A`df Player: boronx Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-05-14.08:56:33.ttyrec Time: (1684054593) Sun May 14 08:56:33 2023 A`dEThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. A`dWShall I pick a character's race, role, gender and alignment for you? [ynq] D`d*nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial  B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer  J - a Death Eater  K - a Demagogue  L - a Diablist  M -D`dG+l a Dissident  N - a Diver  O - a Doll Mistress  P - a Doom Marine (1 of 4)F`db{ +Choosing Race Pick the race of your Augurer   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - bastard  w - batman  x - beacher  y - blait  z - bodymorpher  A - borg  B - bossrusher  C - bover  D - breton  E - buldozgar  F - burninator  G - carthage  H - celtic  I - centaur  J - cerberus  K - challenger  L - changeling  M - chiquai  N - chiropteran  O - clockwork automaton  P - cockatrice (1 of 7)H`dl>(+Use hybrid races? [yn] (n) I`d nChoosing Gender Pick the gender of your american Augurer  m - male f - female * - Random ! - Quit(end) L`d+6+Choosing Alignment Pick the alignment of your male american Augurer  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) N`db+N`dNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--P`d---------|+......||.......||......@Z--------P`d[Boronx the College Student ] St7 Dx5 Co4 In11 Wi11 Ch8 AugAmeMalLaw Dlvl:1 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T1 Fea  Hal  It is written in the Book of Pillory:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained College Student, have been heralded from birth as theP`d instrument of Malroth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Bose Jefferson!--More--d`dd`duwHello boronx, welcome to SlashEMExtended! You are a lawful male american Augurer.--More--j`dy9You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--m`dz\  Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--v`d Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 125x45. If you haven't already, open your terminal settings NOW and change it to 125x45 or you'll keep wondering why the bottom status line disappears or gets cut off when it gets too long! Use exactly 125x45 for best results, any other dimensions and it won't work properly!--More--y`dI + y`dv{ -.-.--|..h.||....||....||@'..||....||...]||....|------[Boronx the College Student ] St7 Dx5 Co4 In11 Wi11 Ch8 AugAmeMalLaw Spa:12 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T1 Fea  Hal y`d{ [Ay`d .You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--`ds ' `d [Boronx the College Student ] St7 Dx5 Co4 In11 Wi11 Ch8 AugAmeMalLaw  12(12)  Pw 25(25)  AC10 Exp1 T1 Fea  Hal The moon is waning tonight.&p]`d1# `dmquit`dduit`d [Really quit? WARNING: this will erase your game permanently! [yes/no]? `dsy`dpe`dn s`d[Boronx the College Student  12(12)  Pw 25(25)  AC10 Exp1 T1 Fea  Hal `dc-.-.--|..p.||....||....||@Z..||....||...?||....|------`d[Boronx the College Student ] St7 Dx5 Co4 In11 Wi11 Ch8 AugAmeMalLaw Spa:12 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T1 Fea  Hal Do you want your possessions identified? DYWYPI? [ynq] (n) `d `n Armor a - a leather armor (being worn) Scrolls d - 5 scrolls labeled MUCH ORC VERI SMART e - a scroll labeled MARRIED THE LIGHT f - 3 scrolls labeled MARRIED THE LIGHT g - 3 scrolls labeled ONE RESULT IS MORE POWER h - 2 scrolls labeled MAPS CONTINUED i - a scroll labeled ABOUT ES PHYSIKALISCH SCHLAENGELTE IHN j - a scroll labeled ICY FRYGUY CAVE Spellbooks c - a trippy spellbook Tools b - a blindfold(end) `dAlP-.-.--|..y.||....||....||@a..||....||...[||....|------`dl[Boronx the College Student ] St7 Dx5 Co4 In11 Wi11 Ch8 AugAmeMalLaw Spa:12 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T1 Fea  Hal Do you want to see your attributes? [ynq] (n) `d| nFinal Attributes: You were playing in ZAPM mode. You were playing in gehenna mode. You were playing in dudley mode. You were playing in elm street mode. You were playing in hippie mode. You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: speed. Scroll identification only worked 100 times out of 140. Ring identification only worked 4 times out of 12. Implant identification only worked 1 times out of 46. Wand identification only worked 3 times out of 15. Spellbook identification only worked 2 times out of 6. Gem identification only worked 100 times out of 129. Tool identification only worked 5 times out of 13. Scroll drop chance was reduced to 86%. Ring drop chance was reduced to 93%. Wand drop chance was reduced to 86%. Amulet drop chance was reduced to 86%. [`dK} 24;1HArmor drop chance was reduced to 85%. Tool drop chance was reduced to 93%. Concealing monsters