bugsniper, neutral male angelic Nuclear Physicist ### #}# ------------ ---------## ### ##,# |..%..}..... |.......-,# ---}-------}- --}---- |..........| |.......|,# |...........| .`..u.| |.#..^.#...| |.......|,# |...........| .....a| |...<......| #--.-----,# |...........}## .....{| -..-.--+}---###,#,## ##,####-----.--.----,,, ......| ,,,,,,,,,,,,,,,,,, %,,,,,,,,,,,,,,,,,,,,# .-|-- ,## #####,###,,## ##,,###########,##}#,####,,,# #),,`%`## ##,# #,,,,####,,,###,## ,,#### #,# ######,#### ,,,,,,,,,# # #,# `,,,,,,# ######### ####|####### +. | [Bugsniper the Weregiantant] St7 Dx8 Co17 In21 Wi14 Ch7 NucAngMalNeu Dlvl:20 $148 HP111(111) Pw145(145) AC2 HD12 Exp12 T13270 Snd Latest messages Restoring save file... You return to level 20 in The Dungeons of Doom. Hello bugsniper, the angelic Nuclear Physicist, welcome back to SlashEMExtended! The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You stagger under your heavy load. Movement is very hard. # Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 52 Your max alignment was 52 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: acid resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 57 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 68% Ring drop chance was reduced to 75% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 85% Tool drop chance was reduced to 98% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 42% of the time only The following skill could not be trained at all: devices The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: occult spells (turn 2) The following skill became untrainable if you tried to train it too early: flail (turn 210) The following skill became untrainable after a while: two-handed weapons (turn 47603) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 45617) Number of artifacts generated was 1 Number of fake artifacts generated was 15 Monster spawn increase started at turn 19078 Monster spawn increase reached its maximum at turn 97132 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2203924 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: cockatrice (freq bonus 3) The monster species that spawned more often: sucker (freq bonus 24) The monster species that spawned more often: gnolloid (freq bonus 12) The monster species that spawned more often: woodener colony (freq bonus 30) The monster species that spawned more often: golden colony (freq bonus 8) The monster species that spawned more often: accounted legislating psychotoxic slanged (freq bonus 24) The monster species that spawned more often: magic patch (freq bonus 12) The monster species that spawned more often: ass (freq bonus 72) The monster species that spawned more often: vampiric warp fungus (freq bonus 12) The monster species that spawned more often: solidity sideband (freq bonus 20) The monster species that spawned more often: breaker penetrator (freq bonus 6) The monster species that spawned more often: time mushroom (freq bonus 48) The monster species that spawned more often: drydrip force fungus (freq bonus 8) The monster species that spawned more often: bloodshot eye (freq bonus 10) The monster species that spawned more often: ancient (freq bonus 36) The monster species that spawned more often: attacker (freq bonus 14) The monster species that spawned more often: strigoi (freq bonus 30) The monster species that spawned more often: such antipathetic (freq bonus 4) The monster species that spawned more often: thorn brute (freq bonus 36) The monster species that spawned more often: brain eater (freq bonus 10) The monster species that spawned more often: perpendicular guard (freq bonus 6) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 3) The monster trait that was more common: monsters that can see invisible (freq bonus 5) The monster trait that was more common: monsters that growl (freq bonus 1) The monster trait that was more common: monsters that can cast spells (freq bonus 2) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 9) The monster species that never randomly spawned: real mold The monster species that never randomly spawned: voodooism peritonitic setter The monster species that never randomly spawned: large beetle The monster species that never randomly spawned: low snotling The monster species that never randomly spawned: lesser hell-beast The monster species that never randomly spawned: traced dentine The monster species that never randomly spawned: wallpapering cooky The monster species that never randomly spawned: clear worm mass The monster species that never randomly spawned: air pump The monster species that never randomly spawned: zombified lion The RNG hath decreed that this item was never generated: miscasting stone (gray) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: implant of dusk (volcanic) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 25) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 24) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 6) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 2) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 16) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: high-scoring heels (heroine mocassins, freq bonus 13) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 5) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 10) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 12) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 3) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this item was always generated cursed: magicite crystal (blue) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this trap was always invisible: wrenching trap The RNG hath decreed that this trap was generated more often: undressing trap (freq bonus 3) Next attribute increase check would have come at turn 16667 Strength training was 42 Dexterity training was 35 Wisdom training was 5 Constitution training was 10 The escalating chokhmah attack damage was 1 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were level-drain resistant You were magic-protected You were heterosexual You were prevented from having petrification resistance (0) You were prevented from having wonderlegs (0) You saw invisible You had 1146 points of nutrition remaining You could fly You had contamination resistance You had improved technique levels You regenerated You were a weregiantant You were in beast form You had fixed abilities Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Gina, Gordon Freeman and G-Man Your deity was Gordon Freeman The version you were playing was: Unix SlashEMExtended Version 2.2.2 (e0684468) - last build Mon May 14 23:31:22 2018. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - remove curse 5 protect 70% 18% b - cure sickness 3 healing 0% 15% c - stone to flesh 3 healing 0% 80% Techniques known in the end Name Level Status decontaminate 12X Reloading(291) dazzle 12 R Prepared(0) appraisal 12 R Prepared(0) panic digging 12 R Prepared(0) phase door 12 R Prepared(0) turn undead 12 R Prepared(0) invoke deity 12 R Prepared(0) disarm 4 O Prepared(0) Discoveries Amulets amulet of power (miniature) amulet of covetous warning (spherical) amulet versus poison (awakening) Armor jumpsuit (silver clothes) gnomish helm (little red hat) gnomish suit (little blue vest) iron shoes (hard shoes) dwarvish cloak (hooded cloak) gnomish boots (little black boots) elven boots (jungle boots) elven cloak (faded pall) Scrolls scroll of healing (VO AMMITAM SA) scroll of mana (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) scroll of phase door (WH40K) scroll of standard id (HEAL A WOUND BY CALLING MANSERVENT) scroll of cure (ZESE PLASHCH) * scroll of extra healing (BREAKPOINT) * scroll of greater mana restoration (HIGH RATE LOWER VOLTAGE IS LOW) scroll of growth (RENEW TIME DIFFER SO QUANTITY) Spellbooks spellbook of remove curse (spacious) spellbook of cure sickness (green eyed) spellbook of stone to flesh (raw) Potions potion of healing (squishy) potion of full healing (mum) Rings ring called probably cursed (grindstone) ring of gain dexterity (eternium) ring called probably cursed (obsidian) ring of cold resistance (spanish) ring of timely backup (arcanium) Wands wand of probing (asbestos) wand of slow monster called slow (tengwar) wand of teleportation called tele (knotted) wand of cold called ice (soft) wand of digging (cypress) wand of death called stop (quadratic) wand of create monster (untouchable) wand of light (hexagonal) wand of cancellation (silver) wand called heal (beeswax) wand of remove curse (floating) Tools fire horn (horn) whistle called tin Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 20 Level 20: <- You are here Voluntary challenges You eaten 40 times You eaten food with animal by-products 28 times You eaten meat 26 times You have communicated with the gods 23 times You prayed to the gods 3 times You hit with a wielded weapon 1134 times You killed 496 monsters You read items or engraved 83 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You have broken your vow of celibacy 3 times Your skills at the end (17 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (81 of 160) polymorphing [Basic] (max Master) (23 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Basic] (max Expert) (78 of 160) petkeeping [Basic] (max Expert) (62 of 160) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (39 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (5 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Skilled] (max Expert) (823 of 540) sling [Skilled] (max Expert) (380 of 540) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (12 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Nuclear Physicist...