bouquet, chaotic male addicted Sage ..... .%.%. ..-<%. ..%.-- -.-- ..| I ..I.. ..YhG ..>@. ..... -..- ---- [Bouquet the Secret Keeper] St25 Dx3 Co25 In25 Wi3 Ch25 SagAddMalCha S12336 Min:6 $66 HP-2(171) Pw33(73) AC11 Xp9/2971 Wt254/3000 T2534 Cnf Hld Latest messages Warning: HP low! You are being crushed. [-7 -> 11] Warning: HP low! You hit the twin noritta! The insolent monkey claws you! You feel a tug on your knapsack The insolent monkey bites you! [-1 -> 10] Warning: HP low! You hear crashing rock. The twin noritta misses. The twin noritta hits you! [-1 -> 9] Warning: HP low! You are being crushed. [-7 -> 2] Warning: HP low! The intermediate gnome hits you! You die... Your inventory Weapons a - a blessed +1 mace (weapon in hand) {12} u - 4 uncursed rusty +0 orcish spears {48} A - a cursed -1 dart of disintegration {0} H - a blessed +6 orcish dagger {4} Armor b - a blessed +2 robe {16} m - a cursed +0 gnomish helm {1} y - an uncursed thoroughly rusty +1 orcish helm (being worn) {12} M - a cursed -2 enchanted (of weakness) special leather armor (being worn) {60} Q - an uncursed +0 pair of gnomish boots (being worn) {4} Comestibles R - an uncursed food ration {0} T - 10 uncursed slime molds {0} Scrolls c - 2 uncursed scrolls of mana {0} h - an uncursed scroll of trap disarming {0} k - a blessed scroll of standard id {0} L - 3 uncursed scrolls of phase door {0} Potions f - an uncursed potion of water {0} Wands D - an uncursed thoroughly rusty wand of polymorph (0:0) {0} Tools d - an uncursed hairclip {0} g - an uncursed oilskin sack {5} l - an uncursed bottle {1} x - an uncursed oilskin sack {91} The oilskin sack is empty. Contents of the oilskin sack: a cursed crystal ball (0:2) {0} an uncursed potion of water {0} a potion of holy water {0} a blessed spellbook of blank paper (0:3) {0} a blessed spellbook of healing (0:5) {0} a blessed spellbook of force bolt (2:4) {0} an uncursed scroll of root password detection {0} a blessed scroll of lava {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 5 uncursed scrolls of mana {0} 6 uncursed scrolls of healing {0} 3 uncursed scrolls of blank paper {0} an uncursed scroll of warping {0} a blessed +0 studded leather armor {80} an uncursed +0 special camouflaged clothes {6} 60 gold pieces {0} Final attributes You have transgressed Your alignment was -53 Your max alignment was 14 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: fear resistance You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 184 Ring identification only worked 4 times out of 23 Spellbook identification only worked 2 times out of 3 Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 55% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 7) You had blown your chance of training the petkeeping skill Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 31046 Monster spawn increase reached its maximum at turn 55273 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 152100 The monster class that cannot be genocided was blob The monster class that was spawned more often: Zouthern animal (freq bonus 8) The monster color that was spawned more often: transparent (freq bonus 4) The monster species that spawned more often: punting penetrate (freq bonus 20) The monster species that spawned more often: athena giant (freq bonus 33) The monster species that spawned more often: quantum penetrator (freq bonus 28) The monster species that spawned more often: Barachiel (freq bonus 64) The monster species that spawned more often: Olog-hai professor (freq bonus 9) The monster species that spawned more often: random number generator elemental (freq bonus 17) The monster species that spawned more often: demon sprite (freq bonus 66) The monster species that spawned more often: touched absoluter (freq bonus 10) The monster species that spawned more often: eye sore (freq bonus 24) The monster species that spawned more often: blink colony (freq bonus 11) The monster species that spawned more often: Rita's sweet stiletto (freq bonus 20) The monster species that spawned more often: team bullies (freq bonus 72) The monster species that spawned more often: covumak (freq bonus 18) The monster species that spawned more often: conceptual ornithology (freq bonus 28) The monster species that spawned more often: mirror ogre (freq bonus 10) The monster species that spawned more often: wood spider (freq bonus 18) The monster species that spawned more often: nimble turret (freq bonus 33) The monster species that spawned more often: death hulk (freq bonus 30) The monster species that spawned more often: giant pygmy blowdart (freq bonus 64) The monster species that spawned more