were spawned underneath items 31% of the time only. Monster death drops spawned with only 93% chance. Mastering the following skill taught you the hidden power: pick-axe. The following skill could not be trained at all: body spells. The following skill was limited to basic proficiency: sling. The following skill was limited to skilled proficiency: squeaking. The following skill was limited to expert proficiency: elemental spells. The following skill became untrainable if you tried to train it too early: healing spells (turn 15). The following skill became untrainable if you tried to train it too early: protection spells (turn 33). The following skill couldn't be trained before a certain turn number is reached: javelin (turn 31473). The following skill became harder to train at higher skill levels: pick-axe. Number of arti`dm} facts generated was 2. Number of fake artifacts generated was 0. Your hairstyle was 'clean cut' and your beard type is 'adventurer'. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 15. Monster spawn increase would have started at turn 19432. Monster spawn increase had reached its maximum at turn 127584. In this game, Eevee's evolution was espeon. --More--`dFMaximum amount of combined random monster spawn freqs was 6290. Your limit for ascension was at turn 784669. The monster class that cannot be genocided was gremlin. The monster class that was spawned more often: long worm tail (freq bonus 1). The monster species that was spawned more often: knockout aseptic (freq bonus 6). The monster species that was spawned more often: waterfield nymph (freq bonus 12). The monster species that was spawned more often: labelled samisen (freq bonus 14). The monster species that was spawned more often: dollishly evangelism (freq bonus 3). The monster species that was spawned more often: orc accomplisher (freq bonus 20). The monster species that was spawned more often: blitz humper (freq bonus 15). The monster species that was spawned more often: cinematically bulldozer (freq bonus 4). The monster species that was spawned more often: vile demon (freq bonus 6). The monster species that was spawn`dԲed more often: resubmit charlatanism (freq bonus 14). The monster species that was spawned more often: ethnical violably (freq bonus 6). The monster species that was spawned more often: young deepstate dragon (freq bonus 42). The monster species that was spawned more often: edgy growth (freq bonus 18). The monster species that was spawned more often: Leutkak (freq bonus 2). The monster species that was spawned more often: VAX (freq bonus 28). The monster species that was spawned more often: goff (freq bonus 12). The monster species that was spawned more often: Mister PHP Book (freq bonus 24). The monster species that was spawned more often: oddish notification (freq bonus 6). The monster species that was spawned more often: psionic sphere (freq bonus 4). The monster species that was spawned more often: serval (freq bonus 8). The monster species that was spawned more often: admittance nonpolitical (freq bonus 6). The monster tr`dait that was more common: monsters that never move (freq bonus 2). The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2).The monster species that was never randomly spawned: importing foliar. The monster species that was never randomly spawned: denudate corsair hydride. The monster species that was never randomly spawned: esprit rifle. The monster species that was never randomly spawned: truck ghost. The monster species that was never randomly spawned: cave speeder. The monster species that was never randomly spawned: plunk seducing. The monster species that was never randomly spawned: causal today. The monster species that was never randomly spawned: ice lich. The monster species that was never randomly spawned: common dog. The monster species that was never randomly spawned: claw tramelling. The monster class that was always generated with extra `d_speed: quadruped. The monster class that was more likely to generate with musable stuff: golem. The RNG hath decreed that this item was never generated: share pain (octogonal). The RNG hath decreed that this item was never generated: Femmy stiletto boots (fleshy boots). The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield). The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA). The RNG hath decreed that this item was never generated: cigar ((null)). --More--`d2The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 6). The RNG hath decreed that this item was generated more often: Anita's jewel (teal, freq bonus 14). The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: spikerack ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 