Fi Player: blink162 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-03-18.14:48:38.ttyrec Time: (1773845318) Wed Mar 18 14:48:38 2026 Gi]a[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2025 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. GiRestoring save file...Gi Gi&[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC6 Exp1 T83 You return to level 1 in The Dungeons of Doom.--More--Li}B Ŀ?+_I@F#LiRJ :##Ŀ<###########ikJ 3mLiIX [[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC6 Exp1 T83 Palim-Palim blink162, the evilvariant Acid Mage, welcome back to SlashEMExtended!--More--RiAttention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. If you're using other dimensions, change them now, save them in your terminal emulator's settings and then start a new session; changing the dimensions after you've already opened the terminal doesn't work right. Amy takes no responsibility for character deaths caused by a disappearing HP display due to players using wrong terminal settings.--More--^i+O [ Ŀ^i [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T83 Be careful! New moon tonight.jiSQ[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T83 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T84 @):livBPick an object with the cursor and press the , key.mi$ oi oi : a lizard (newt Minator) (base level 0)  Accessing Pokedex entry for newt...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 8, magic resistance = 0, alignment 0. Very slow (6). Normal generation, with frequency 25. No resistances. No conveyed resistances. Small, genocidable, amphibious, carnivorous swimmer. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks: oi@  1d2, bite - ordinary physical  --More--vio Ŀ    ? + [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T84 xi4BPick an object with the cursor and press the , key.yi yie yiyi 0) a weapon (fleece bolts named Ammo of the Machine)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T84 }io)QPick an object with the cursor and press the , key.~i i* is F a fungus or mold (death lichen Psychic) (base level 0)  Accessing Pokedex entry for death lichen...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 1. Resists death magic. No conveyed resistances. Genocidable, breathless, amphibious mindless. This monster is of neuter gender. May be eaten by vegans. Origin: Evil Variant. Is a valid polymorph form.  Attacks: is  1d1, touches - unique Death attack  --More--i?Ŀ    ? + [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T84 iJ BPick an object with the cursor and press the , key.ii~Y i5 io *_ an iron chain or an altar (unaligned altar)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T84 i&m QPick an object with the cursor and press the , key.i`d i2 i!i( iʾ n# a solid rock or a grave wall or a tunnel or iron bars or a mountain or a water tunnel or a grayout (solid rock)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T84 iQPick an object with the cursor and press the , key.i. iCi#i2i iV iuJ iM I a flying fish or a remembered, unseen, creature (winged fish) (base level 1)  Accessing Pokedex entry for winged fish...   Base statistics of this monster type:  Base level = 1, difficulty = 3, AC = 9, magic resistance = 0, alignment 0. Almost immobile (3). Normal generation, with frequency 8. No resistances. No conveyed resistances. Genocidable, amphibious swimmer, flyer. May be eaten by vegetarians. Is a valid polymorph form.  Attacks: i 9  1d4, bite - ordinary physical  touches - wraps around  --More--i<)Ŀ    ? +  [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T84 iBPick an object with the cursor and press the , key.i^EiuZiv i:iiii3iTP i3ibihi( iTi!iFi#I? a scroll (scroll)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T84 i QPick an object with the cursor and press the , key.i1 i[iiTiiWi,iI i iiig.iiUAi{i26iTi. iM i igi*+ a spell book or a closed door (closed door)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T84 im/@i7You see here 61 fleece bolts named Ammo of the Machine {1}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T84 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T85 id i#TYou kill the newt Minator![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T85 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T86 IF%ii1 You kill the death lichen Psychic![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T86 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T87 i A)@i You see here a newt corpse {10}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T87 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T88 iiVThere is a wall in the way![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T88 i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T88 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T89 @%i([Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T89 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T90 I@i@i You see here 61 fleece bolts named Ammo of the Machine {1}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T90 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T91 i1cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--ûi[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC6 Exp1 T91 Ŀ?+ûi_I@%###Ŀ<[31;73ûiH###########ػi )q - 61 fleece bolts named Ammo of the Machine {1}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T91 ۻiz/@ۻilYou see here a newt corpse {10}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T91 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T92 ܻi0ܻiշr - a newt corpse {10}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T92 ޻i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T92 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T93 @޻i [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T93 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  17(17)  Pw 18(18)  AC6 Exp1 T94 I@߻i-[1You kill the winged fish!߻i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T94 Welcome to experience level 2.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T94 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T95 ⻺i! Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} q - 61 fleece bolts named Ammo of the Machine {1} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} r - a newt corpse {10} Scrolls e - an uncursed finalized scroll of identify {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of acid sphere (0:3) {0} i - a blessed spellbook of acid stream (0:5) {0} Potions d - a blessed finalized potion of invisibility {0} p - a potion of invisibility {0}[⻺i"K Rings g - an uncursed ring of teleportation {0} Wands f - an uncursed wand of acid (0:10) {0}(end) i+Ŀ?+i[_@###Ŀ<spellbook of acid sphere - This is a spellbook. Color: gray. Material: paper. Appearance: fading. Spell level: 1. Spell school: matter spells. Readid\{ing it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--iݝ( i*SConjures an acidic sphere that attacks your enemies by exploding and doing some acid damage.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T95 iji Unknown command '^J'.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T95  i AWhat do you want to use or apply? [f or ?