bugsniper, neutral male angelic Empath |.. |.... ---------- |@.... ##|........| |..... #,.........| |....... #,|........| |..>..... #,|........| |........ -----,|........|#####|........ .....|,|.........,,,,,|.}}..}.. ......|,----------####,%....... ..<....,# ##|...... ......|## ----- .....| [Bugsniper the Thought Catcher] St7 Dx7 Co7 In16 Wi7 Ch5 EmpAngMalNeu Spa:47 $1368 HP74(74) Pw114(114) AC-1 Exp8 T2613 Latest messages In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! You kill the tiny worm! You hit the canine badger! The canine badger is moderately wounded. You claw the canine badger. You curse at the canine badger. You kill the canine badger! Klara eats a canine badger corpse {300}. You displaced Klara. There is a broken door here. You see here a tiny worm corpse {150}. Pick an object. } water or molten lava or a crystal water or a moorland or an urine lake or a shifting sand or a styx river (moorland) You entered a mysterious hamlet! You fly down along the stairs. There is a wall in the way! You suddenly die. Your inventory Weapons d - an uncursed +2 elven dagger (weapon in hand) {4} p - an uncursed +0 bow {12} u - an uncursed +0 orcish spear {12} z - 42 uncursed +0 bullets {1} A - a blessed +1 pistol {8} H - a blessed +0 oldest staff {16} J - an uncursed +1 voulge {48} R - an uncursed +0 crossbow {20} U - an uncursed +0 sling {2} Armor r - an uncursed +0 orcish helm (being worn) {12} v - an uncursed +0 mummy wrapping {2} x - an uncursed rusty +0 pair of iron shoes (being worn) {20} C - an uncursed +0 metal lamellar armor (being worn) {160} S - an uncursed +0 pair of unknown gauntlets (being worn) {4} Comestibles b - 3 uncursed bananas {0} e - an uncursed egg {0} o - an uncursed tin of hobbit caster meat {0} q - an uncursed tin of mud spider meat {0} I - an uncursed pear {0} K - an uncursed lichen corpse {20} L - 4 uncursed apples {0} M - a blessed moss lichen corpse {20} O - 3 uncursed oranges {0} T - an uncursed K-ration {0} V - 16 uncursed slime molds {0} Y - 2 uncursed eucalyptus leaves {0} Scrolls j - 10 uncursed scrolls of healing {0} k - 5 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} s - an uncursed finalized scroll of quicksand {0} t - a blessed scroll of mana {0} w - a blessed scroll of standard id {0} B - an uncursed scroll of magic mapping {0} F - a blessed scroll of healing {0} Spellbooks N - an uncursed spellbook of cure sickness (0:1) {0} Potions f - 2 uncursed potions of Jolt Cola {0} g - a cursed finalized potion of levitation {0} h - 2 uncursed potions of healing {0} i - an uncursed finalized potion of cure insanity {0} E - an uncursed finalized potion of object detection {0} Z - an uncursed potion of fear {0} Wands P - an uncursed wand of undead turning (0:6) {0} Tools y - a * uncursed bottle {1} D - a * uncursed mirror {0} G - an uncursed chest {750} Q - a blessed bell {0} Gems W - 4 uncursed +2 rocks {0} X - 5 uncursed +0 rocks {0} Contents of the chest: an uncursed spellbook of haste self (0:5) {0} an uncursed spellbook of directive (1:4) {0} an uncursed spellbook of radar (5:4) {0} 3000 gold pieces {0} Final attributes You were piously aligned Your alignment was 21 Your max alignment was 22 You carried 0 sins You could not have this property extrinsically: displacement Scroll identification only worked 100 times out of 190 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 74 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 160 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 87% Wand drop chance was reduced to 73% Potion drop chance was reduced to 71% Armor drop chance was reduced to 96% Tool drop chance was reduced to 78% Food drop chance was reduced to 80% Concealing monsters were spawned underneath items 75% of the time only The following skill could not be trained at all: spear The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: divination spells (turn 3) The following skill became untrainable after a while: matter spells (turn 90737) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 29092 Monster spawn increase reached its maximum at turn 111128 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1013328 The monster class that cannot be genocided was ghost The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: saltpeter cycler (freq bonus 40) The monster species that spawned more often: cave ape (freq bonus 9) The monster species that spawned more often: shock zruty (freq bonus 12) The monster species that spawned more often: deceiving stalk (freq bonus 24) The monster species that spawned more often: domestic naga (freq bonus 28) The monster species that spawned more often: blister force patch (freq bonus 36) The monster species that spawned more often: prick patch (freq bonus 36) The monster species that spawned more often: four-tentacle hententmon (freq bonus 12) The monster species that spawned more often: thiev spore (freq bonus 16) The monster species that spawned more often: argle inch (freq bonus 12) The monster species that spawned more often: toona (freq bonus 18) The monster species that spawned more often: potentially gasified (freq bonus 12) The monster species that spawned more often: snake