bloodyrat, chaotic male bossrusher Noob Mode Barb ----------- |...(.....| |......w@.| +.........| |.........| |.........| |...<...... |.........| ----------- [Bloodyrat the Skill Agnostic] St14 Dx11 Co17 In5 Wi5 Ch6 NooBosMalCha Dlvl:2 $61 HP-7(119) Pw12(12) AC6 Exp3 T648 Par Latest messages You displaced your little dog. You miss Moldoux, the Defenceless Mold. You hit Moldoux, the Defenceless Mold! You kill Moldoux, the Defenceless Mold! This monster was under the protection of a Great Wyrm of Power! "Harharhar mortal, now you DIE!!!" Welcome to experience level 3. The great wyrm of power picks up a finalized scroll labeled EMULSION DARNEDER {0}. The great wyrm of power claws the little dog. The little dog is killed! You miss the great wyrm of power. The great wyrm of power hurls a greenish-blue potion {0}! The vial crashes on your head and breaks into shards. [-1 -> 118] Something seems to be holding you. The great wyrm of power claws you! [-99 -> 20] Warning: HP low! The great wyrm of power claws you! You die... Your inventory Weapons a - a cursed +0 battle-axe (weapon in hands) {48} b - a cursed +0 short sword (alternate weapon; not wielded) {12} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 cursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - a cursed scroll of heal other {0} q - an uncursed finalized scroll of proof armor {0} s - a heavily cursed finalized scroll of charging {0} t - an uncursed finalized scroll of trap creation {0} u - an uncursed scroll of blank paper {0} Potions n - a heavily cursed finalized potion of see invisible {0} Wands k - a cursed wand of secret door detection (0:1) {0} o - a prime cursed wand of sleep (0:3) {0} Gems m - an uncursed +0 worthless piece of orange glass {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: full nutrients You could not have this property intrinsically: petrification resistance Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 33 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 11 Musable item generation frequency had a negative bias of 45% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 94% Armor drop chance was reduced to 94% Tool drop chance was reduced to 91% Food drop chance was reduced to 94% Shop item generation was reduced to 73% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 98% chance Mastering the following skill taught you the hidden power: body spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: healing spells The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: occult spells (turn 16) The following skill became untrainable if you tried to train it too early: divination spells (turn 198) The following skill became untrainable after a while: form VII (Vaapad) (turn 61856) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 25224) The following skill became harder to train at higher skill levels: lance Items were more likely to be generated cursed by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 70251 Monster spawn increase reached its maximum at turn 204648 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1916000 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster species that spawned more often: unbridledly conditioned afghan (freq bonus 3) The monster species that spawned more often: yak croakiest swaybacked vacuum (freq bonus 30) The monster species that spawned more often: undead bloodseeker (freq bonus 12) The monster species that spawned more often: cyberplay figure (freq bonus 12) The monster species that spawned more often: infectio kobold (freq bonus 9) The monster species that spawned more often: pas op (freq bonus 24) The monster species that spawned more often: Katrin's dancing shoe (freq bonus 6) The monster species that spawned more often: undead software engineer (freq bonus 2) The monster species that spawned more often: evasive tank breaker (freq bonus 6) The monster species that spawned more often: metallic bulb (freq bonus 18) The monster species that spawned more often: giant white ant (freq bonus 3) The monster species that spawned more often: Olog-hai klieauer (freq bonus 3) The monster species that spawned more often: Anastasia's high heel (freq bonus 4) The monster species that spawned more often: periodic nymph (freq bonus 8) The monster species that spawned more often: banishment sphere (freq bonus 5) The monster species that spawned more often: memant (freq bonus 16) The monster species that spawned more often: floating ear (freq bonus 3) The monster species that spawned more often: skeleton magician (freq bonus 8) The monster species that spawned more often: diamond smasher (freq bonus 5) The monster species that spawned more often: real arrow duck (freq bonus 10) The monster trait that was more common: monsters with djinni dialogue (freq bonus 4) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 2) The monster trait that was more common: monsters that originate from Angband (freq bonus 3) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 3) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 2) The monster species that never randomly spawned: rngeneral The monster species that never randomly spawned: integral wort The monster species that never randomly spawned: comma chameleon The monster species that never randomly spawned: bag money The monster species that never randomly spawned: hornpeek horse The monster species that never randomly spawned: ring mimic The monster species that never randomly spawned: orc warchief The monster species that never randomly spawned: one-eyed error The monster species that never randomly spawned: psychic mold