27). The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 4). The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 10). The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 92). The RNG hath d`dQ2ecreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 13). The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 17). The RNG hath decreed that this item was generated more often: green saber ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 5). The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 11). The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 8). The RNG hath decreed that this item was generated more often: implant of queeb butt (ass, freq bonus 16). The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 8). The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 5). The RNG hath decreed that this item was generated more `d2often: bunny ear (headpiece, freq bonus 5). The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 5). The RNG hath decreed that this item was always generated cursed: cyanide (vermillion). The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: confuse self (many-paged). The RNG hath decreed that this item was always generated cursed: tennis racket ((null)). The RNG hath decreed that this item was always generated cursed: farming (NATURE PRESERVATION AND ALL THAT). The RNG hath decreed that this item was always generated cursed: cloak of bad trapping (slowing gown). The RNG hath decreed that this item was always generated cursed: insanity (brexit). The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear). The RNG hath decreed that this trap was always invisi`d2'ble: tech trap. The RNG hath decreed that this trap was generated more often: difficulty trap (freq bonus 3). The spell school whose books are more common was healing spells (freq bonus 2). The spell school whose books are more common was matter spells (freq bonus 20). Trap randomization happened for 1 in 308 traps. Traps were spawned invisible 1 times in 88. Traps were extra hard to find 3% of the time. Next attribute increase check would have come at turn 864. Strength training was 0. Dexterity training was 0. Wisdom training was -3. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were hallucinating (20). You were stricken with fear (0). --More--`d0T You had not decided on your sexuality yet. You saw invisible. You were telepathic. You had infravision. You had 1500 points of nutrition remaining. You were stealthy. You had improved technique levels. You were extremely unlucky (-13). You had spell retention for remembering 200 spells. You could not have safely prayed (371). You survived. --More--`d~-.-.--|..a.||....||....||@T..||....||...[||....|------`d[Boronx the College Student ] St7 Dx5 Co4 In11 Wi11 Ch8 AugAmeMalLaw Spa:12 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T1 Fea  Hal Do you want to see your discoveries? [ynq] (n) `dS n`d 4You haven't discovered anything yet...--More--`d}HDo you want an account of creatures vanquished? [ynq] (n) `d nVanquished creatures: 0 floating eyes (1 created) 0 servals (1 created) 0 regular cats (1 created) 0 kitten statues (1 created) 0 feline clouds (1 created) 0 teleport-disablings (1 created) 0 hurkles (1 created) 0 scream fallens (1 created) 0 mynocks (1 created) 0 clubbelgoblins (1 created) 0 goblin pyros (1 created) 0 little lambs (1 created) 0 mine giant rats (1 created) 0 drains rats (2 created) 0 evasive sewer rats (1 created) 0 younger sisters (1 created) 0 bought plants (1 created) 0 died plants (1 created) 0 begin unicorns (1 created) 0 death maggots (2 created) 0 fast zuubies (1 created) 0 mini centaurs (1 created) 0 bimm centaurs (1 created) 0 baby cancel dragons (1 created) 0 sessilichens (1 created) 0 red growths (1 created) 0 large humanoids (1 created) 0 rat mummies (1 created) 0 hap `d$ snakes (2 created) 0 meadow snakes (1 created) 0 roombas (1 created) 0 tiny trolls (3 created) 0 hc beggars (1 created) 0 baby monkeys (1 created) 0 baby owlbears (1 created) 0 rat zombies (1 created) 0 ghey kobold zombies (1 created) 0 new tree squads (1 created) 0 minighosts (1 created) 0 newts (1 created) 0 regular plants (1 created) 0 forgotten plants (1 created) --More--`dn 0 radio plants (1 created) 0 coins from the depths (1 created) 0 stationary walls (1 created) 50 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--`d~-.-.--|..q.||....||....||@@..||....||...[||....|------`d|[Boronx the College Student ] St7 Dx5 Co4 In11 Wi11 Ch8 AugAmeMalLaw Spa:12 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T1 Fea  Hal Do you want to see your conduct? [ynq] (n) `dq`d$ `dF 7 Since you quit, the score list will not be checked. `dt