elite sniper (freq bonus 15) The monster species that spawned more often: eye of the unknown god (freq bonus 16) The monster species that spawned more often: pesky rat (freq bonus 16) The monster species that spawned more often: assault pudding (freq bonus 9) The monster species that spawned more often: antimatter growth (freq bonus 5) The monster species that spawned more often: poppet overincline beastliest (freq bonus 36) The monster species that spawned more often: transubstantiation dysenteric (freq bonus 12) The monster species that spawned more often: paingod (freq bonus 8) The monster trait that was more common: monsters that have humanoid speech (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 4) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 3) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 3) The monster species that never randomly spawned: old blue dragon The monster species that never randomly spawned: warty growth The monster species that never randomly spawned: foocubus The monster species that never randomly spawned: eternal light The monster species that never randomly spawned: backup effortlessly The monster species that never randomly spawned: mason The monster species that never randomly spawned: great giant rat The monster species that never randomly spawned: canvaslike shyly insulation The monster species that never randomly spawned: undead geek The monster species that never randomly spawned: proportionately adventured The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was never generated: implant of pilfering (smoldering) The RNG hath decreed that this item was never generated: amulet of waking (awake) The RNG hath decreed that this item was never generated: leather saddle (saddle) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was never generated: unspecified candle (candle) The RNG hath decreed that this item was never generated: tiger cloak (taiga cloak) The RNG hath decreed that this item was never generated: bulletproof chainwhip ((null)) The RNG hath decreed that this item was never generated: allpicking gloves (flower gloves) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 6) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 152) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: techout stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 18) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 27) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 18) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 11) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 10) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 6) The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: mountains (VERY FUNNY FACIAL EXPRESSION, freq bonus 11) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: completely bad part stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: possession identification (catched) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: rebellion trap (freq bonus 2) Trap randomization happened for 1 in 546 traps Next attribute increase check would have come at turn 3805 Strength training was 50 Dexterity training was 50 Wisdom training was 27 Constitution training was 50 Your sanity was 352 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were paralyzed (80) You were going to die prematurely You had not decided on your sexuality yet You saw invisible You recognized peaceful creatures You were telepathic You were warned You had automatic searching You had infravision You had 2006 points of nutrition remaining You were stealthy You could fly You were lucky (2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Grolla Seyfarth, Pamela & Carl Arwig and Iris Sepperin Your deity was Pamela & Carl Arwig The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - radar 4 divine 55% 275% b - haste self 3 body 48% 203% c - directive 4 occult 55% 270% d - cure sickness 3 healing 48% 117% Techniques known in the end Name Level Status surgery 8X Prepared(0) reinforce memory 8X Prepared(0) healing hands 8X Reloading(542) calm steed 8X Prepared(0) dazzle 8 R Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) turn undead 8XR Prepared(0) invoke deity 8 R Prepared(0) chi healing 6X Prepared(0) draw blood 2X Prepared(0) zap em 1X Prepared(0) disarm 1 O Prepared(0) Discoveries Amulets amulet of life saving (ghostly) Weapons elven dagger (runed dagger) orcish spear (crude spear) voulge (pole cleaver) Armor orcish helm (iron skull cap) iron shoes (hard shoes) unknown gauntlets (padded gloves) Scrolls scroll of healing (BERRYTOWNS NEXT TOP MODEL) scroll of mana (STILL 5 SECONDS AND I IMPACT TOO) scroll of phase door (VW GIANT BEETLE) scroll of standard id (ALL I WANT IS ME IN YOU) scroll of cure (ELF VERY ACCURASY) * scroll of extra healing (MIRAS PRICES ARE TOO EXPENSIVE) * scroll of greater mana restoration (YIKES) scroll of destroy armor (LAM EQUENUS) scroll of quicksand (FLOAT BY SHOCK MAGNET 5) scroll of magic mapping (TEENAGE MUTANT UGLY THINGS) Spellbooks spellbook of radar (locked) spellbook of haste self (psychedelic) spellbook of directive (multispell) spellbook of cure sickness (gold) Potions potion of