The monster species that never randomly spawned: Baalzeguy The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: kliusling ((null)) The RNG hath decreed that this item was never generated: dayshift (thebes) The RNG hath decreed that this item was never generated: robe of nastiness (camo robe) The RNG hath decreed that this item was never generated: message suppression stone (gray) The RNG hath decreed that this item was generated more often: rang call stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 26) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 12) The RNG hath decreed that this item was generated more often: lower arm blade ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 6) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 18) The RNG hath decreed that this item was generated more often: sand hostage chain ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 16) The RNG hath decreed that this item was generated more often: heroic dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: downer trip (trippy, freq bonus 14) The RNG hath decreed that this item was generated more often: Yvonne girl sneakers (unfashionable boots, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 4) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 9) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 7) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: exciting armor ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: nether mist (challenging) The RNG hath decreed that this item was always generated cursed: robe of control (heretic robe) The RNG hath decreed that this item was always generated cursed: stat decrease (desaturated) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this trap was always invisible: kati trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 2) Trap randomization happened for 1 in 857 traps Traps were spawned invisible 1 times in 36 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 4720 Strength training was 5 Dexterity training was 5 Wisdom training was 5 Constitution training was 4 Your sanity was 0 You had 1000 alla remaining You were poison resistant You were paralyzed (-2) You had the following problem: Your inventory gradually filled up with cursed items. (0) You had not decided on your sexuality yet You were prevented from having speed (0) You had 872 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 5 spells Your pantheon consisted of P-Point, I Have To Reload and Upper Failure Kornop Your deity was Upper Failure Kornop The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons battle-axe (double-headed axe) Scrolls scroll of healing (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of mana (REDUC ENEMY POWER BY COQUETRY) scroll of phase door (PALIM PALIM) scroll of standard id (UPPERN CASTLE ELSE FIELD) scroll of cure (OMG AMY ASCENDED FOURK AND SURVIVED WAND DESTRUCTION) scroll of heal other (VO BIEN VOI MUOI CHAN UON) * scroll of extra healing (THREW THE PIN INSTEAD OF THE GRENADE) * scroll of greater mana restoration (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of proof armor (OUPH CHTHETHONIMEETHECHRINIA) scroll of charging (KATHRYN THE FLEECE BUNDLE GIRL) scroll of trap creation (GEB MIR MAL DEN STUEFT) scroll of blank paper (unlabeled) Potions potion of paralysis (greenish-blue) potion of see invisible (remonstrated) Wands wand of sleep (wiry) wand of secret door detection (inka) Gems worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures 0 cocks (1 created) a little dog a mover jelly a vacuum jelly a kobold a tuchold 0 gizards (1 created) 0 small mimics (1 created) a rabbit a fub crawler 0 great wyrms of power (1 created) a chaffinch a fruit bat a lichen Moldoux, the Defenceless Mold 0 little grey aliens (1 created) a novice mechanic an incantifier 0 shopkeepers (1 created) 0 newts (1 created) a coin from the depths 21 creatures born. 14 creatures vanquished. 1 boss born. 1 boss vanquished. Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 11 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 2 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new bossrusher 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (4 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (32 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) grinder [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (4 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye bloodyrat the Noob Mode Barb... You died in The Dungeons of Doom on dungeon level 2 with 285 points, and 61 pieces of gold, after 648 moves. Killer: a monster (great wyrm of power), while frozen by breathing a potion You were level 3 with a maximum of 119 hit points when you died. You reached the 168th place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 540115 dolores-Fox-Ang-Fem-Cha died in The Sunless Sea on level 34. Killed by a monster (floatspirit), while sleeping. - [233] 3 286356 Lienna LIV-Mah-May-Fem-Cha died in Deep Mines on level 23. Killed by an inka amulet. - [130] 166 305 tkirkby-Occ-Alc-Fem-Neu died in The Dungeons of Doom on level 4. Killed by falling downstairs. - [7] 167 288 tkirkby-Occ-Bac-Mal-Law died in The Dungeons of Doom on level 2. Killed by a jet of boiling water. - [28] *168 285 bloodyrat-Noo-Bos-Mal-Cha died in The Dungeons of * Doom on level 2. Killed by a monster (great wyrm of power), while frozen by breathing a potion. - [119] 169 272 Lienna LV-Mah-May-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Spectral Kaptain). - [25] 170 271 tkirkby-Poi-Red-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (river moccasin). - [44]