*] iv =That is a silly thing to use or apply.--More--i'[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T95 i9 2What do you want to use or apply? [f or ?*] iKAttention! You are about to break your wand of acid!--More--iD 8Do you really want to break it? [yes/no] i}ni[c oi[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T95 (isJ)What do you want to zap? [f or ?*] +i66f - an uncursed wand of acid (0:10) {0}.--More---i+[ 8What do you want to zap? [f or ?*] 2i 6f - an uncursed wand of acid (0:10) {0}.--More--3i8What do you want to zap? [f or ?*] 4iK 4iN Never mind.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T95 7iF <What do you want to read? [eg-o or ?*] :is Scrolls e - an uncursed finalized scroll of identify {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of acid sphere (0:3) {0} i - a blessed spellbook of acid stream (0:5) {0} Rings g - an uncursed ring of teleportation {0}(end) @i+Ŀ?+The words on the page seem to glow faintly.@iAYou begin to memorize the runes.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T95 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T96 --More--BiYour knowledge of that spell is keener.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T97 CibI  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) Eio ^Ŀ?+Ei [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T97 Fi; -What do you want to read? [eg-o or ?*] His Scrolls e - an uncursed finalized scroll of identify {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of acid sphere (0:2) {0} i - a blessed spellbook of acid stream (0:5) {0} Rings g - an uncursed ring of teleportation {0}(end) Ji9( +Ŀ?+The words on the page seem to glow faintly.You begin to memorize the runes.Ji![ [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T97 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T98 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T99 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T100 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu ic 13H 23(23)  Pw 31(31)  AC6 Exp2 T101 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T102 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T103 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T104 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31) Jikn [K AC6 Exp2 T105 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T106 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T107 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T108 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T109 Jip [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T110 You hear bubbling water.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T111 --More--MiYour knowledge of that spell is keener.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T112 Pi8What do you want to zap? [f or ?*] QiF 6f - an uncursed wand of acid (0:10) {0}.--More--Si*[Si\Never mind.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T112 Wi2  Choose which spell to cast   Name Level Pw Category Fail Memory a - acid sphere 1 + 5 matter 4% 200% b - acid stream 4 + 20 matter 90% 380%(end) liĿ[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T112 mi3[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T112 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T113 @mi X[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T113 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T114 @mi [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T114 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T115 @mi [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T115 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T116 @nij[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T116 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T117 @ni[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T117 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T118 @ni2A[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T118 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T119 @niH [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T119 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T120 @nix[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T120 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T121 @oi4A[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T121 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T122 @oi) j[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T122 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T123 @pi#y[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T123 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T124 @pi|?![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T124 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T125 @Ŀpi%@pi-You see here a finalized scroll labeled E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR {0}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T125 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T126 vi o vi6r <s - a finalized scroll labeled E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR {0}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T126 {iOPick an object with the cursor and press the , key.|i|iũ |i' |i |i` |i |iC; }it}iG~i water or molten lava or a crystal water or moorland or an urine lake or shifting sand or a styx river (crystal water)--More--ik [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T126 i [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T126 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T127 @i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T127 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T128 @ix[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T128 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T129 @iThe door resists![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T129 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T130 ii*The door opens.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T130 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T131 iT([Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T131 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T132 #@i/&[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T132 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T133 @iThere is a wall in the way![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T133 iZJ$[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T133 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T134 #@ieOJ[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T134 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T135 #@iO A[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T135 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T136 #@iF ![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T136 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T137 ##@#iAPick an object with the cursor and press the , key.i؄i i( a turret or a lit corridor (lit corridor)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T137 iV0i3 Unknown command '^J'.