T[6  Player: bugsniper Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-22.18:16:15.ttyrec Time: (1532283375) Sun Jul 22 18:16:15 2018 T[& iAccess to /dgldir/userdata/bugsniper/dnhslex/bugsniper.dnethackrc denied (2). Hit return to continue: T[  T[dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. T[iWShall I pick a character's race, role, gender and alignment for you? [ynq] T[kTnChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer k - a Knight m - a Monk n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) T[v +Choosing Race Pick the race of your Anachrononaut  h - human c - clockwork automaton C - Chiropteran d - dwarf D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc v - vampire y - yuki-onna * - Random q - Quit(end) T[E+Choosing Gender Pick the gender of your elven Anachrononaut  m - male f - female * - Random q - Quit(end) T[- 6+Choosing Alignment Pick the alignment of your male elven Anachrononaut  l - lawful n - neutral c - chaotic * - Random q - Quit(end) T[ b+T[} ---------#|.......|#........||@..rr|..---------T[  Bugsniper the Survivor St:13 Dx:18 Co:13 In:16 Wi:9 Ch:11 Neutral S:0 Dlvl:1 $:0 HP: 13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1Once, there was a story:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. The various gods and heroes of the world struggled mightily to recover the amulet, for the god who reclaimed the amulet would be granted ascendance over the other gods of the world. Eventually, one such hero recovered the amulet and bore it up the the Astral Plane in the name of their god. The hero was rewarded by their ascendent deity with demi-godhood and immortality.--MoreT[ --T[wThat time is long past. The ascendance and immortality of the gods proved a lie, for heaven now lies in ruins, trampled into the bloody soil of earth by the cursed mind flayers. You, a newly trained Survivor, have been trained from birth as the instrument of hope in a dying world. One day soon, when your sister, the Last Oracle Sara, deems you ready and the Army of the Bastion has completed its secret preparations, you shall- *ALERT: Picket line reports contact. Hostile entities vectoring on Last Bastion. Picket line engaging targets* <> --More--T[eG**EMERGENCY ALERT: Picket line overrun. Telemetry suggests 100% losses. Hostile entitites vectoring on Last Bastion.** <> --More--T[ 7<>--More--T[ҍ---------#|.......|#........||@..rr|..--------- Bugsniper the Survivor St:13 Dx:18 Co:13 In:16 Wi:9 Ch:11 Neutral S:0 Dlvl:1 $:0 HP: 13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1Hello bugsniper, welcome to dnhslex! You are a neutral male elven Anachrononaut.--More--T[ u Attention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Freenode IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char --More--T[V8T[YCPress Ctrl^W or type #ward to engrave a warding sign.T[X Unknown command ' '. 13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1T[ b Weapons a - ) an uncursed +0 raygun (0:140) (stun) (weapon in hand) Armor c - [ an uncursed +5 jumpsuit (being worn) d - [ an uncursed +0 pair of jumping boots (being worn) Comestibles f - % 4 uncursed lembas wafers Tools b - ( an uncursed sensor pack (0:25) e - ( 10 uncursed power packs g - ( an uncursed hypospray h - ( an uncursed gain ability ampule (15 doses) i - ( an uncursed confusion ampule (10 doses) j - ( an uncursed full healing ampule (5 doses) k - ( an uncursed tinning kit (0:38) l - ( an uncursed tin opener (alternate weapon; not wielded)(end) T[cW---------#|.......| 13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1T[   13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1 Armor c - [ an uncursed +5 jumpsuit (being worn) d - [ an uncursed +0 pair of jumping boots (being worn)(end) T[)d  13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1T[   13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1 Armor c - [ an uncursed +5 jumpsuit (being worn) d - [ an uncursed +0 pair of jumping boots (being worn)(end) T[2  13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1T[0 Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true] (1 of 5)T[LT a - zombies_as_Z [false]  b - hilite_detected [true]  c - use_inverse [false]  d - hilite_hidden_stairs [true]  e - hilite_obj_piles [true]  f - role_obj_names [true]  g - obscure_role_obj_names [true]  h - dnethack_dungeon_colors [true]  i - hitpointbar [false]  j - hp_notify [false]  k - IBMgraphics [false]  l - ignintr [false]  m - item_use_menu [true]  n - lit_corridor [true]  o - lootabc [false]  p - mail [true]  q - menucolors [false]  r - menu_glyphs [true]  s - msg_wall_hits [false]  t - null [true]  u - old_C_behaviour [false]  v - paranoid_hit [false]  w - paranoid_quit [true]  x - paranoid_remove [true] (2 of 5)T[22 a - perm_invent [false]  b - pickup_thrown [true]  c - prayconfirm [true]  d - pushweapon [false]  e - quiver_fired [true]  f - qwertz_movement [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showborn [true]  j - showbuc [true]  k - showexp [true]  l - show_obj_sym [true]  m - showrace [false]  n - showrealtime [false]  o - showscore [true]  p - show_shop_prices [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [false]  u - standout [false]  v - statuscolors [true]  w - time [true]  x - timed_delay [true] (3 of 5)T[֡ a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - UTF8graphics [false]  e - use_inverse [false]  f - win_edge [false]  g - verbose [true]  h - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [bugsniper]  role [Anachrononaut]  race [elf]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/dnhslex/dumplog/%t.txt]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty] (4 of 5)T[w  a - attack_mode [chat]  b - boulder [`]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - hp_notify_fmt [[HP%c%a=%h]]  f - menustyle [full]  g - menu_headings [inverse]  h - msg_window [single]  i - number_pad [0=off]  j - packorder [$")[%?