boronx, lawful male american Binder -----+----- |.........+ |........y| .@f.......| ----------- [Boronx the Exile] St10 Dx12 Co14 In13 Wi9 Ch9 BinAmeMalLaw Dlvl:1 $0 HP14(14) Pw8(8) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello boronx, welcome to SlashEMExtended! You are a lawful male american Binder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy. Your inventory Weapons a - an uncursed +0 voulge (weapon in hands) {48} b - an uncursed +0 knife (alternate weapon; not wielded) {2} Armor e - an uncursed +0 leather cloak (being worn) {7} Comestibles f - an uncursed cram ration {0} g - 2 uncursed apples {0} h - 2 uncursed tripe rations {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Gems c - 44 uncursed +0 rocks (in quiver) {0} d - an uncursed +0 flint stone Final attributes You have sinned Your alignment was -5 Your max alignment was -6 You carried 16 sins You could not have this property at all: jumping Scroll identification only worked 100 times out of 137 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 45% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 92% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 57% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 85% of the time only The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: high heels The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: mace (turn 31) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 25111) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 62709 Monster spawn increase reached its maximum at turn 187413 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 486081 The monster class that cannot be genocided was vortex The monster species that spawned more often: night lord (freq bonus 3) The monster species that spawned more often: volcano lemming (freq bonus 3) The monster species that spawned more often: rng lichen (freq bonus 9) The monster species that spawned more often: rust crasher (freq bonus 6) The monster species that spawned more often: small kobold (freq bonus 20) The monster species that spawned more often: skeleton hero (freq bonus 8) The monster species that spawned more often: the splictic moldy potato (freq bonus 2) The monster species that spawned more often: rodent zombie (freq bonus 8) The monster species that spawned more often: 4chan horse (freq bonus 4) The monster species that spawned more often: whiny Mary-Sue (freq bonus 32) The monster species that spawned more often: am shop ghost (freq bonus 72) The monster species that spawned more often: upgraded secret car (freq bonus 14) The monster species that spawned more often: klingon commander (freq bonus 20) The monster species that spawned more often: discharger eye (freq bonus 12) The monster species that spawned more often: berbalang projection (freq bonus 18) The monster species that spawned more often: Cullen wannabe (freq bonus 36) The monster species that spawned more often: Inspector Keelhauler (freq bonus 24) The monster species that spawned more often: devilish potato (freq bonus 1) The monster species that spawned more often: porter master lichen (freq bonus 3) The monster species that spawned more often: amorphous elemental (freq bonus 48) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 4) The monster species that never randomly spawned: jigaboo mystification The monster species that never randomly spawned: reawake singly The monster species that never randomly spawned: azure colony The monster species that never randomly spawned: you troll The monster species that never randomly spawned: forest troll The monster species that never randomly spawned: evid dog The monster species that never randomly spawned: hc feminist The monster species that never randomly spawned: strive snowplowed The monster species that never randomly spawned: blood grue The monster species that never randomly spawned: albino fungus The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: ether hostage chain ((null)) The RNG hath decreed that this item was never generated: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was never generated: stalactite (SHIUNIT) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: trump coat (residential cloak) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: elite batleth ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: evil variant (EVILHACK WITH EXTRA EVIL ADDED, freq bonus 13) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 19) The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 66) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 10) The RNG hath decreed that this item was generated more often: uncalled stone (gray, freq bonus 58) The RNG hath decreed that this item was generated more often: farming (NATURE PRESERVATION AND ALL THAT, freq bonus 6) The RNG hath decreed that this item was generated more often: flesh lash ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: paving (GREEN CROSS ACTUALLY EXISTS, freq bonus 2) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 14) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 8) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: preaching (actionistic, freq bonus 10) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 9) The RNG hath decreed that this item was always generated cursed: garden fork ((null)) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: earthquake (battered) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: table furniture (GANG ONE THROUGH FOUR) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: horror trap (freq bonus 1) Trap randomization happened for 1 in 288 traps Next attribute increase check would have come at turn 544 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having jumping (0) You had 1500 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Yaldabaoth The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Wed Oct 12 09:28:46 2022. You could not have safely prayed (311) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons voulge (pole cleaver) Scrolls scroll of healing (YOU CANNOT INSTALL K MEASURER ON WINDOWS XP) scroll of mana (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of phase door (GON GET YA) scroll of standard id (PANACHE EM EXTENDED BEAU GESTE) scroll of cure (ELBERETH WAS ORIGINALLY A CHEAT CODE) * scroll of extra healing (AMYBSOD ASCENDED A HEALER IN SLEX) * scroll of greater mana restoration (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 foxes (1 created) 0 small gas spores (1 created) 0 kittens (1 created) 0 hobbit revellers (1 created) 0 minigaters (1 created) 0 fast permamimickers (1 created) 0 cool goblins (1 created) 0 boom lights (1 created) 0 low oozes (1 created) 0 claw hulks (1 created) 0 mini xorns (1 created) 0 new zombies (1 created) 0 rat zombies (1 created) 0 packing humans (1 created) 0 minighosts (1 created) 0 newts (1 created) 0 dwens (1 created) 0 novice roll walls (1 created) 0 novice medium walls (1 created) 0 biem turrets (1 created) 20 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye boronx the Binder... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. Since you quit, the score list will not be checked.