bugsniper, neutral male specialist Scientist ----------------###### #################------------ |...............,,,,,,,#########,,,,,,,,,,,,,,@)-@........{|#--------------- |..............|#####,,,,,,,,,%,,###############|.......>..|,..............| |............... ,,#,######### |..........-,|.............| ----.----------- #,,##### |..........|#|.............| #,,,,,# ##,,,,,# |..........| |.............| ##--.--------- -------#,# -.--------.- --------------- |..........| |.....|#,### ##,# ####,# |...........,`|....<.,,,,,##----------## #,,#####,,,,# |..........|#%......|#,,#,,,..........,# #,##,,,,,### |...........,,|.....|##,,`##|........|,# #,##,##### |..........|#,-------###,,, .........|,# #,#,,# ------------#`,,,,,,,,,,,,# ----------,# #,#,# ############# #,---.-.----- #,..........| #|.........| |.........| |.........| ----------- [Bugsniper the Practician] St6 Dx6 Co8 In15 Wi11 Ch7 SciSpeMalNeu Dlvl:1 $21 HP-3(25) Pw38(38) AC-5 Exp3 T511 Latest messages Unknown command ' '. You miss the dark female android. Your lab coat deflects the dark female android's attack. You destroy the dark female android! Welcome to experience level 3. The albae shoots 5 elven arrows! You are hit by the 1st elven arrow. [-4 -> 21] You are hit by the 2nd elven arrow! [-7 -> 14] You are almost hit by the 3rd elven arrow. You are almost hit by the 4th elven arrow. You are hit by the 5th elven arrow! [-3 -> 11] The albae shoots 3 elven arrows! You are hit by the 1st elven arrow! [-3 -> 8] You are almost hit by the 2nd elven arrow. You are hit by the 3rd elven arrow! You die... Your inventory Weapons a - a blessed +1 scalpel {2} z - an uncursed +0 orcish short sword {12} A - a blessed +2 two-handed sword (weapon in hands) {60} Armor b - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} c - an uncursed +5 lab coat (being worn) {4} y - an uncursed +0 pair of kicking boots (being worn) {8} B - an uncursed +0 studded leather armor (being worn) {80} Comestibles j - 2 uncursed Hacker's Foods {2} w - an uncursed tripe ration {1} Scrolls m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {1} q - an uncursed scroll of cure {1} r - a cursed scroll of reverse identify {1} u - an uncursed scroll of taming {1} Spellbooks k - an uncursed spellbook of chemistry (0:5) {1} Potions d - a blessed potion of radium {1} e - an uncursed potion of cyanide {1} f - an uncursed potion of paralysis {1} g - an uncursed potion of acid {1} h - an uncursed potion of sickness {1} s - a blessed potion of blood {1} t - an uncursed potion of salt water {1} v - an uncursed potion of gain ability {1} Tools i - 3 uncursed bottles {3} l - an uncursed chemistry set (0:40) {20} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: stealth You could nothave this property extrinsically: fear resistance You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 140 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 119 Tool identification only worked 5 times out of 22 Monsters only dropped their equipment with 70% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 90% Musable item generation frequency was reduced by 42% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: short sword (turn 16) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37530 Monster spawn increase reached its maximum at turn 79487 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 950016 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: plains centaur (freq bonus 6) The monster species that spawned more often: eel-lizard (freq bonus 32) The monster species that spawned more often: blue hulk (freq bonus 14) The monster species that spawned more often: Uniform Sergeant (freq bonus 12) The monster species that spawned more often: bad force fungus (freq bonus 10) The monster species that spawned more often: grandmaster lich (freq bonus 14) The monster species that spawned more often: fenris wolf (freq bonus 6) The monster species that spawned more often: dufflepud (freq bonus 10) The monster species that spawned more often: Markus (freq bonus 8) The monster species that spawned more often: gehenna hound (freq bonus 12) The monster species that spawned more often: gray mold (freq bonus 12) The monster species that spawned more often: gray sniper (freq bonus 7) The monster species that spawned more often: lava fungus (freq bonus 56) The monster species that spawned more often: wood spider (freq bonus 8) The monster species that spawned more often: measure-arranged potato (freq bonus 11) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 6) The monster species that spawned more often: Left Ass (freq bonus 16) The monster species that spawned more often: octarine colony (freq bonus 32) The monster species that spawned more often: black