bugsniper, neutral male specialist Scientist ----- |)..+ |...| |...| |.@f| -.--- [Bugsniper the Tube Mixer] St13 Dx4 Co14 In10 Wi10 Ch7 SciSpeMalNeu Dlvl:1 $0 HP13(13) Pw23(23) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello bugsniper, welcome to SlashEMExtended! You are a neutral male specialist Scientist. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. Unknown command '^Q'. What do you want to ready? [- or ?*] Never mind. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 scalpel (weapon in hand) {2} Armor b - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} c - an uncursed +5 lab coat (being worn) {4} Comestibles j - 2 uncursed Hacker's Foods {2} Scrolls m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks k - an uncursed spellbook of chemistry (0:5) {1} Potions d - an uncursed potion of radium {1} e - an uncursed potion of cyanide {1} f - an uncursed potion of paralysis {1} g - an uncursed potion of acid {1} h - an uncursed potion of sickness {1} Tools i - 3 uncursed bottles {3} l - an uncursed chemistry set (0:40) {20} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could nothave this property extrinsically: poison resistance You could not have this property intrinsically: speed Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 75% chance Ring drop chance was reduced to 85% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 31% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 20% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: petkeeping (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9004 Monster spawn increase reached its maximum at turn 48442 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2576010 The monster class that cannot be genocided was ghost The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: pit viper (freq bonus 4) The monster species that spawned more often: shimmering force fungus (freq bonus 4) The monster species that spawned more often: dream warp fungus (freq bonus 16) The monster species that spawned more often: giant spawn mimic (freq bonus 4) The monster species that spawned more often: healing colony (freq bonus 5) The monster species that spawned more often: U7 (freq bonus 10) The monster species that spawned more often: DOOM player (freq bonus 6) The monster species that spawned more often: greater daemon (freq bonus 12) The monster species that spawned more often: bunyip (freq bonus 3) The monster species that spawned more often: thrasher (freq bonus 8) The monster species that spawned more often: vamp permamimic (freq bonus 6) The monster species that spawned more often: ironman (freq bonus 6) The monster species that spawned more often: lethe patch (freq bonus 6) The monster species that spawned more often: gnome ruler (freq bonus 14) The monster species that spawned more often: golem (freq bonus 5) The monster species that spawned more often: red puyo (freq bonus 8) The monster species that spawned more often: destroyer (freq bonus 3) The monster species that spawned more often: giant item trove (freq bonus 6) The monster species that spawned more often: wereboar (freq bonus 4) The monster species that spawned more often: haunt (freq bonus 8) The monster species that never randomly spawned: thorn colony The monster species that never randomly spawned: Lisa's block-heeled combat boot The monster species that never randomly spawned: large snake The monster species that never randomly spawned: petty termite The monster species that never randomly spawned: wind colony The monster species that never randomly spawned: super bully The monster species that never randomly spawned: mystic The monster species that never randomly spawned: skulk blade The monster species that never randomly spawned: strong kanegou The monster species that never randomly spawned: enclave officer The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: small piece of unrefined mithril (gray) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 65) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 26) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 10) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 7) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 8) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 70) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 10) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 11) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 6) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 13) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 4) Next attribute increase check would have come at turn 347 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were acid resistant You were prevented from having poison resistance (0) You were prevented from having detect monsters (0) You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Erwin Schroedinger You could not have safely prayed (559) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) tinker 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (english gloves) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (spinning helmet) * sedge hat (full helmet) * skullcap (crested helmet) * flack helmet (metal disk) * crystal helm (resounding helmet) * mining helm stone (gemmed helmet) * field helm (translucent helmet) * helm of safeguard (steel helmet) * war hat (tribal helmet) * plasteel gloves (white gloves) * leather gloves (mirrored gloves) * gauntlets of safeguard (transparent gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (orange gloves) * field gloves (fatal gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (orange boots) * field