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T137 iFW=[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T137 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T138 #@i D[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T138 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T139 #@ij8[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T139 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T140 ###@i ;[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T140 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T141 #@#i<[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T141 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T142 #@#i &[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T142 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T143 #@#i&[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T143 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T144 #@#iU&[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T144 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T145 #@#i&[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T145 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T146 #@#i.&[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T146 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T147 #@#i '[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T147 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T148 #@iF[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T148 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T149 ##@#i. @[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T149 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T150 @(111iV.Ŀ@>##i8You see here a bag {5}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T150 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T151 iz i t - a bag {5}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T151 i7F MPick an object with the cursor and press the , key.i_iHiܱi i i) 0> a staircase down or a ladder down (staircase down)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T151 i" i&You see no objects here.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T151 i֯ MPick an object with the cursor and press the , key.iii ik i8]1 ice or a lowered drawbridge or snow or a stalactite or unknown creature causing you worry (ice)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T151 i|MPick an object with the cursor and press the , key.iy i} isiDi iiiCi i]1 ice or a lowered drawbridge or snow or a stalactite or unknown creature causing you worry (ice)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T151 i G iJ Unknown command '^J'.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T151 i [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T151 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T152 @1i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T152 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T153 @+11#k1iThere is nothing here to pick up.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T153 iNOPick an object with the cursor and press the , key.ib iiZi iS i i\~ i ix i ixc i i_ i iGKi iA iMD j# a solid rock or a grave wall or a tunnel or iron bars or a mountain or a water tunnel or a grayout (tunnel)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T153 iJ[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T153 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T154 @iThere is nothing here to pick up.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T154 icC[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T154 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T155 @i+ APick an object with the cursor and press the , key.iҸiiX io iɌ i iy i ii i0 ia i i i ¼ig¼i/ üiqk a kobold (lowly kobold) (base level 0) (male)  Accessing Pokedex entry for lowly kobold...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment -2. Very slow (6). Normal generation, with frequency 5. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous, poisonous. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks: üi  1d4, uses weapon - ordinary physical  --More--мiP ############ ##Ŀ #Ŀ ># #1@# +1##  1Ŀ[Blink162 the Oozer ] St8мi.P Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T155 Ѽi[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T155 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T156 @Ѽi^N [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T156 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T157 @Ҽi;[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T157 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T158 @Ҽin[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T158 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T159 @Ҽi [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T159 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T160 @Ҽi`[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T160 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T161 @Ӽi/w[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T161 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T162 @Ӽig[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T162 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T163 @Ӽi [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T163 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T164 @ԼiF[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T164 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T165 @ԼiRr[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T165 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T166 @ռi You kill the lowly kobold![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T166 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T167 ?ּi [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T167 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T168 @׼i@ Things that are here: a scroll of healing {0} 3 crude spears {36} a crude short sword {12} 3 lowly darts {0}--More--ܼi8 <############ĿĿ>#[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T168 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T169 ݼiK Pick up what?  Weapons (')') a - 3 crude spears {36} b - a crude short sword {12} c - 3 lowly darts {0} Scrolls ('?') d - a scroll of healing {0}(end) ༺ii+Ἲi+⼺i+㼺i5+㼺i6<##############Ŀ#Ŀ>##1#+1##1Ŀ㼺i<'u - 3 crude spears {36}.㼺i>hv - a crude short sword {12}.w - 3 lowly darts {0}.--More--强i3j - an uncursed scroll of healing {0}.