water walking boots (rainbow boots) oilskin gloves (transparent gloves) orcish helm (iron skull cap) Scrolls scroll of healing (VIA FERO DEO) scroll of mana (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of phase door (1UP EXTRA LIFE GET) scroll of standard id (ATTACK BY THROW A GOLD COIN) scroll of cure (KLAATU BARADA NIKTO) scroll of destroy armor (THROW ANNOYING SEED TO MAKE WIRED) scroll of identify (HP LOWED BY HOT AND HEAL BY WATE) scroll of enchant armor (THRU THE FLOOR) scroll of proof weapon (VOMIT TO MELT ENEMY) scroll of genocide (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) scroll of summon ghost (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of enchant weapon (23571113171923293137) Spellbooks spellbook of sleep (antique) spellbook of magic missile (jetting) spellbook of levitation (gold) Potions potion called amnesia (sparkling) potion of healing (sky blue) potion called acid (laurel) potion of gain ability (topaz) potion of sickness (vapor) potion of booze (ochre) potion of fruit juice (effervescent) potion of ESP (plaid) potion of water (clear) potion of gain health (raspberry) potion of oil (alchemical) Rings ring of teleportation (alloy) ring of poison resistance (geode) Wands wand of magic missile (wrapped) wand of create monster (pecan) wand of extra healing (circular) wand of objection (alarming) wand of cold (ironwood) wand of summon undead (saffron) Tools magic whistle called tin (whistle) tallow candle (candle) Gems luckstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a killer bee 2 putties 2 fire ants a burner ant a white midge a bread-and butterfly a giant armor beetle 7 giant lice (1 created) 0 grating blobs (1 created) 3 jackals 2 thick jackals a fox 3 evasive foxes a mink 0 little dogs (1 created) 2 force wolves a large dog (0 created) 2 gas spores 2 floating eyes (4 created) a porter floating eye (2 created) 0 lion cubs (1 created) an armed panther a deformed cat a jaguar a gargoyle a hobbit gentleman a hobbit veteran a wimp (2 created) 4 hobbits (5 created) a group hobbit a hobbit thief a dwarven child 5 dwarves (7 created) a camo dwarf a force dwarf a duergar thief a bugbear a petty hobbit brigand thief (2 created) a dwarf lord a dwarven artillery wizard 2 cocoon imps 0 little pisacas (1 created) a hurog a blue jelly a kobold (2 created) 0 hidden kobolds (1 created) 3 fallens an eloi a swamp kobold 14 little leprechauns a kabuki mono 37 leprechauns 7 force leprechauns 4 static force leprechauns (6 created) 4 annoying leprechauns a leprechaun elder a petty leprechaun elder a leprechaun wizard a leprechaun wanderer a hehehe-he guy a petit mimic (5 created) a mimic 0 small healing mimics (1 created) a large phasing mimic an undead swarm mimic 0 goblins (1 created) a fiendish goblin a man from mars 2 orcs 10 hill orcs 3 Isengard orcs 4 Mordor orcs a goblin shaman 15 Uruk-hai an orc shaman a sea man a forest goblin a raging orc 0 rock piercers (2 created) a porter rock piercer an iron piercer 0 healing iron piercers (1 created) 3 sewer rats (4 created) a black rat a hare a giant white mouse a thorn beast a cave spider a porter spider 0 brown centipedes (1 created) a grid bug a melee bug an echidna 0 bats (1 created) a housebat a giant bat a huge brown bat a desert wing a plains centaur a baby sky dragon an emu 12 lichens (9 created) a stalking lichen a spore lichen a colony lichen a mould 2 deathmolds (0 created) 3 undefined creatures (0 created) a water lichen a brown mold a brown spore a blue patch a cribo a yellow mold (2 created) a mean mushroom (0 created) an orange growth 2 golden molds (0 created) a golden fungus (0 created) 5 green molds (2 created) a red mold 3 red patches (1 created) a red mushroom (0 