+!=/(*`0_]  k - pickup_burden [stressed]  l - pickup_types [all]  m - runmode [run]  n - scores [3 top/0 around]  o - sortloot [none]  p - suppress_alert [(none)]  q - autopickup exceptions (0 currently set) (5 of 5)T[ +T[ Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) T[;+Bugsniper the Survivor St:13 Dx:18 Co:13 In:16 Wi:9 Ch:11 Neutral S:0 Dlvl:1 $:0 HP: 13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1---------#|.......|#........||@..rr|..---------T[3  13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1 Armor c - [ an uncursed +5 jumpsuit (being worn) d - [ an uncursed +0 pair of jumping boots (being worn)(end) T[u  13(13)  Pw: 4(4)  Br:1 AC:1 Xp:1/0 T:1T[u  13(13)  Pw: 4(4)  Br:2 AC:1 Xp:1/0 T:2###@<T[?V  13(13)  Pw: 4(4)  Br:3 AC:1 Xp:1/0 T:3#@.................T[` 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/0 T:4##r....##@r.........T['##....###@#####.r.... 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/0 T:7T[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/0 T:11.`@######...T[4( 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/0 T:12#@r#T[ #@r# 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/0 T:12The sewer rat misses. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/0 T:13T[G T[+J QYou begin bashing monsters with your raygun (0:140).--More--T[You kill the sewer rat!4  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/1 T:14r#T[|You miss the sewer rat. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/1 T:14The sewer rat bites! 11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/1 T:14  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/1 T:15T[~ Unknown command ' '. 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/1 T:15T[HYou hit the sewer rat. 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/1 T:15The sewer rat misses. 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/1 T:16T[X You kill the sewer rat!8  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:17!T[v.#@#.m - a white potion. 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:18T[,1  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:19.##@#T[ 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:20.##@#.T[\ 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:21.##@.T[%  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:22##.##@.T[c 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:23#@.....###..........T[# T[6eT[  nhanceT[:  Current skills:   Fighting Skills  martial arts [Basic / Grand Master]  two weapon combat [Unskilled / Expert]  form I: Shii-Cho [Unskilled / Unskilled]  form II: Makashi [Unskilled / Unskilled]  form III: Soresu [Unskilled / Unskilled]  form IV: Ataru [Unskilled / Unskilled]  form V: Djem So [Unskilled / Unskilled]  form V: Shien [Unskilled / Unskilled]  form VI: Niman [Unskilled / Unskilled]  form VII: Juyo [Unskilled / Unskilled]  riding [Unskilled / Basic]  Weapon Skills  dagger [Unskilled / Skilled]  knife [Unskilled / Skilled]  short sword [Unskilled / Expert]  broadsword [Unskilled / Expert]  long sword [Unskilled / Basic]  saber [Unskilled / Expert]  club [Unskilled / Skilled]  hammer T[Z d [Unskilled / Basic]  quarterstaff [Unskilled / Expert] (1 of 2)T[L lance [Unskilled / Expert]  firearms [Basic / Expert]  crossbow [Unskilled / Expert]  dart [Unskilled / Basic]  boomerang [Unskilled / Skilled]  whip [Unskilled / Skilled]  Spellcasting Skills  attack spells [Unskilled / Skilled]  healing spells [Unskilled / Skilled]  divination spells [Unskilled / Skilled]  matter spells [Unskilled / Skilled]  musicalize spell [Unskilled / Expert] (2 of 2)T[bxBugsniper the Survivor St:13 Dx:18 Co:13 In:16 Wi:9 Ch:11 Neutral S:8 Dlvl:1 $:0 HP: 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:23##---------@|.......|`#########........||<....|..---------T[^ 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:24  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:24######@###...T[ 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:25#@####T[#`% 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:26  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:26###@###T[ t 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:27  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:28########@### 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:28T[ l  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:29  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:30  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:30#`###@T[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:31##@T[_  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:32##@T[j 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:32T[кj 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:32T[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:33@#T[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:34@####T[j 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:34T[rWith great effort you move the boulder. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:35#####@`#T[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:36###@`#####T[! 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:37###@###T[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:38####@##T[7k  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:39#######@#oT[]j 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:39T[* 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:40####@o##T[{ You hit the goblin. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/2 T:41T[pYou kill the goblin!32  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:42%T[#@#n - a goblin corpse. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:43T[] 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:44#@T[j 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:44T[p )What do you want to eat? [f or ?*] T[Ƨ1You don't have that object.--More--T[1What do you want to eat? [f or ?