boots (winter stilettos) * boots of safeguard (block-heeled boots) Scrolls scroll of healing (WIR MUESSEN MIT DIESEN KETZERN ABRECHNEN) scroll of mana (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of phase door (FORC RISE WHEN KEY IS HIT) scroll of standard id (MEAD NI NAJAP) scroll of cure (SENIL LELLARAP) Spellbooks spellbook of chemistry (yellow-stained) Potions * potion of radium (yellow) * potion of cyanide (carcinogenic) * potion of paralysis (iffy) * potion of acid (lavender) * potion of sickness (castor bean) * potion of booze (yerba mate) * potion of fruit juice (ruby) * potion of see invisible (ochre) * potion of sleeping (tangerine) * potion of clairvoyance (simmering) * potion of confusion (concocted) * potion of hallucination (blueberry) * potion of healing (ghostly) * potion of extra healing (pungent) * potion of restore ability (flowing) * potion of blindness (peppermint) * potion of ESP (fizzy) * potion of gain energy (fuming) * potion of gain health (green) * potion of banishing fear (illegal) * potion of fire resistance (marigold) * potion of ice (white) * potion of fire (swirly) * potion of fear (vermillion) * potion of stunning (blue) * potion of numbness (thyme) * potion of slime (baloon flower) * potion of urine (iridescent) * potion of cancellation (roast mate) * potion of porter (manky) * potion of wonder (sizzling) * potion of terces dlu (baby's breath) * potion of hiding (reddish) * potion of decoy making (brilliant blue) * potion of down level (coffee) * potion of keen memory (liquid) * potion of cure wounds (raspberry) * potion of cure serious wounds (wormwood) * potion of night vision (elder flower) * potion of cure critical wounds (pink) * potion of resistance (icy) * potion of poison (laurel) * potion of coffee (slimy) * potion of red tea (warping) * potion of oolong tea (muddy) * potion of green tea (St.John's Wort) * potion of cocoa (venomous) * potion of green mate (cooling) * potion of terere (hibiscus) * potion of aojiru (cyan) * potion of wine (steamy) * potion of Ultimate Tsuyoshi Special (stevia) * potion of Mehoho Burusasan G (dark) * potion of invisibility (voluminous) * potion of monster detection (purple) * potion of object detection (shining) * potion of enlightenment (plaid) * potion of full healing (gooey) * potion of levitation (cluster amaryllis) * potion of polymorph (spiritual) * potion of mutation (greenish-blue) * potion of speed (cloudy) * potion of oil (silver) * potion of salt water (bubbly) * potion of gain ability (palmarosa) * potion of gain level (thaumaturgic) * potion of invulnerability (bewitched) * potion of extreme power (fluorescent) * potion of recovery (distilled) * potion of heroism (forget-me-not) * potion of Jolt Cola (squishy) * potion of Pan Galactic Gargle Blaster (incandescent) * potion of (null) (turquoise) * potion of (null) (milky) * potion of (null) (tan) * potion of (null) (aquamarine) * potion of (null) (illuminated) * potion of (null) (bright) * potion of (null) (sweet basil) * potion of (null) (freezing) * potion of (null) (dark green) * potion of (null) (violet) * potion of (null) (radiating) * potion of (null) (crimson) * potion of (null) (nettle) * potion of (null) (vapor) * potion of (null) (prickly ash) * potion of (null) (fragrant olive) * potion of (null) (orange tea) * potion of (null) (effervescent) * potion of (null) (polka-dot) * potion of (null) (sparkly) * potion of (null) (blue flag) * potion of (null) (black lily) * potion of (null) (golden) * potion of (null) (puce) * potion of (null) (bright green tea) * potion of (null) (orange) * potion of (null) (bayberry) * potion of (null) (magenta) * potion of (null) (colorless) * potion of (null) (rosemary) * potion of (null) (pseudo-violet) * potion of (null) (smoky) * potion of (null) (hallowed) * potion of (null) (black) * potion of (null) (violet-red) * potion of (null) (brown oolong tea) * potion of (null) (emerald) * potion of (null) (unnatural) * potion of (null) (nanika) * potion of (null) (greasy) * potion of (null) (cinnamon) * potion of (null) (buzzing) * potion of (null) (red) * potion of (null) (viscous) * potion of (null) (bird's eye) * potion of (null) (mulberry) * potion of (null) (alchemical) * potion of (null) (brown) * potion of (null) (iris) * potion of (null) (amber) * potion of (null) (ecru) * potion of (null) (cacao) * potion of (null) (creepy) * potion of (null) (mint) * potion of (null) (blinding) * potion of (null) (slimy) * potion of (null) (cornflower) * potion of (null) (gray) * potion of (null) (camo) * potion of (null) (anise seed) * potion of (null) (jasmine) * potion of (null) (silvervine) * potion of (null) (dandelion) * potion of (null) (dangerous) * potion of (null) (hidden tea) * potion of (null) (mum) * potion of (null) (ice-cold) * potion of (null) (purple-red) * potion of (null) (murky) * potion of (null) (cranberry) * potion of (null) (soapy) * potion of (null) (cherry-blossom) * potion of (null) (topaz) * potion of (null) (luminescent) * potion of (null) (sky blue) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 kittens (1 created) 0 pack rabbits (1 created) 0 lichens (1 created) 0 normal frogs (1 created) 4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Scientist... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 13 hit points when you quit. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 282 1 Winter-Che-Red-Mal-Law quit in The Dungeons of Doom on level 1. 30 [30] 283 1 Andy-Fig-Hom-Mal-Cha escaped the dungeon [max level 1]. 14 [14] * 0 bugsniper-Sci-Spe-Mal-Neu quit in The Dungeons of Doom on level 1. 13 [13]