unicorn foal (freq bonus 6) The monster species that spawned more often: Mister Greenly (freq bonus 8) The monster species that never randomly spawned: tree hugger The monster species that never randomly spawned: Daoloth, the Render of the Veils The monster species that never randomly spawned: undead unbeliever The monster species that never randomly spawned: wandkeeper The monster species that never randomly spawned: crystal mushroom The monster species that never randomly spawned: slimebeth The monster species that never randomly spawned: arach The monster species that never randomly spawned: weapon bug The monster species that never randomly spawned: Rita's sexy sandal The monster species that never randomly spawned: gravity mushroom The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: take selfie (pristine) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 18) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 37) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 32) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 8) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 6) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 6) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 6) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 11) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 17) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 48) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 17) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 5) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 13) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 93) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 4) Next attribute increase check would have come at turn 1495 Strength training was 19 Dexterity training was -35 Wisdom training was 3 Constitution training was 26 You were poison resistant You were acid resistant You were prevented from having fear resistance (0) You were prevented from having stealth (0) You fumbled You had 1319 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Erwin Schroedinger You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 3X Prepared(0) tinker 3X Prepared(0) appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (riding gloves) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (etched helmet) * sedge hat (viking helmet) * skullcap (guzzle helmet) * flack helmet (mechanical helmet) * crystal helm (meteoric helmet) * mining helm (frequent helmet) * field helm (round helmet) * helm of safeguard (horned helmet) * war hat (water-pipe helmet) * plasteel gloves (white gloves) * leather gloves (tightly fitting gloves) * gauntlets of safeguard (yellow gloves) * gauntlets of plugsuit (ice-cold gloves) * commander gloves (spiky gloves) * field gloves (concrete gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (korean sandals) * field boots (riding boots) * boots of safeguard (clunky heels) kicking boots (platform boots) Scrolls scroll of healing (STATUS DISAPER WHEN RAIN) scroll of mana (DEVIENEX COER) scroll of phase door (USED IT FALLED BUT ELF HEAL NEXT) scroll of standard id (KSIAZKA DZWONEK I SWIECA) scroll of cure (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of reverse identify (CUTME) scroll of taming (WIZZY LABOR CO) Spellbooks spellbook of chemistry (exciting) Potions * potion of radium (aquamarine) * potion of cyanide (brown) * potion of paralysis (ghostly) * potion of acid (orange) * potion of sickness (greenish-blue) * potion of booze (illegal) * potion of fruit juice (squishy) * potion of see invisible (greasy) * potion of sleeping (effervescent) * potion of clairvoyance (shining) * potion of confusion (black) * potion of hallucination (orange tea) * potion of healing (yerba mate) * potion of extra healing (alchemical) * potion of restore ability (roast mate) * potion of blindness (steamy) * potion of ESP (violet) * potion of gain energy (St.John's Wort) * potion of gain health (golden) * potion of banishing fear (icy) * potion of fire resistance (vermillion) * potion of ice (ochre) * potion of fire (fizzy) * potion of fear (dandelion) * potion of stunning (palmarosa) * potion of numbness (cooling) * potion of slime (sizzling) * potion of urine (castor bean) * potion of cancellation (forget-me-not) * potion of porter (topaz) * potion of wonder (nanika) * potion of terces dlu (fuming) * potion of hiding (fragrant olive) * potion of decoy making (slimy) * potion of down level (slimy) * potion of keen memory (white) * potion of cure wounds (bird's eye) * potion of cure serious wounds (purple-red) * potion of night vision (jasmine) * potion of cure critical wounds (tan) * potion of resistance (crimson) * potion of poison (blueberry) * potion of coffee (gray) * potion of red tea (cacao) * potion of oolong tea (magenta) * potion of green tea (cornflower) * potion of cocoa (radiating) * potion of green mate (warping) * potion of terere (murky) * potion of aojiru (luminescent) * potion of wine (plaid) * potion of Ultimate Tsuyoshi Special (sweet basil) * potion of Mehoho Burusasan G (distilled) * potion of invisibility (dark) * potion of monster detection (coffee) * potion of object detection (incandescent) * potion of enlightenment (manky) * potion of full healing (iris) * potion of levitation (muddy) * potion of polymorph (baloon flower) * potion of mutation (pink) * potion of speed (prickly ash) * potion of oil (simmering) * potion of salt water (spiritual) * potion of gain ability (violet-red) * potion of gain level (puce) * potion of invulnerability (bewitched) * potion of extreme power (freezing) * potion of recovery (flowing) * potion of heroism (mulberry) * potion of Jolt Cola (dark green) * potion of Pan Galactic Gargle Blaster (brown oolong tea) * potion of (null) (bubbly) * potion of (null) (illuminated) * potion of (null) (pungent) * potion of (null) (carcinogenic) * potion of (null) (smoky) * potion of (null) (cranberry) * potion of (null) (cinnamon) * potion of (null) (stevia) * potion of (null) (ecru) * potion of (null) (silver) * potion of (null) (hallowed) * potion of (null) (laurel) * potion of (null) (polka-dot) * potion of (null) (gooey) * potion of (null) (yellow) * potion of (null) (black lily) * potion of (null) (ice-cold) * potion of (null) (bright green tea) * potion of (null) (swirly) * potion of (null) (camo) * potion of (null) (reddish) * potion of (null) (tangerine) * potion of (null) (milky) * potion of (null) (silvervine) * potion of (null) (raspberry) * potion of (null) (marigold) * potion of (null) (cyan) * potion of (null) (creepy) * potion of (null) (iridescent) * potion of (null) (blue) * potion of (null) (pseudo-violet) * potion of (null) (turquoise) * potion of (null) (hibiscus) * potion of (null) (venomous) * potion of (null) (thaumaturgic) * potion of (null) (sky blue) * potion of (null) (blinding) * potion of (null) (cherry-blossom) * potion of (null) (sparkly) * potion of (null) (red) * potion of (null) (rosemary) * potion of (null) (bayberry) * potion of (null) (ruby) * potion of (null) (soapy) * potion of (null) (fluorescent) * potion of (null) (bright) * potion of (null) (thyme) * potion of (null) (vapor) * potion of (null) (baby's breath) * potion of (null) (blue flag) * potion of (null) (colorless) * potion of (null) (purple) * potion of (null) (unnatural) * potion of (null) (viscous) * potion of (null) (iffy) * potion of (null) (voluminous) * potion of (null) (green) * potion of (null) (elder flower) * potion of (null) (lavender) * potion of (null) (nettle) * potion of (null) (brilliant blue) * potion of (null) (mint) * potion of (null) (concocted) * potion of (null) (buzzing) * potion of (null) (emerald) * potion of (null) (anise seed) * potion of (null) (cluster amaryllis) * potion of (null) (liquid) * potion of (null) (cloudy) * potion of (null) (amber) * potion of (null) (dangerous) * potion of (null) (mum) * potion of (null) (peppermint) * potion of (null) (wormwood) * potion of (null) (hidden tea) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 jackals 0 little dogs (1 created) a gas spore 0 normal jellies (1 created) a goblin a silky anteater 0 grid bugs (5 created) 0 melee bugs (1 created) 0 Rame Ducks (1 created) 0 lichens (1 created) a porter lichen (0 created) 0 spore lichens (1 created) 0 water lichens (1 created) 0 mummies (1 created) 0 slimebesus (2 created) a kobold zombie a dark female android 0 sanctimonious-looking preachers (1 created) 0 humans (1 created) 0 albaes (1 created) an angbander 0 item masters (3 created) a newt (3 created) 0 twens (1 created) 33 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 9 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (26 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (21 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Scientist... You died in The Dungeons of Doom on dungeon level 1 with 269 points, and 21 pieces of gold, after 511 moves. Killer: an elven arrow You were level 3 with a maximum of 25 hit points when you died. You reached the 150th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 148 342 Winter-Tha-Red-Mal-Law quit in The Dungeons of Doom on level 1. 50 [50] 149 274 Winter-Kni-Hum-Fem-Law quit in The Dungeons of Doom on level 3. 29 [30] *150 269 bugsniper-Sci-Spe-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by an elven arrow. - [25] 151 261 Winter-Tha-Red-Mal-Law quit in The Dungeons of Doom on level 2. 35 [35] 152 255 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a lucern hammer. - [33]