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T169 强is [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T169 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T170 @漺i94 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T170 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T171 @缺i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T171 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T172 @1缺ij[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T172 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T173 @缺im [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T173 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T174 @輺iN[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T174 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T175 @輺iI[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T175 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T176 @鼺i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T176 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T177 @#鼺i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T177 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T178 @鼺iѼ[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T178 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T179 @鼺iA [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T179 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T180 @鼺iC[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T180 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T181 @꼺i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T181 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T182 @꼺iQ[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T182 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T183 @꼺i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T183 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T184 @꼺iD [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T184 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T185 @꼺i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T185 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T186 @뼺iThe door resists![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T186 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T187 켺ix켺iЀThe door resists![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T187 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T188 켺i 켺i The door resists![Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T188 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T189 i4[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T189 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T190 @i [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T190 @1iY !You stumble.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T191 Par [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T191 Par [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T192 i*,[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T192 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T193 @i[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T193 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T194 @ii$ "[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T194 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T195 #@#Zi_L[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T195 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T196 #@#Zi#[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T196 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T197 #@#Zi #[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T197 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T198 #@#iv[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T198 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T199 #`@#iLWith great effort you move the boulder.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T199 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T200 #`@#iNT%[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T200 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T201 #`@#i [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T201 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T202 #`@#iL [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T202 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T203 #`@#i\You try to move the boulder, but in vain.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T203 iV iYou try to move the boulder, but in vain.[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T203 i 8 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T203 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T204 @ix[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T204 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T205 @i u[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T205 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T206 @i"[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T206 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T207 @i [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T207 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T208 @i1 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T208 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T209 @i+[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T209 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T210 @iTh-[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T210 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T211 @i)[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T211 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T212 @i/ "[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T212 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T213 @i{/[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T213 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T214 @#iZ [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T214 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T215 @#iv 5[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T215 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T216 @#iĕ [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T216 [Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T217 @#i#[Blink162 the Oozer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  23(23)  Pw 31(31)  AC6 Exp2 T217 r@#i,The rabbit from ylva bites you!ie[Blink162 the Ooze r] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  22(23)  Pw 31(31)  AC6 Exp2 T217 [-1 -> 22][Blink162 the Ooze r] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  22(23)  Pw 31(31)  AC6 Exp2 T218 i iMYou kill the rabbit from ylva![Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T218 Welcome to experience level 3.i You learn how to perform power surge![Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T218 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T219 i Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) i#[b####Ŀ####Ŀ[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T219 i  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) i +####Ŀ####Ŀ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t][13 i {;89H U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) iO##############Ŀ##########Ŀ`>###########1#@+1#######1Ŀ[3ie]7m111[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw [i]EA36(36)  AC6 Exp3 T219 iTD cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--i[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu Dlvl:1 $0 HP 36(36)  Pw 36(36)  AC6 Exp3 T219 ##############Ŀ##########Ŀ`>###########1#@+1#######[35i\"m1Ŀ111#_[31i*9m1###Ŀ<i<###########i cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--ik[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu Dlvl:1 $0 HP 36(36)  Pw 36(36)  AC6 Exp3 T219 ##############Ŀ##########Ŀ`>###########1#@+1#######[35i{m1Ŀ111#_[31im1###Ŀ<i########### i  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) $i@0+####Ŀ####Ŀ Help  ? - Help Contents v - Version / - Identify an object on the screen & - Determine what a key does(end) (i##############Ŀ##########Ŀ`>###########1#@+1## Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) *i +####Ŀ####Ŀ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t][13*i {;89H U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) 2i@+##############Ŀ##########Ŀ`>###########1#@+1#######12i7Ŀ111 Choose a technique  Name Level Status a - reinforce memory 3 Prepared b - appraisal 2iT2 3 Prepared c - panic digging 3 Prepared d - phase door 3 Prepared e - invoke deity 3 Prepared f - buc test 3 Prepared g - power surge 1 Prepared ? - Sort techs(end) ;iF +##############Ŀ##########Ŀ`>###########1#@+1#######1;i BĿ11A very powerful technique that temporarily increases your maximum mana to a very high amount, but it slowly bleeds off to its original value.