bouquet, neutral male bat Bard --------############# --------- |......-,,,,,,,,,,,,###### |....F..| |......|###########,,,,,,--------------- |.......| .| |......| ######,-.............|#### |....@..| ....| |......| ##|..............,,,## |....k... |......| |.............|##,,,-------- |.....f.| -------- |.....<.......| ##,|......|## ------.-- |.............| #,|.......,# #,`, ----------.---- #,-......|,# ,,,# ##--------.# #,# #,# #,# #,### #,# #,,,------+----,# ###,...........,# #|.........|## +.........| |.........| ----------- [Bouquet the Rhymer] St8 Dx7 Co11 In9 Wi10 Ch17 BrdBatMalNeu S76 Dlvl:1 $8 HP0(19) Pw6(6) AC8 Xp1/17 Wt67/1050 T147 Latest messages With great effort you move the boulder. You try to move the boulder, but in vain. There is a wall in the way! The kobold wields 3 crude spears {36}! The kobold thrusts her crude spear. The kobold hits you! [-7 -> 12] The yellow spore touches you! [-1 -> 11] [-6 -> 5] You fill your quiver: h - an uncursed +0 boomerang (in quiver) {0}. In what direction? [hykulnjb><] The kobold avoids the projectile! The boomerang misses the kobold. The kitten misses the kobold. The kobold picks up an uncursed +0 boomerang {0}. The kobold throws a crude spear! You are hit by a crude spear! You die... Your inventory Armor b - an uncursed +1 leather cloak (being worn) {7} n - a heavily cursed -1 leather armor (being worn) {60} Comestibles c - 11 uncursed apples {0} d - 11 uncursed oranges {0} p - an uncursed clove of garlic {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Potions e - 4 uncursed potions of booze {0} f - a blessed potion of booze {0} o - an uncursed potion of enlightenment {0} Wands q - an uncursed wand of teleportation (3:8) {0} Tools a - an uncursed wooden harp {0} g - an uncursed tin whistle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: freezopathy You could not have this property intrinsically: numbopathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 84 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 80% Potion drop chance was reduced to 98% The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: bow (turn 22) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 37002 Monster spawn increase reached its maximum at turn 61172 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 348327 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: eye or sphere (freq bonus 3) The monster species that spawned more often: green puyo (freq bonus 36) The monster species that spawned more often: Sue Lyn (freq bonus 20) The monster species that spawned more often: guardian naga (freq bonus 54) The monster species that spawned more often: petty large snake (freq bonus 15) The monster species that spawned more often: full-skinny beauty (freq bonus 30) The monster species that spawned more often: giant awgwa (freq bonus 10) The monster species that spawned more often: hairy warp patch (freq bonus 36) The monster species that spawned more often: baywood orrery (freq bonus 20) The monster species that spawned more often: Jeanetta (freq bonus 84) The monster species that spawned more often: mummified cat (freq bonus 36) The monster species that spawned more often: Little Marie's hugging boot (freq bonus 8) The monster species that spawned more often: nondescript warp fungus (freq bonus 18) The monster species that spawned more often: hehehe-he guy (freq bonus 24) The monster species that spawned more often: Vampire Kriminologist (freq bonus 10) The monster species that spawned more often: embraced drowess (freq bonus 8) The monster species that spawned more often: snotling (freq bonus 10) The monster species that spawned more often: magic platypus (freq bonus 6) The monster species that spawned more often: burning buckyball (freq bonus 27) The monster species that spawned more often: criminology outmoded (freq bonus 5) The monster species that spawned more often: young shimmering dragon (freq bonus 12) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 3) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 3) The monster trait that was more common: monsters that love to collect gems (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 4) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 6) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 1) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster species that never randomly spawned: kobold thief The monster species that never randomly spawned: lecherous crab The monster species that never randomly spawned: dwarf queen The monster species that never randomly spawned: loving asian girl The monster species that never randomly spawned: petty rainer The monster species that never randomly spawned: diastolic ideologically The monster species that never randomly spawned: grand master chi warrior The monster species that never randomly spawned: crazed goblin The monster species that never randomly spawned: Emma's sexy wedge sandal The monster species that never randomly spawned: dagashi The monster class that more likely to generate with musable stuff: mummy The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: unaffected candle (candle) The RNG hath decreed that this item was never generated: skeleton key (key) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 7) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 15) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 18) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 13) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 15) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 2) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 81) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: no effect (fallen) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this item was always generated cursed: flogger ((null)) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 12) Next attribute increase check would have come at turn 608 Strength training was 3 Dexterity training was 2 Wisdom training was 2 Constitution training was 3 You were level-drain resistant You were resistant to fear You were prevented from having freezopathy (0) You were prevented from having an increased fear factor (0) You had 1349 points of nutrition remaining You could fly You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Flandal Steelskin The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1e52c62b) - last build Sat Nov 18 13:30:31 2017. You could have safely prayed (226) You are dead You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) weapon practice 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Armor * bionic cloak (enduring cloak) * dummy cloak C (natural cloak) Scrolls scroll of healing (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) scroll of mana (ANTVAULT DOORVAULT RATVAULT) scroll of phase door (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of standard id (ATTACK BY MOVING FAST) scroll of cure (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) Spellbooks * spellbook of sleep (unavailable) * spellbook of confuse monster (stained) * spellbook of slow monster (indexed) * spellbook of cause fear (multiple) * spellbook of charm monster (faded) * spellbook of frost (dark) * spellbook of mutation (incessant) * spellbook of acid stream (biting) * spellbook of vanishing (hand-printed) Potions potion of booze (cinnamon) * potion of vampire blood (blood-red) potion of enlightenment (vapor) Rings * ring of autocursing (uranium) Wands * wand of confusion (terminal) wand of teleportation (cherry) Tools * wooden harp (harp) * tin whistle (whistle) * grass whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * wooden flute (flute) * magic flute (flute) * tooled horn (horn) * fog horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * horn of plenty (horn) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) Gems * manastone (gray) * right mouse button stone (gray) * bone stone (gray) * blesscurse stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 3 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (3 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (21 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Legendary) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye bouquet the Bard...