created) a cyan mold (0 created) a cyan growth a natto 3 pale patches (1 created) 2 pale stalks (0 created) a slow fungus (0 created) 0 sucker stalks (1 created) a creeping vine a stalking shrieker a spore shrieker (0 created) a gray force patch 7 disgusting molds (2 created) a spore stalk 0 creeping molds (1 created) a sub-gnome (4 created) 0 gnomes (3 created) 0 gnome stalkers (1 created) 0 petty gnome thieves (1 created) 0 intermediate gnomes (2 created) a gnome lord (3 created) 0 gnomish wizards (1 created) a mini jabberwock 2 Uniform Kops a Kop Sergeant 3 Inspector Sergeants an Undead Sergeant an Inspector Kaptain an Officer Kaptain a mummy (2 created) 0 newt mummies (1 created) 2 kobold mummies a gnome mummy a kappa mummy an orc mummy a dwarf mummy 3 human mummies an ettin mummy a nexus naga hatchling 2 gray oozes a small rust monster a petty river moccasin a barrow wight a porter wight a wraith a lower xorn 0 monkeys (1 created) a brass-monkey an ape a capuchin monkey 5 kobold zombies (6 created) a gnome zombie (3 created) an archer 3 orc zombies a dwarf zombie a monkey zombie 0 kappa zombies (1 created) 3 elf zombies 4 human zombies 6 zombies a ghast a rust converter an ettin zombie an only thief an ugly stick (2 created) a grey cyborg a plastic golem a friendly adventurer an errand boy a stupid looking cos-player a wide-eyed tourist an imperial a yokuda a mugger 0 goodwives (1 created) a mysterious girl a werepanther 0 item masters (2 created) 0 good item masters (2 created) 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 5 watchmen a watch captain 2 mana stealers 2 small boos a shadow 2 chaser shadows 3 green glutton ghosts a ghost 4 tortoises (5 created) a pike a large eel 4 jellyfish (7 created) a piranha a newt 0 twens (1 created) 2 geckos (4 created) an iguana 2 lizards a lizard-eel a clear mewlip 0 petty killer tomatoes (1 created) an orange mewlip a creeping silver coins 0 floor grues (2 created) 0 novice light walls (1 created) a novice dark wall a clear icky thing a prehistoric turret a jumping babelfish 433 creatures born. 390 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 26 times You eaten food with animal by-products 14 times You eaten meat 13 times You have communicated with the gods 8 times You never prayed to the gods You hit with a wielded weapon 645 times You killed 353 monsters You read items or engraved 35 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (82 of 160) devices [Unskilled] (max Expert) (8 of 20) searching [Basic] (max Master) (51 of 160) spirituality [Unskilled] (max Expert) (7 of 20) petkeeping [Basic] (max Expert) (53 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Expert] (max Expert) (648 of 12800) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (1 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Skilled] (max Legendary) (216 of 540) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Elph... You quit in The Dungeons of Doom on dungeon level 6 with 62103 points, and 5847 pieces of gold, after 7046 moves. Killer: quit You were level 11 with a maximum of 117 hit points when you quit. You reached the 16th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 14 76960 deadwater-Dea-Rod-Mal-Law died in The Dungeons of Doom on level 23 [max 37]. Killed by a monster (white ogre). - [114] 15 72926 QQQQQ-Rog-Dop-Fem-Cha died in Sokoban on level 6 [max 12]. Killed by a monster (uncertain vortex). - [115] *16 62103 bugsniper-Elp-Elf-Mal-Law quit in The Dungeons of Doom on level 6 [max 7]. 117 [117] 17 58520 Elronnd-Wiz-Rod-Fem-Cha quit in The Dungeons of Doom on level 31 [max 63]. 44 [147] 18 58255 Elronnd-Sam-Sea-Mal-Neu died in Sokoban on level 8 [max 12]. Killed by touching an artifact (Moonbeam). - [81]