--More-->i = Use this technique? [yn] (n) @in[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T219 Ai Ai Unknown command '^J'.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T219 Ci[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T219 Fi1 # Gia" tGi z echniqueGi chniqueHiu hniqueJi niqueKiiqueKit^queKiueKiqeKi^  Choose a technique  Name Level Status a - reinforce memory 3 Prepared b - appraisal 3 Prepared c - panic digging 3 Prepared d - phase door 3 Prepared e - invoke deity 3 Prepared f - buc test 3 Prepared g - power surge 1 Prepared ? - Sort techs(end) Qi ##############Ŀ##########Ŀ`>###########1#@+1#######1i 31mĿ11[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T219 Ri/ [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T219 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T220 @#Si0 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T220 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T221 @#Si= [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T221 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T222 @#Si* [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T222 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T223 @#TiA [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T223 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T224 @`Tix[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T224 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T225 ##@#UiLWith great effort you move the boulder.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T225 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T226 @#`#Vi7[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T226 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T227 @#`#ViZ@#`#ViaYou see here a tin {0}.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T227 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T228 WiG~ 8[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T228 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T229 %@#`#Yi!You try to move the boulder, but in vain.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T229 Zi$A@Zi(You see here a tin {0}.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T229 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T230 Zi'[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T230 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T231 @%Zij [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T231 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T232 @Ziy [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T232 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T233 @[iX[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T233 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T234 @[i[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T234 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T235 @[ib [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T235 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T236 @[i> [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T236 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T237 @\i [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T237 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T238 @\i[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T238 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T239 @\iF[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T239 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T240 @\i [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T240 @\i You hear some noises in the distance.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T241 \i -[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T241 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T242 @]iQ[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T242 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T243 @]iO-[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T243 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T244 @#]iF /[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T244 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T245 @#]in 8[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T245 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T246 @#^i%@#There's some graffiti on the ground here.^i1Use "r." to read it.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T246 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T247 `i =What do you want to read? [eg-os or ?*.] di di 4As you read the scroll, it disappears.dim -This is an identify scroll.--More--giMq V What would you like to identify first?  Weapons (')') q - 61 fleece bolts named Ammo of the Machine {1} u - 3 crude spears {36} v - a crude short sword {12} w - 3 lowly darts {0} Comestibles ('%') r - a newt corpse {10} Scrolls ('?') s - a finalized scroll labeled E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR {0} Potions ('!') p - a potion of invisibility {0} Tools ('(') t - a bag {5}(end) ni+pi1+qi ##############Ŀ##########Ŀ`>############1##+1###############i@ 36m1Ŀ#%#####@11#`##1i Y00HqiҜ fs - a blessed finalized scroll of food detection {0}.t - an uncursed sack {5}.qi[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T247 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T248 ti4R tiS Unknown command '^J'.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T248 viR[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T248 vi.What do you want to read? [g-os or ?*.] xitw Scrolls j - 6 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} s - a blessed finalized scroll of food detection {0} Spellbooks h - a blessed spellbook of acid sphere (0:2) {0} i - a blessed spellbook of acid stream (0:4) {0} Rings g - an uncursed ring of teleportation {0}(end) i##############Ŀ##########Ŀ`>############1##+1###############p36m1Ŀ#%#####@11#`##1What do you want to read? [g-os or ?*.] iw Scrolls j - 6 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} s - a blessed finalized scroll of food detection {0} Spellbooks h - a blessed spellbook of acid sphere (0:2) {0} i - a blessed spellbook of acid stream (0:4) {0} Rings g - an uncursed ring of teleportation {0}(end) i##############Ŀ##########Ŀ`>############1##+1###############˻36m1Ŀ#%#####@11#`##1iּNever mind.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T248 iHiJ Unknown command '^J'.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T248 ikU [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T248 iJ.What do you want to read? [g-os or ?*.] ii2Perhaps you should put it on first.