bugsniper, lawful male elven Elph -----## ----- ---------- |...-,# |.#.|# |........|############# |...|,###|....,------ |.........,,,,,,,,,,,,##|_..|,,,#|...|,|....| |........|,,---------,,,....|##,#|...|,|<.... |........|,,-...%.@?|,,#|.^{|##,#|...|,...`.| |........|,,|.....d(+,, |....,#,#---.-#----.- --.----.--,,|.......|,# |...|,#,####,# ,,........|,##-----,,,,,,,,, ---------,,,,,,,,,###,#,,# #########,##,,,,,# --.--.- |.....| |.....| |...... ....#.| |... .| -----|- [Bugsniper the Edhel] St12 Dx12 Co13 In11 Wi3 Ch7 ElpElfMalLaw Dlvl:1 $4 HP6(6) Pw2(5) AC-6 Exp1 T148 Latest messages You are struggling to keep your movements. # Are you sure you want to pray? [yn] (n) You begin praying to Solonor Thelandira. Your limbs are stiffening. The little dog drops an egg {1}. Your limbs have turned to stone. You have turned to stone. You finish your prayer. The voice of Solonor Thelandira booms: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel very foolish! You lose Wisdom Unknown command ' '. Suddenly, you notice a Keystone Detective. The little dog bites the Keystone Detective. The Keystone Detective is killed! The little dog eats a Keystone Detective corpse {1450}. You are a statue. Your inventory Weapons a - an uncursed +1 elven dagger (weapon in hand) {4} b - an uncursed +1 elven bow (alternate weapon; not wielded) {12} c - 57 uncursed +2 elven arrows (in quiver) {29} d - 30 uncursed +0 elven arrows {15} Armor e - an uncursed +2 elven cloak (being worn) {4} l - an uncursed +0 banded mail (being worn) {160} m - a cursed +0 anti drinker helmet (being worn) {20} n - an uncursed +0 robe of power {16} Comestibles o - an uncursed food ration {1} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - an uncursed scroll of standard id {1} j - an uncursed scroll of cure {1} Wands k - an uncursed wand of nothing (0:8) {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory You could nothave this property extrinsically: psi resistance You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 609 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 20 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 70% Musable item generation frequency was reduced by 20% Ring drop chance was reduced to 56% Wand drop chance was reduced to 91% The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: devices (turn 17) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12921 Monster spawn increase reached its maximum at turn 31656 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 266931 The monster class that cannot be genocided was kobold The monster class that was spawned more often: orc (freq bonus 4) The monster species that spawned more often: Sandra (freq bonus 6) The monster species that spawned more often: Iggy (freq bonus 6) The monster species that spawned more often: scruffy looking hobbit (freq bonus 5) The monster species that spawned more often: time machine (freq bonus 10) The monster species that spawned more often: star vampire (freq bonus 7) The monster species that spawned more often: camo fish (freq bonus 9) The monster species that spawned more often: venom atronach (freq bonus 24) The monster species that spawned more often: militant paladin (freq bonus 5) The monster species that spawned more often: nycademon (freq bonus 8) The monster species that spawned more often: missingno (freq bonus 22) The monster species that spawned more often: sheep skinned wolf (freq bonus 12) The monster species that spawned more often: arch-vile (freq bonus 6) The monster species that spawned more often: expert medium wall (freq bonus 8) The monster species that spawned more often: undead yeti (freq bonus 12) The monster species that spawned more often: petty kalashnikov wall (freq bonus 20) The monster species that spawned more often: recluse spider (freq bonus 21) The monster species that spawned more often: shadow wolf (freq bonus 14) The monster species that spawned more often: SS trooper (freq bonus 6) The monster species that spawned more often: rum drinker (freq bonus 28) The monster species that spawned more often: ebony grue (freq bonus 5) The monster species that never randomly spawned: your doppelganger The monster species that never randomly spawned: arabesque naga The monster species that never randomly spawned: dancing king The monster species that never randomly spawned: cacodemon The monster species that never randomly spawned: cursed patch The monster species that never randomly spawned: rock troll The monster species that never randomly spawned: race X The monster species that never randomly spawned: dark naga hatchling The monster species that never randomly spawned: hippoptamus The monster species that never randomly spawned: ego frost giant The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: batarang ((null)) The RNG hath decreed that this item was never generated: lethe cloak (forgetful cloak) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 18) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 185) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 102) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 104) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 8) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 9) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 5) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 89) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 10) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 6) The RNG hath decreed that this item was always generated cursed: robe of psionics (pink robe) The RNG hath decreed that this item was always generated cursed: cloak of sickness (green cloak) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: auto destruct stone (gray) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this trap was always invisible: trap %s The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 1) Next attribute increase check would have come at turn 1333 Strength training was 1 Dexterity training was -4 Wisdom training was 5 Constitution training was 5 You were sleep resistant You were paralyzed (-3) You had the following problem: Your potions didn't always work. (0) You were prevented from having keen memory (0) You were prevented from having psi resistance (0) You saw invisible You had automatic searching You had infravision You had 1345 points of nutrition remaining You were stealthy You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Solonor Thelandira Solonor Thelandira was angry with you (1) You could not have safely prayed (982) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven dagger (runed dagger) * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven broadsword (runed broadsword) Armor * elven cloak (faded pall) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (jungle boots) robe of power (cyan robe) anti drinker helmet (red helmet) Scrolls scroll of healing (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of mana (BLOW FLOWER VIOLENT AROUND) scroll of phase door (LLIYLLATNEMTONMAI) scroll of standard id (NUMB ENEMY BY LICKING CIRCLE) scroll of cure (KESALAN PATHARAN) Wands wand of nothing (acyclic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 little dogs (1 created) 0 kobolds (1 created) 0 goblins (1 created) 0 sewer rats (2 created) a Keystone Detective 0 grid xorns (1 created) 0 space monkeys (1 created) 8 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You were a pacifist You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (23 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Elph... You turned to stone in The Dungeons of Doom on dungeon level 1 with 4 points, and 4 pieces of gold, after 148 moves. Killer: coming into contact with a petrifying object You were level 1 with a maximum of 6 hit points when you turned to stone. You reached the 270th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 268 4 Andy-Pir-Seg-Mal-Law escaped the dungeon [max level 1]. 12 [12] 269 4 Andy-Gan-Aur-Fem-Law escaped the dungeon [max level 1]. 12 [12] *270 4 bugsniper-Elp-Elf-Mal-Law turned to stone in The * Dungeons of Doom on level 1. Petrified by a coming into contact with a petrifying object. 6 [6] 271 3 billy2-Tou-Ang-Mal-Law quit in The Dungeons of Doom on level 1. 20 [20] 272 3 billy2-Med-Ang-Mal-Law quit in The Dungeons of Doom on level 1. 13 [13]