often: young adult gray dragon (freq bonus 30) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 2) The monster trait that was more common: monsters of huge size (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 15) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 1) The monster trait that was more common: monsters of huge size (freq bonus 3) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 3) The monster species that never randomly spawned: disintegrator lord The monster species that never randomly spawned: lizard king The monster species that never randomly spawned: microprogrammed unavailing crofter The monster species that never randomly spawned: wood bear The monster species that never randomly spawned: vicious swan The monster species that never randomly spawned: chaos wizard The monster species that never randomly spawned: shaped warp fungus The monster species that never randomly spawned: echidna The monster species that never randomly spawned: unwearable manfully The monster species that never randomly spawned: Antje's sneaker The RNG hath decreed that this item was never generated: time spending (clocked) The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was never generated: magic dragon scales ((null)) The RNG hath decreed that this item was never generated: vanishing (fading) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: amulet of premature death (deadly) The RNG hath decreed that this item was never generated: nexus field (talkative) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 20) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 2) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 22) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 48) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 5) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 5) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 8) The RNG hath decreed that this item was generated more often: death (long, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 5) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 6) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 8) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 2) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet) The RNG hath decreed that this item was always generated cursed: evil dragon scale shield (evil dragonhide shield) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was always generated cursed: dustbin stone (gray) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was always generated cursed: thunder (rollover) The RNG hath decreed that this item was always generated cursed: amulet of speed (beam) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 9) Next attribute increase check would have come at turn 6172 Strength training was 18 Dexterity training was 50 Wisdom training was -9 Constitution training was 20 You were confused (0) You were prevented from having fear resistance (0) You were prevented from having displacement (0) You were prevented from having speed (163) You leeched mana You had 1963 points of nutrition remaining You were held by a twin noritta You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Cassandra, Menelaos and Helen of Troy Your deity was Helen of Troy The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 75% b - healing 1 healing 0% 85% c - cure hallucination 3 healing 0% 175% Techniques known in the end Name Level Status appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) disarm 1 O LIMIT(0) Discoveries Weapons orcish spear (crude spear) orcish dagger (crude dagger) Armor robe (green robe) gnomish helm (little red hat) orcish helm (iron skull cap) gnomish boots (little black boots) special camouflaged clothes (camouflage patterned clothes) Scrolls scroll of warping (WEATHER GH-KISS) scroll of food detection (SOVIET5LO SQUASHED THE PHANTOM CRASH BUG) scroll of healing (NAMEEXPERIENCEGOLDTIME) scroll of mana (CUTE DRAG BODY REDUCIVES TO RISE SPEE) scroll of phase door (ARCHENTECHTHA) scroll of standard id (CURSED TIN OF COCKATRICE MEAT) scroll of cure (HOUOU SUIKUN CHARCOLT MILLENUM) scroll of identify (SPORKHACK ASCENSION) scroll of trap disarming (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of root password detection (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of lava (ROURARBISAROURBBARIASPHREN) scroll of blank paper (unlabeled) Spellbooks spellbook of force bolt (moldy) spellbook of healing (threatening) spellbook of cure hallucination (fallen) spellbook of blank paper (plain) Potions potion of decoy making (unnatural) potion of water (clear) potion of healing (shining) potion called booze (pink) Wands wand of polymorph (knobbed) Tools oilskin sack (bag) crystal ball (glass orb) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a stinking dog 0 little dogs (1 created) a dog 3 floating eyes an acid sphere a kitten a redshirt a group hobbit 0 dwarves (2 created) 0 force dwarves (1 created) a normal dwarf a dwarf thief a large hobbit a hobbit bandit a dolgsman 0 dwarf lord mutants (1 created) 0 dwarven artillery wizards (1 created) 0 twin norittas (1 created) a hobbit king a kobold 2 pack kobolds an aqua kobold (2 created) a cave kobold a large kobold a special kobold lord a disintegration kobold a mynock (2 created) 3 hobgoblins a dweeeeeeauweauw 2 giant badgers (1 created) a queevolt a rabbit a giant white mouse 2 giant rats 0 ferret kits (1 created) a ferret a white unicorn foal (2 created) 0 drillborers (1 created) a larva (3 created) a dung worm an egg-laying mammal an airborne parrot a baby blue dragon 0 baby blood dragons (1 created) a lichen (0 created) a porter lichen (2 created) 2 stalking lichens 0 deathmolds (1 created) 0 golden spores (1 created) a reddish mushroom a porter slow fungus a sucker growth 0 sucker fungi (1 created) 0 spore shriekers (1 created) a colony shrieker 2 sub-gnomes (4 created) 2 gnomes 3 petty gnome thieves 4 little grey aliens (3 created) 2 intermediate gnomes (3 created) 5 gnome lords (6 created) a gnome watcher a group gnome lord 3 gnomish wizards 0 grabbers (1 created) 0 packers (1 created) 2 deep gnomes 0 burrower gnomes (1 created) a deep force gnome 0 Keystone Kops (2 created) a Keystone Policeman (2 created) a mummy an adom mummy a kobold mummy 0 gnome mummies (1 created) an orc mummy 0 elf mummies (1 created) a baby ogre a gray ooze an undead ego snake a lesser umber hulk a vampiroid an aggravating wallwalker (3 created) 28 insolent monkeys (34 created) a black bear cub 3 kobold zombies an orc zombie 2 dwarf zombies an elf zombie 0 zombies (1 created) 0 white friars (1 created) a little boy 0 shopkeepers (1 created) 3 tortoises (4 created) a hata-mata 0 large eels (1 created) 0 giant eels (1 created) a giant crab a newt 0 twens (1 created) 0 colorless mushroom patches (1 created) 0 poison creepers (1 created) 0 plague poppies (2 created) 0 batman plants (2 created) 0 dungeon fern spores (2 created) an arctic fern spore (2 created) 0 glacier fern spores (2 created) 0 blazing fern spores (1 created) 0 burning fern spores (1 created) 0 white mushroom patches (2 created) 0 green mushroom patches (1 created) 0 clear mewlips (1 created) 0 lime killer tomatoes (2 created) 0 shrieker mushroom patches (2 created) 0 kogepans (1 created) 0 bloody killer tomatoes (1 created) 0 charred kogepans (2 created) 0 bad eggs (1 created) 0 killer tomatoes (2 created) 0 razorvines (1 created) 0 orange mewlips (1 created) 0 bloodshot mewlips (1 created) 0 blue mewlips (1 created) 0 glacier fern sprouts (2 created) 0 bellsprouts (1 created) 0 shark tenpuras (1 created) 0 undead lichens (1 created) a midgrue a fire trove a confusion trove 0 armor troves (1 created) 216 creatures born. 134 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 13 times You never prayed to the gods You hit with a wielded weapon 248 times You killed 129 monsters You read items or engraved 4 times You never genocided any monsters You polymorphed 2 items You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (8 of 20) spirituality [Basic] (max Expert) (33 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (2 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Skilled] (max Expert) (268 of 540) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (23 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bouquet the Sage... You died in The Gnomish Mines on dungeon level 6 with 12324 points, and 126 pieces of gold, after 2534 moves. Killer: a monster (intermediate gnome) You were level 9 with a maximum of 171 hit points when you died. You reached the 65th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 3 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 63 12976 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (lost soul). - [107] 64 12604 BSOD2-Val-Dee-Mal-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a monster (invisible netherworld troll), while praying unsuccessfully. - [26] *65 12324 bouquet-Sag-Add-Mal-Cha died in The Gnomish Mines on * level 6 [max 7]. Killed by a monster (intermediate gnome). - [171] 66 12241 Bluescreen-For-Dvp-Fem-Neu died in The Dungeons of Doom on level 2 [max 39]. Killed by a bullet. - [36] 67 12050 rikerw-Wan-Ang-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (yuki-onna), while praying unsuccessfully. - [110]