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T248 i8 i Unknown command '^J'.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T248 i[ [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T248 iR%.What do you want to read? [g-os or ?*.] iiA4As you read the scroll, it disappears.iIA healing aura surrounds you...[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T248 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T249 iix Unknown command '^J'.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T249 i Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) i+####Ŀ####Ŀ Inventory  View Inventory i - Inventory List I - Inventory List by Type * - Items in use Ready Items w - Wield Weapon W - Wear Protective Gear Q - Prepare missile weapon (in Quiver) T - Take off Protective Gear Manipulate Items a - ApiŔ0ply an object d - Dip an object [M-d] E - Engrave into the ground f - Fire your prepared missile weapon i - Invoke your weapon t - Throw an item Drop Items d - Drop an object D - Multi-Drop(end) iW+##############Ŀ##########Ŀ`>############1##+1###############`m1Ŀ#%#####@11#`##1ii[m#_1### Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} q - 61 fleece bolts named Ammo of the Machine {1} u - 3 crude spears {36} v - a crude short sword {12} w - 3 lowly darts {0} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} r - a newt corpse {10} Scrollsi265H j - 6 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} s - a blessed finalized scroll of food detection {0} Spellbooks h - a blessed spellbook of acid sphere (0:2) {0} i - a blessed spellbook of acid stream (0:4) {0} Potions d - a blessed finalized potion of invisibility {0} p - a potion of invisibility {0} Rings g - an uncursed ring of teleportation {0} Wands f - an uncursed wand of acid (0:10) {0} Tools t - an uncursed sack {5}(end) i"##############Ŀ##########Ŀ`>############1##+1###############?*36m1Ŀ#%#####@11#`##1900H#_1###Ŀ<iY[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T249 i3[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T249 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T250 @iH@There's some graffiti on the ground here.iUse "r." to read it.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T250 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T251 i<What do you want to read? [g-ns or ?*.] i*/ C Scrolls j - 6 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} s - a blessed finalized scroll of food detection {0} Spellbooks h - a blessed spellbook of acid sphere (0:2) {0} i - a blessed spellbook of acid stream (0:4) {0} Rings g - an uncursed ring of teleportation {0}(end) i##############Ŀ##########Ŀ`>############1##+1###############\36m1Ŀ#%#####@11#`##1iԸNever mind.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T251 뽺i # 콺ir콺i3emoveimarkers콺ia 콺iL diH<What do you want to read? [g-ns or ?*.] i2?There's some graffiti on the ground here.i47You read: "Always name your kitten after a famous wizard.".[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T251 ili2 Unknown command '^J'.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T251 ie [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T251 iAPick an object with the cursor and press the , key.ii{!ii&i iFn iaHiN$ii i۲ i3p ir % a piece of food (tin)[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T251 i%  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) i8 c####Ŀ####Ŀ[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T251 ihw9[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T251 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T252 @#i9[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T252 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T253 @#i 4[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T253 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T254 @#i8[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T254 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T255 @%i APick an object with the cursor and press the , key.i+ i=% a piece of food (stealer plant) (base level 0)  Accessing Pokedex entry for stealer plant...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Can't move around. Speed 8. Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. Follows you to other levels. Origin: Evil Variant. Is a valid polymorph form.  Attacks: i>  1d5, bite - thieving  --More--i############ ##Ŀ ##########Ŀ `># ###########1# #+1## ########## ###iY1Ŀ[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T255 i2 You kill the stealer plant![Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T255 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T256 % i2###@##### i You see here a stealer plant corpse {200}.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T256 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T257  ig -[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T257 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T258 #@%#i8@iA You see here a stealer plant corpse {200}.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T258 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T259 i; FWhat do you want to write with? [- afgqu-w or ?*] iڣ i= Never mind.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T259 i9What do you want to eat? [cr or ?*,] i eat what?  Comestibles ('%') a - a stealer plant corpse {200}(end) i###############Ŀ#########Ŀ>#iThis stealer plant corpse tastes terrible![Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T259 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T260 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T261 i'You finish eating the stealer plant corpse.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T262 i [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T262 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T263 @i ;[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T263 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T264 #@#i.-[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T264 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T265 #@#i[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T265 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T266 #@#i[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T266 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T267 @i ![Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T267 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T268 @i The tame speed 0 monster Antimage doesn't seem to move![Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T268 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T269  iOPick an object with the cursor and press the , key. iQ !iz" a wall monster or a corridor (tame tame speed 0 monster Antimage) (base level 0)  Accessing Pokedex entry for tame speed 0 monster...   Base statistics of this monster type:  Base level = 0, difficulty = 0, AC = 10, magic resistance = 0, alignment 0. Can't move around. Speed 0. Normal generation, with frequency 1. No resistances. Leaves no corpse. Genocidable. Is a valid polymorph form.  