Jolt Cola (reddish) potion of healing (dark green) potion of cure insanity (bright) potion of levitation (bird's eye) potion of object detection (laurel) potion of fear (syrup) Wands wand of undead turning (unstable) Tools mirror (looking glass) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 44 to 48 Level 47: <- You are here Vanquished creatures an ant a techant a memant a firefly a bee a brown ant 6 flying toasters a putty a worker ant a normal ant 2 large ants a giant ant a giant force ant 2 trail beasts a flea a battle ant a burner ant a butterfly a large bee 0 blobs (1 created) a blat 0 smart bombs (2 created) a perfume companion 2 cocks 3 unsicoyotes a badger a flying wild dog a canine badger 0 hounddogs (1 created) 0 gas spores (1 created) a speeding eye 0 porter floating eyes (1 created) 0 scrawny cats (1 created) a wussy cat 2 servals a slowlaine a hobbit merchant a dwarf 0 porter flying dwarves (1 created) a mutant human a hobbit feighter a gisau a poison kobold 0 baby mimics (2 created) 0 mynocks (2 created) 0 tuski permamimics (1 created) 0 petit mimics (1 created) 0 small flying mimics (1 created) a lickety nymph a little maud a goblin a hobgoblin an alien egg 0 easy piercers (1 created) a wisdash 0 reckers (1 created) 0 porcupos (1 created) 0 silky anteaters (1 created) 0 rothe leaders (2 created) 0 stickrothes (1 created) 0 boars (1 created) 0 oskers (3 created) 0 lame sheep (1 created) 0 scrampers (1 created) 0 sheep (1 created) 0 me beasts (1 created) 0 evasive sewer rats (3 created) a bestia acerbus a little cheatspider a venom crawler 0 early thievers (1 created) 0 grabhappy plants (1 created) a fukoshima plant a slow humper 0 newl clouds (1 created) 0 fog clouds (1 created) a violent vortices a crawling worm mass a tiny worm a bugger error a natural bug 0 melee bugs (1 created) 11 group bugs 0 Windows NTs (1 created) 2 boom lights a bat 2 one-winged bats a vulture 0 grounded parrots (1 created) a nightingale 0 killer ducks (1 created) a wimpy psychic dragon a beginner elemental a crawling elemental (2 created) a space 8 emus a sylph a sylphie 2 whirlwinds an invisible badguy a sneaker the hidden a sender a stalker a lichen a moss lichen (0 created) a green spore 0 nattos (1 created) 0 slow patches (1 created) a memo mushroom (0 created) a bowme 0 giant children (4 created) a gless child (4 created) 2 large humanoids (5 created) 0 small giants (5 created) 0 small glesses (1 created) 0 small throwers (2 created) a humiant (6 created) a kresch gi (5 created) 0 frenzytaurs (1 created) 0 minotaur boxers (1 created) a New Kop a rat mummy a small rust monster a garden snake a roomba a vat snake 0 nausorns (1 created) an orc zombie a regular human a scratchy girl a child nurse an insane survivor an aaah aaah 2 weary pilgrims a sailor 0 yakuza members (1 created) a bumbling priest a furry a heretic a hc preschooler (2 created) a weregridbug a hieler an enemy trooper 0 item masters (7 created) 0 nurses (1 created) 0 shopkeepers (1 created) a prehistoric fish 0 giant eels (1 created) a twen an early-leon 0 regular plants (1 created) a batman plant 0 radio plants (1 created) a green play figure 0 piles of copper coins (1 created) a pile of slimmer coins 0 floor grues (1 created) a dark welper a novice roll wall a novice medium wall a +1 nm wall a newborn rub monster a low rub monster a flying fish a firefish 0 shock troves (1 created) 0 sleep troves (1 created) 0 dummy monster needed for visual interfaces (1 created) 239 creatures born. 148 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 14 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 21 times You never prayed to the gods You hit with a wielded weapon 159 times You killed 127 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (16 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (38 of 160) petkeeping [Basic] (max Grand Master) (49 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Grand Master) (23 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Skilled] (max Expert) (173 of 540) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (5 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Expert) (38 of 160) occult spells [Basic] (max Expert) (24 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Empath... You died in Space Base on dungeon level 47 with 22718 points, and 4368 pieces of gold, after 2613 moves. Killer: premature death You were level 8 with a maximum of 74 hit points when you died. You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 3 96967 micromoog-Dru-Mns-Fem-Neu died in The Dungeons of Doom on level 10. Killed by a shotgun shell. - [91] 13 24131 Leeroy-Ast-Jap-Mal-Law quit in Space Base on level 18 [max 19]. 114 [114] 14 23936 Andy-Mon-Hem-Fem-Law died in The Gnomish Mines on level 6 [max 10]. Killed by a shotgun shell. - [101] *15 22718 bugsniper-Emp-Ang-Mal-Neu died in Space Base on level 47 [max 48]. Killed by premature death. 74 [74] 16 21160 Andy-Mon-Hem-Fem-Law died in The Gnomish Mines on level 7. Killed by a soft sneaker to the hand. - [101] 17 17811 Nirol-Che-Snl-Fem-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (Mr. Ballingeary, the shopkeeper). - [108]