*] T[B +f - 4 uncursed lembas wafers.--More--T[ Never mind. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:44T[Ekp 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:44T[-  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:45##@.T[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:46#..........#....@T[ k  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:46T[`  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:47#....@#T[H\  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:48d#..............@.....T[$ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:49##d@#.T[/gYou hit the jackal. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:49The jackal bites! 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:49  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/8 T:50T[You kill the jackal!6  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:51#T[  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:52@#T[? 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:53d@##T[i You miss the jackal. 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:53The jackal misses. 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:54T[&^uYou hit the jackal. 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:54The jackal bites! 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:54  10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:55T[k sYou hit the jackal. 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:55The jackal bites! 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:55  9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:56T[+You hit the jackal. 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:56The jackal just misses! 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/9 T:57T[You kill the jackal!40  9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:58%T[w{ ###@##o - a jackal corpse.p - a food ration. 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:59T[ :What do you want to drop? [a-p or ?*] T[Never mind. 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:59T[f 8What do you want to eat? [fp or ?*] T[a  Comestibles f - % 4 uncursed lembas wafers p - % a food ration(end) T[Never mind. 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:59T[ Weapons a - ) an uncursed +0 raygun (0:140) (stun) (weapon in hand) Armor c - [ an uncursed +5 jumpsuit (being worn) d - [ an uncursed +0 pair of jumping boots (being worn) Comestibles f - % 4 uncursed lembas wafers n - % a goblin corpse o - % a jackal corpse p - % a food ration Potions m - ! a white potion Tools b - ( an uncursed sensor pack (0:25) e - ( 10 uncursed power packs g - ( an uncursed hypospray h - ( an uncursed gain ability ampule (15 doses) i - ( an uncursed confusion ampule (10 doses) j - ( an uncursed full healing ampule (5 doses) k - ( an uncursed tinning kit (0:38) l - ( an uncursed tin opener (alternate weapon; not T[wielded)(end) T[vu##############`##@#############---------##|.......|#`#########........|#|<....|..#--------- Bugsniper the Survivor St:13 Dx:18 Co:13 In:16 Wi:9 Ch:11 Neutral S:40 Dlvl:1 $:0 HP: 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:59  9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:59T[% *What do you want to eat? [fp or ?*] T[υ You cannot eat that! 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:59T[ Weapons a - ) an uncursed +0 raygun (0:140) (stun) (weapon in hand) Armor c - [ an uncursed +5 jumpsuit (being worn) d - [ an uncursed +0 pair of jumping boots (being worn) Comestibles f - % 4 uncursed lembas wafers n - % a goblin corpse o - % a jackal corpse p - % a food ration Potions m - ! a white potion Tools b - ( an uncursed sensor pack (0:25) e - ( 10 uncursed power packs g - ( an uncursed hypospray h - ( an uncursed gain ability ampule (15 doses) i - ( an uncursed confusion ampule (10 doses) j - ( an uncursed full healing ampule (5 doses) k - ( an uncursed tinning kit (0:38) l - ( an uncursed tin opener (alternate weapon; not T[wielded)(end) T[u##############`##@#############---------##|.......|#`#########........|#|<....|..#--------- Bugsniper the Survivor St:13 Dx:18 Co:13 In:16 Wi:9 Ch:11 Neutral S:40 Dlvl:1 $:0 HP: 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:59  9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:59T[,What do you want to drop? [a-p or ?*] T[T[.You drop a jackal corpse. 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:60!T[Z3  10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:61######@%##"T[6 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:62###@##"T[" 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:63@###"T[8 k 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:63"T[i  10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:64####@#"T[ 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:65#@####T[  10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:66#@#####T[Y G 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:67  10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:67###+@###$T[ 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:68####@##$T[Q  10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:69#@###$T[ k 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:69%T[The door opens. 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:70.-.%T[5q 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:70%T[/  10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:71..@.##--##%T[ 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:72..|.|#@|--#&T[Y 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:73..||-@##&T[ 10(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:74|..|@.##&T[U 9 11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:75  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:75+>.|#.@.##'T[k 11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:76---|#@.'T[{E  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:77-@#...