Attacks:  none !i"4  --More--6iu ############ ##Ŀ ##########Ŀ `># ###########1# #+1## ##########[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  44;13H 36(36)  Pw 36(36)  AC6 Exp3 T269 7i6][Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T269 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T270 ##@7itJ[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T270 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T271 ##@8i= [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T271 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T272 #@8i [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T272 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T273 ###@9i0V[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T273 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T274 #@#9i R[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T274 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T275 #@!#;i APick an object with the cursor and press the , key.ic Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ?ic####Ŀ####Ŀ[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T275 ?iq \@#?iz You see here a finalized laurel potion {0}.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T275 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T276 @i @i x - a finalized laurel potion {0}.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T276 Ai1,[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T276 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T277 #@##Aiq [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T277 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T278 #@Aic -[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T278 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T279 ###@Bi0[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T279 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T280 @Bi! There is a wall in the way![Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T280 Ci[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T280 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T281 @CiV2 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T281 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T282 @Di[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T282 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T283 @Di{[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T283 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T284 @Di[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T284 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T285 Ei [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T285 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T286 Fi Really save? [yn] (n) HiCwn[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu Dlvl:1 $0 HP 36(36)  Pw 36(36)  AC6 Exp3 T286 ##############Ŀ##########Ŀ`>############1##+1############i@m######1Ŀ#%##@##########11#`###########1#iB34m####################_1###ĿHi-[37m<###########Hik [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T286 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T287 @Ii[[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T287 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T288 @Ii5 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T288 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T289 @Ii\ [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T289 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T290 @Ji[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T290 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T291 @Ji.3[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T291 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T292 @Ji^B /[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T292 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T293 @Kio[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T293 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T294 @KiCv[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T294 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T295 @KiD*[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T295 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T296 @LiM7X[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T296 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T297 #@#LiB[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T297 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T298 @#Li [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T298 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T299 @#Mi  >[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T299 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T300 ##@NiK[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T300 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T301 #`#@Oi)!You try to move the boulder, but in vain.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T301 PiT+[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T301 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T302 @Pi9;[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T302 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T303 @Qir'[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T303 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T304 #@#Qi+6[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T304 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T305 #@#Qi ([Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T305 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T306 #@#Ri([Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T306 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T307 #@#Si[U([Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T307 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T308 #@#Si($[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T308 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T309 #@Si(~$[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T309 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T310 +@#Ui4[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T310 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T311 #@Ui The door resists![Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T311 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T312 Vi3ViThe door resists![Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T312 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T313 ViVi(UThe door opens.[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T313 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T314 Ŀ|DXi6 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T314 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T315 +`*?#Xi @YiB[Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T315 [Blink162 the Slimer ] St8 Dx12 Co8 In10 Wi6 Ch5 AciEviMalNeu  36(36)  Pw 36(36)  AC6 Exp3 T316 @ZiAAPick an object with the cursor and press the , key.[i[i \ix]iD a dragon (wee psuedodragon) (base level 0)  Accessing Pokedex entry for wee psuedodragon...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment -5. Very slow (5). Normal generation, with frequency 1. No resistances. No conveyed resistances. Small, genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Origin: Evil Variant. Is a valid polymorph form.  Attacks: ]i  1d2, bite - ordinary physical  --More--κiP