(T[ 11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:78.##@(T[ 11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:79#.#.#@....(T[J  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:80.#@#..(T[Kl  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:81##@#.##)T[ 11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:82####@##)T[>  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:83#@###)T[i  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:84#@####*T[0#@## 11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:84*T[L  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:85  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:86  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:87  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:88  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:89  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:90  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:90--------|..........-##@##########*T[s  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:91..+.....@|......###|.......---+T[d 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:92.|@#{|......$#----+T[ 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:93-@-##|#.|--+T[]- | 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:94  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:95  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:96  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:97  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:98@......## 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:98+T[  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:99  12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:99,T[ 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:100.@,T[k 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:101.@,T[i 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:102.@,T[W } 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:103.@-T[F.@23 gold pieces.63 23 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:104-T[There is nothing here to pick up. 12(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:104-T[W 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:105@..T[0 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:106@.0T[HI Autopickup: OFF. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:1062T[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:107@.2T[_ ~ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:108@.2T[ ~ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:109@.3T[¦This door is locked. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:1093T[ This door is locked. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:1093T[<This door is locked. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:1094T[ &In what direction? 4T[ As you kick the door, it crashes open! 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:110#.#5T[{ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:111@.##.5T[QV 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:112.@..#.......+6T[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:113..#.....@.........##...6T[, 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:114....#@######6T[z\ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:115...#.##...@.......##7T[S 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:116##...##.......@#7T[) 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:117###@7T[; This door is locked. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:1177T[&OThis door is locked. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:1178T[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:118##@.##...#....#-----8T[J 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:119##----|...#|?....#......@#|....|...-8T[N2 l 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:1199T[G  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:120---##...#.|@##.|#...#-9T[= 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:121-###@.#-9T[i 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:122@.#.9T[w @....##You see here a scroll labeled KARSUS. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:126:T[ q - a scroll labeled KARSUS. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:127;T[L 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:128.#@;T[W 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:129##...#.@.....T[b 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:145@.#>T[u @...# 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:147>T['  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:151@...?T[The door resists! 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:152?T[The door opens. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:153#-#?T[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:154.@.##?T[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:155........@-.#@T[! 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:156......#......@.......##@T[z5 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:157.........#@##@T[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:158...........#.##@##@T[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:159###@##.AT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:160###@#AT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:161###@.... |... |... ----AT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:162# -----# |*...|# |...@ |.|.BT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:163-##@#..|--BT[w  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:164@..BT[oL  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:165@.#CT[@.You see here 2 white gems. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:166CT[q 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:166DT[3r - 2 white gems. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:167ET[^ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:168.@ET[A 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:169.#@#ET[W 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:170#.@ET[\  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:171.##.@##ET[| 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:172........@#.FT[ ....####@### ... 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:175FT[ze##########@### 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:182FT[;;##########@## 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:189FT[G  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:192####@GT[ l 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:193GT[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:194###HT[l 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:195HT[i3l 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:196HT[ ##@# 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:196HT[ ##########@### 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:203HT[ ##########@### 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:210HT[Q##########@ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:217IT[1i  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:218IT[ With great effort you move the boulder. 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:219##@`IT[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:220##@`JT[I 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:221##@`JT[X 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:222##@`JT[j 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:223##@`JT[% 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:224##@`JT[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:225##@`KT[4 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:226##@`KT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:227####@`KT[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:228#@ ....###...KT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:229######@###...LT[N3 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:230#@##LT[Z 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:231##@###LT[ l 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:231MT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:232###@####MT[, 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:233####@#MT[# 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:234##@#MT[F  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:235##@#MT[z  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:236#####@NT[l 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:236NT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:237##@###NT[`  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:238###@###OT[{ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:239####@###OT[e 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:240#@####OT[_  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:241####@#OT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:242@###PT[<l 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:242PT[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:243###.#@##PT[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:244.@.#####QT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:245...#@#QT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:246..-@##QT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:247..@.##QT[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:248.#@.##QT[H[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:249#@.QT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:250@#...RT[@ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:251@.#..RT[ k 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:251ST[2-------+...@..||......||......|--------Bugsniper the Survivor St:13 Dx:18 Co:13 In:16 Wi:9 Ch:11 Neutral S:113 Dlvl:2 $:23 HP: 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:251  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:252ST[I;  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:253##.@<TT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:254#@...TT[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:255#@.........UT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:257##@######.............VT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:258#@#VT[`C 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:259###@##VT[ 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:260##@##VT[  13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:261##@###WT[E 13(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:262##@###WT[^ |#rr@#########The sewer rat bites! 11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:263  11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:264XT[You hit the sewer rat.r# 11(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:264The sewer rat bites! 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:264  9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:265XT[ You miss the sewer rat.#r 9(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:265The sewer rat bites! 7(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:265  7(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:266XT[{ You miss the sewer rat.r# 7(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:266The sewer rat bites! 4(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:266  4(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:267XT[9Z You miss the sewer rat.# 4(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:267The sewer rat bites! 1(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:267  1(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:268YT[X.You miss the sewer rat. 1(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:268The sewer rat bites! 0(13)  Pw: 4(4)  Br:4 AC:1 Xp:1/10 T:268--More--YT[G You die...YT[m I 0(13)  Pw: 4(4)--More--ZT[B GDo you want your possessions identified? [ynq] (n) \T[F q\T[  \T[t